Compare HELLDIVERS™ - Hazard Ops Pack prices across trusted key stores and find the best deal. Developed by Arrowhead Game Studios. Published by PlayStation Publishing LLC. Released on 12/7/2015. Available on PC. Genres: Action.

Two weapons, one hazmat skin, and a playstyle your squad will either love or curse you for. The Hazard Ops Pack is the poison specialist loadout for HELLDIVERS' co-op chaos.

I've spent more time than I'd like to admit calling in stratagem drops at exactly the wrong moment, but the Hazard Ops Pack scratches a very specific itch in HELLDIVERS that most other DLC loadouts don't touch: crowd control through attrition. If you've been playing the base game and kept bumping into horde situations where raw damage output wasn't cutting it, this kit is worth understanding before you click buy. The pack delivers two weapons and a cosmetic set. The AR-14D Paragon is a heavy semi-automatic rifle whose rounds are loaded with neurotoxin rather than standard ordnance. It doesn't punch through armor the way its cousin the AR-20L Justice does, so you're trading penetration for a slow-and-sluggish debuff on anything you tag. In a four-player squad where someone else is running armour-piercing, that trade-off makes real sense. Solo, it feels like a compromise you didn't ask for. The TOX-13 Avenger is the more theatrical piece: a high-pressure toxic projector in the same vein as the FLAM-40 Incinerator, swapping napalm for a neurotoxin stream. Short range, messy, and absolutely catastrophic in a tight corridor when your teammates haven't stepped out of the way yet. Friendly fire is always on in HELLDIVERS, and the Avenger will remind you of that faster than almost anything else in the game. The Hazard Ops uniform (helmet, armor, cape) is cosmetic only, but it reads clearly on screen during co-op, which actually matters when your teammates need to know who's about to spray neurotoxin in every direction. No stat changes, no passive perks tied to the look. Pure aesthetic. The hazmat-inspired design fits the chemical warfare angle and it's one of the more visually distinct armor sets in the DLC catalogue. Here's the honest framing for this pack: HELLDIVERS itself is a very good twin-stick co-op shooter that leans hard on stratagem management, friendly fire chaos, and mission coordination. The base game has procedurally generated missions across varied planet types, three distinct enemy factions (Cyborgs, Illuminate, Bugs), and a stratagem system where you bring only four support tools per mission, so every loadout decision has weight. The Hazard Ops weapons slot into that system cleanly. The Paragon works best in a coordinated squad where the debuff chains with a heavier weapon; the Avenger pairs well with stratagems that benefit from slowed enemies, like mortar emplacements or aerial barrages. If you're already deep in the game and your group plays to synergise loadouts, this adds a legitimate toolkit. If you're still learning the base game, skip the DLC entirely and get more hours in first. The weakness here is the same weakness every small HELLDIVERS DLC carries: the value is narrow. Two weapons and a cosmetic don't change the game, they expand an existing playstyle for players who've already found their footing. The Avenger in particular demands situational awareness that newer players won't have, and the Paragon's lack of penetration makes it a specialist tool rather than an upgrade. Neither weapon dominates. That's actually fine for balance, but it means you won't feel an immediate power spike. Fred, Scout Team

HELLDIVERS™ - Hazard Ops Pack

HELLDIVERS™ - Hazard Ops Pack

Dec 7, 2015Arrowhead Game StudiosPlayStation Publishing LLC
GamerScout Says

Two weapons, one hazmat skin, and a playstyle your squad will either love or curse you for. The Hazard Ops Pack is the poison specialist loadout for HELLDIVERS' co-op chaos.

PC
Best Price Available
€0.58-81%
at YuPlay
Lowest tracked: €0.52
Track this price

GamerScout Verdict

Useful DLC for coordinated squads that want a debuff-focused loadout, but too niche to justify if you're still learning the base game.

Compare Prices(5 stores)

Edition:
YuPlayBest price
StandardGlobalSteam KeyKey
€0.58-81%
Priced in EUR by the store
Buy
Hazard Ops Pack (DLC) (PC) Steam KeyGlobalSteam KeyKey
€0.66-78%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.67
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.69-10%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.81-6%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.5227 Jun 2026
Current best
€0.58
Keyshops
€0.50€0.56€0.63€0.695 Jun20 Jun5 Jul20 Jul4 Aug
5 Jun — 4 Aug
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Screenshots & Media

About HELLDIVERS™ - Hazard Ops Pack

I've spent more time than I'd like to admit calling in stratagem drops at exactly the wrong moment, but the Hazard Ops Pack scratches a very specific itch in HELLDIVERS that most other DLC loadouts don't touch: crowd control through attrition. If you've been playing the base game and kept bumping into horde situations where raw damage output wasn't cutting it, this kit is worth understanding before you click buy. The pack delivers two weapons and a cosmetic set. The AR-14D Paragon is a heavy semi-automatic rifle whose rounds are loaded with neurotoxin rather than standard ordnance. It doesn't punch through armor the way its cousin the AR-20L Justice does, so you're trading penetration for a slow-and-sluggish debuff on anything you tag. In a four-player squad where someone else is running armour-piercing, that trade-off makes real sense. Solo, it feels like a compromise you didn't ask for. The TOX-13 Avenger is the more theatrical piece: a high-pressure toxic projector in the same vein as the FLAM-40 Incinerator, swapping napalm for a neurotoxin stream. Short range, messy, and absolutely catastrophic in a tight corridor when your teammates haven't stepped out of the way yet. Friendly fire is always on in HELLDIVERS, and the Avenger will remind you of that faster than almost anything else in the game. The Hazard Ops uniform (helmet, armor, cape) is cosmetic only, but it reads clearly on screen during co-op, which actually matters when your teammates need to know who's about to spray neurotoxin in every direction. No stat changes, no passive perks tied to the look. Pure aesthetic. The hazmat-inspired design fits the chemical warfare angle and it's one of the more visually distinct armor sets in the DLC catalogue. Here's the honest framing for this pack: HELLDIVERS itself is a very good twin-stick co-op shooter that leans hard on stratagem management, friendly fire chaos, and mission coordination. The base game has procedurally generated missions across varied planet types, three distinct enemy factions (Cyborgs, Illuminate, Bugs), and a stratagem system where you bring only four support tools per mission, so every loadout decision has weight. The Hazard Ops weapons slot into that system cleanly. The Paragon works best in a coordinated squad where the debuff chains with a heavier weapon; the Avenger pairs well with stratagems that benefit from slowed enemies, like mortar emplacements or aerial barrages. If you're already deep in the game and your group plays to synergise loadouts, this adds a legitimate toolkit. If you're still learning the base game, skip the DLC entirely and get more hours in first. The weakness here is the same weakness every small HELLDIVERS DLC carries: the value is narrow. Two weapons and a cosmetic don't change the game, they expand an existing playstyle for players who've already found their footing. The Avenger in particular demands situational awareness that newer players won't have, and the Paragon's lack of penetration makes it a specialist tool rather than an upgrade. Neither weapon dominates. That's actually fine for balance, but it means you won't feel an immediate power spike.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supportcloud-savestier:sub-5Status Effect WeaponsNeurotoxin BuildLoadout SynergyCrowd ControlCosmetic PackChemical Warfare PlaystyleSquad Co-op Specialist

System Requirements

Minimum

OS
Windows Vista / Windows 7
Memory
4 GB RAM
DirectX
Version 10
Storage
7 GB available space
Graphics
512 MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT
Processor
2.4GHz Dual Core

Recommended

OS
Windows Vista / Windows 7
Memory
4 GB RAM
DirectX
Version 10
Network
Broadband Internet connection
Storage
7 GB available space
Graphics
1 GB NVIDIA 460 / AMD Radeon 5870
Processor
2.4GHz Dual Core

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Game Info

Developer
Arrowhead Game Studios
Publisher
PlayStation Publishing LLC
Release Date
Dec 7, 2015

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Frequently asked questions about HELLDIVERS™ - Hazard Ops Pack

How much does HELLDIVERS™ - Hazard Ops Pack cost?

As of 4 August 2026, the cheapest in-stock offer for HELLDIVERS™ - Hazard Ops Pack is €0.58 at YuPlay, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy HELLDIVERS™ - Hazard Ops Pack cheapest?

The lowest in-stock price we track for HELLDIVERS™ - Hazard Ops Pack is €0.58 at YuPlay (4 August 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is HELLDIVERS™ - Hazard Ops Pack available on?

HELLDIVERS™ - Hazard Ops Pack is available on PC.

When was HELLDIVERS™ - Hazard Ops Pack released?

HELLDIVERS™ - Hazard Ops Pack was released on 7 December 2015.

Who developed HELLDIVERS™ - Hazard Ops Pack?

HELLDIVERS™ - Hazard Ops Pack was developed by Arrowhead Game Studios and published by PlayStation Publishing LLC.