Compare Guilty Gear -Strive-: Season Pass 1 prices across 50+ stores and find the best deal. Developed by Arc System Works. Published by Arc System Works. Released on 6/11/2021. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action. Metacritic score: 85/100.

Five wildly distinct fighters, two new stages, a color pack, and an exclusive story chapter, if you're already in on Strive, this pass earns its keep.

I've spent enough time in Guilty Gear -Strive-'s training mode to know that the base roster is already a lot to absorb, so dropping five more characters into the mix sounds either exciting or overwhelming depending on where you sit. Season Pass 1 lands firmly on the exciting side, not because every character is easy to pick up, but because Arc System Works clearly used these slots to push the design envelope rather than pad the headcount. The five characters are Goldlewis Dickinson, Jack-O', Happy Chaos, Baiken, and Testament. That range is genuinely impressive. Goldlewis is a slow, heavy brawler whose whole kit revolves around an Alert Level gauge that escalates the threat of moves like his chaingun the longer a round drags on, he rewards patience and reads in a game that otherwise skews aggressive. Happy Chaos brings actual gun mechanics: a bullet count, an overheating system, a visible aim reticule, and a reload command that requires you to break your neutral stance at the worst possible moments. He is deep, weird, and punishing to learn. Jack-O' sits in a similar bracket, her minion-summoning playstyle is unlike anything else in the roster, and it takes real time before the pieces click into place. If you want something more immediately gratifying, Baiken and Testament are the answer. Baiken's samurai toolkit blends defense and offense cleanly, with a tether grapple that pulls opponents into close range and tatami-flip mixups that feel crisp to execute. Both are considered solid competitive picks without requiring PhD-level execution. Beyond the fighters, the pass includes two battle stages, "White House Reborn" and "Lap of the Kami", plus an expanded color pack covering all twenty characters. The real bonus is Another Story, a narrative chapter exclusive to this pass that is not sold separately anywhere. If you care at all about Strive's lore (and the base game's three-hour cinematic mode suggests plenty of players do), that alone is reason enough to grab the pass over individual character purchases. The honest caveat: if you are still finding your footing with the base game's Roman Cancel system, Psych Burst timing, and wall-break pressure, three of these five characters will feel like homework. Happy Chaos especially demands that you already have a solid read on neutral before his gun mechanics become assets rather than liabilities. The pass is not a great entry point, it is a reward for players who are already invested and want the roster to stay fresh. Community reception has been consistently positive, with players highlighting the value of the bundle format versus buying characters individually, and the mechanical diversity of the five fighters drawing particular praise. For anyone who has already put real hours into Strive and wants more matchup variety, this is the straightforward choice. Baiken alone would justify the curiosity, the full five, the stages, and an exclusive story chapter make it a genuinely well-constructed first pass from Arc System Works. Alex, Scout Team

Guilty Gear -Strive-: Season Pass 1
Action

Guilty Gear -Strive-: Season Pass 1

Jun 11, 2021Arc System Works
GamerScout Says

Five wildly distinct fighters, two new stages, a color pack, and an exclusive story chapter, if you're already in on Strive, this pass earns its keep.

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About Guilty Gear -Strive-: Season Pass 1

I've spent enough time in Guilty Gear -Strive-'s training mode to know that the base roster is already a lot to absorb, so dropping five more characters into the mix sounds either exciting or overwhelming depending on where you sit. Season Pass 1 lands firmly on the exciting side, not because every character is easy to pick up, but because Arc System Works clearly used these slots to push the design envelope rather than pad the headcount. The five characters are Goldlewis Dickinson, Jack-O', Happy Chaos, Baiken, and Testament. That range is genuinely impressive. Goldlewis is a slow, heavy brawler whose whole kit revolves around an Alert Level gauge that escalates the threat of moves like his chaingun the longer a round drags on, he rewards patience and reads in a game that otherwise skews aggressive. Happy Chaos brings actual gun mechanics: a bullet count, an overheating system, a visible aim reticule, and a reload command that requires you to break your neutral stance at the worst possible moments. He is deep, weird, and punishing to learn. Jack-O' sits in a similar bracket, her minion-summoning playstyle is unlike anything else in the roster, and it takes real time before the pieces click into place. If you want something more immediately gratifying, Baiken and Testament are the answer. Baiken's samurai toolkit blends defense and offense cleanly, with a tether grapple that pulls opponents into close range and tatami-flip mixups that feel crisp to execute. Both are considered solid competitive picks without requiring PhD-level execution. Beyond the fighters, the pass includes two battle stages, "White House Reborn" and "Lap of the Kami", plus an expanded color pack covering all twenty characters. The real bonus is Another Story, a narrative chapter exclusive to this pass that is not sold separately anywhere. If you care at all about Strive's lore (and the base game's three-hour cinematic mode suggests plenty of players do), that alone is reason enough to grab the pass over individual character purchases. The honest caveat: if you are still finding your footing with the base game's Roman Cancel system, Psych Burst timing, and wall-break pressure, three of these five characters will feel like homework. Happy Chaos especially demands that you already have a solid read on neutral before his gun mechanics become assets rather than liabilities. The pass is not a great entry point, it is a reward for players who are already invested and want the roster to stay fresh. Community reception has been consistently positive, with players highlighting the value of the bundle format versus buying characters individually, and the mechanical diversity of the five fighters drawing particular praise. For anyone who has already put real hours into Strive and wants more matchup variety, this is the straightforward choice. Baiken alone would justify the curiosity, the full five, the stages, and an exclusive story chapter make it a genuinely well-constructed first pass from Arc System Works. Alex, Scout Team

Tags

xboxsteamSeason PassDLC CharactersRoster ExpansionHigh Execution CeilingZoning PlaystyleGrapplerStory DLCCompetitive ViabilityBeginner-Unfriendly Characters

System Requirements

System requirements for Guilty Gear -Strive-: Season Pass 1 aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
85
Steam
88%(65,520)

Game Info

Developer
Arc System Works
Publisher
Arc System Works
Release Date
Jun 11, 2021

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