Compare Mortal Kombat 11 prices across trusted key stores and find the best deal. Developed by NetherRealm Studios. Published by Warner Bros. Games. Released on 4/23/2019. Available on PC, Xbox, Nintendo Switch. Genres: Action. Metacritic score: 82/100.

The fighting game that finally made story mode worth watching, held back by a cosmetic grind that respects neither your time nor your wallet.

I went into Mortal Kombat 11 skeptical that a franchise this old could still surprise me, and it did, twice: once with how good its cinematic story mode actually is, and once with how aggressively its progression systems try to waste your evening. Both of those things are true simultaneously, and understanding that tension is the key to knowing whether MK11 is worth your time right now. On the fighting itself, NetherRealm made a deliberate choice to slow things down compared to Mortal Kombat X. The pace is more methodical, combos are less about frantic execution and more about reading your opponent. Fatal Blows, which replace the old X-Ray moves, only activate when your health drops into the last quarter, giving even losing rounds a comeback valve that feels genuinely tense. The Custom Character Variation system lets you swap out special moves and equip cosmetic gear across most of the roster, adding a surprising amount of flexibility to how individual fighters actually play in a match. Comprehensive tutorials mean new players have a real on-ramp, and the difficulty scaling across the various Towers of Time mode keeps both casual button-mashers and serious combo enthusiasts busy. The PC port is a marked improvement over the notoriously rough Mortal Kombat X launch on the platform, which is its own small victory. The story mode is the genuine standout. The time-travel plot, centered on the Keeper of Time Kronika resetting history, pulls past and present versions of fan favorites like Liu Kang, Kitana, Scorpion, and Johnny Cage into the same scenes. Cutscene production is cinematic-quality, character interactions carry real dramatic weight, and watching younger and older versions of the same fighter argue about their own choices is more engaging than it has any right to be. Critics consistently called it one of the best stories any fighting game has delivered, and that reputation holds up. Here is where the hesitation lives, though. The Krypt, an explorable hub set on Shang Tsung's island used to unlock cosmetics, runs on a randomized loot system layered under multiple in-game currencies. Grinding for a specific costume piece or weapon skin for Erron Black or Noob Saibot is a long, opaque process. Time Crystals, purchasable with real money, sit alongside the grind without fully solving it. Even "easy fatality" tokens are sold separately, which is a strange way to handle what amounts to an accessibility feature. Veterans of MK9 or MKX who expect a cleaner unlock loop will feel the friction fast. The monetization did receive patches and adjustments post-launch, so the situation improved from the roughest launch-window state, but the underlying structure was never overhauled. Bottom line for anyone shopping right now: if you want a polished, accessible fighting game with an unexpectedly absorbing story mode, a deep roster, and solid online play, MK11 delivers on all of those fronts. If cosmetic completionism is your thing, prepare for a slow road or a philosophical argument with your wallet. Alex, Scout Team

Mortal Kombat 11

Mortal Kombat 11

Apr 23, 2019NetherRealm StudiosWarner Bros. Games
GamerScout Says

The fighting game that finally made story mode worth watching, held back by a cosmetic grind that respects neither your time nor your wallet.

PCXboxNintendo Switch
Steam Deck VerifiedProtonDB Gold
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Historical low: €1.71

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Screenshots & Media

About Mortal Kombat 11

I went into Mortal Kombat 11 skeptical that a franchise this old could still surprise me, and it did, twice: once with how good its cinematic story mode actually is, and once with how aggressively its progression systems try to waste your evening. Both of those things are true simultaneously, and understanding that tension is the key to knowing whether MK11 is worth your time right now. On the fighting itself, NetherRealm made a deliberate choice to slow things down compared to Mortal Kombat X. The pace is more methodical, combos are less about frantic execution and more about reading your opponent. Fatal Blows, which replace the old X-Ray moves, only activate when your health drops into the last quarter, giving even losing rounds a comeback valve that feels genuinely tense. The Custom Character Variation system lets you swap out special moves and equip cosmetic gear across most of the roster, adding a surprising amount of flexibility to how individual fighters actually play in a match. Comprehensive tutorials mean new players have a real on-ramp, and the difficulty scaling across the various Towers of Time mode keeps both casual button-mashers and serious combo enthusiasts busy. The PC port is a marked improvement over the notoriously rough Mortal Kombat X launch on the platform, which is its own small victory. The story mode is the genuine standout. The time-travel plot, centered on the Keeper of Time Kronika resetting history, pulls past and present versions of fan favorites like Liu Kang, Kitana, Scorpion, and Johnny Cage into the same scenes. Cutscene production is cinematic-quality, character interactions carry real dramatic weight, and watching younger and older versions of the same fighter argue about their own choices is more engaging than it has any right to be. Critics consistently called it one of the best stories any fighting game has delivered, and that reputation holds up. Here is where the hesitation lives, though. The Krypt, an explorable hub set on Shang Tsung's island used to unlock cosmetics, runs on a randomized loot system layered under multiple in-game currencies. Grinding for a specific costume piece or weapon skin for Erron Black or Noob Saibot is a long, opaque process. Time Crystals, purchasable with real money, sit alongside the grind without fully solving it. Even "easy fatality" tokens are sold separately, which is a strange way to handle what amounts to an accessibility feature. Veterans of MK9 or MKX who expect a cleaner unlock loop will feel the friction fast. The monetization did receive patches and adjustments post-launch, so the situation improved from the roughest launch-window state, but the underlying structure was never overhauled. Bottom line for anyone shopping right now: if you want a polished, accessible fighting game with an unexpectedly absorbing story mode, a deep roster, and solid online play, MK11 delivers on all of those fronts. If cosmetic completionism is your thing, prepare for a slow road or a philosophical argument with your wallet.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayermultiplayerachievementscontroller-supportcloud-savessteamCinematic Story ModeFatal BlowsCustom Character VariationsTowers of TimeKrypt UnlocksMethodical CombatGuest FightersFatalitiesLoot GrindAccessible Tutorial

System Requirements

Minimum

Processor
Intel Core i5-750, 2.66 GHz / AMD Phenom II X4 965, 3.4 GHz or AMD Ryzen™ 3 1200, 3.1 GHz
Memory
8 GB RAM
Graphics
NVIDIA® GeForce™ GTX 670 or NVIDIA® GeForce™ GTX 1050 / AMD®…

Recommended

Processor
Intel Core i5-2300, 2.8 GHz / AMD FX-6300, 3.5GHz or AMD Ryzen™ 5 1400, 3.2 GHz
Memory
8 GB RAM
Graphics
NVIDIA® GeForce™ GTX 780 or NVIDIA® GeForce™ GTX…

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Reviews & Ratings

Metacritic
82
Steam
88%(114,149)

Game Info

Developer
NetherRealm Studios
Publisher
Warner Bros. Games
Release Date
Apr 23, 2019
Age Rating
PEGI 18

Game Modes

singleplayer
multiplayer

Languages

Audio (6)
EnglishFrenchItalianGermanPortuguese - BrazilSpanish - Latin America
Subtitles (12)
EnglishFrenchItalianGermanSpanish - SpainArabic+6 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Mortal Kombat 11

How much does Mortal Kombat 11 cost?

Mortal Kombat 11 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Mortal Kombat 11 available on?

Mortal Kombat 11 is available on PC, Xbox, Nintendo Switch.

When was Mortal Kombat 11 released?

Mortal Kombat 11 was released on 23 April 2019.

Who developed Mortal Kombat 11?

Mortal Kombat 11 was developed by NetherRealm Studios and published by Warner Bros. Games.

Is Mortal Kombat 11 worth buying?

Mortal Kombat 11 holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.