Compare Disgaea PC prices across 50+ stores and find the best deal. Developed by Nippon Ichi Software, Inc.. Published by NIS America, Inc.. Released on 2/24/2016. Available on PC. Genres: RPG. Metacritic score: 74/100.

A gloriously unhinged strategy-RPG where a demon prince fights for Netherworld supremacy with a cast of absurdist misfits. Numbers get stupid big. That's the point.

Disgaea PC is the remaster of NIS America's cult classic tactical RPG, originally released on PS2, now ported to PC with widescreen support and all its DLC in tow. You play as Laharl, a self-obsessed demon prince who wakes from a two-year nap to find his father dead and his throne up for grabs. Joining him are Etna, his scheming vassal who is almost certainly plotting against him, and Flonne, an angel trainee whose defining trait is believing love can redeem even the worst demons. The trio's dynamic is the comedic engine of the whole thing, and the writing punches well above what you'd expect from a game this old. The humor is broad and deliberately ridiculous, but there are genuine emotional beats buried under the slapstick, particularly toward the end of the main story. The gameplay is a grid-based tactical RPG, but calling it that undersells how deep the rabbit hole goes. On the surface, you move units, attack, use skills, chain combos. Fine, classic stuff. Underneath that surface is one of the most elaborate min-maxing sandboxes in the genre. The Item World lets you dive inside any piece of equipment as a series of randomized floors, grinding for better stats and rare specialists. The Dark Assembly is a in-game parliament of demons you bribe and occasionally beat up to pass laws that reshape your run. Classes branch into dozens of options, from Mages and Archers to Prinnies - the penguin-like foot soldiers who explode when thrown. Throwing, by the way, is a core mechanic. You can stack characters into towers and hurl the whole pile across the map. The level cap is officially 9999. That is not a typo. Disgaea's entire identity is built around absurd numerical escalation, and if you engage with the post-game content, you will spend dozens of hours past the credits reincarnating characters, resetting levels to carry over stat bonuses, and chasing damage numbers with five or six digits. For the right kind of player, this is genuinely satisfying. The build variety is real and the optimization rabbit hole is legitimately bottomless. For players who prefer a clean narrative arc with a defined endpoint, the post-game grind will feel like filler dressed up in math. The PC port itself is functional but unremarkable. The UI was clearly built for controller input, and keyboard and mouse support feels like an afterthought. Resolution scaling exists, but the sprite art, charming as it is, shows its age against modern 4K monitors. Load times are fast, and the included DLC adds extra story scenarios and additional playable characters, which is good value for a complete package. Performance is rock solid even on modest hardware. Disgaea PC is a game for players who enjoy leaning into systems and genuinely like letting a game eat their schedule. The story is short enough to finish in fifteen hours if you push through, but the real content is everything the game unlocks after the credits roll. The writing has a surprisingly self-aware wit that holds up, Laharl is one of the better comedic protagonists in RPG history, and the tactical combat has enough mechanical texture to stay interesting well past the main campaign. Just know what you're signing up for: this is a game where the endgame is the game. Monika, Scout Team

Disgaea PC
RPG

Disgaea PC

Feb 24, 2016Nippon Ichi Software, Inc.NIS America, Inc.
GamerScout Says

A gloriously unhinged strategy-RPG where a demon prince fights for Netherworld supremacy with a cast of absurdist misfits. Numbers get stupid big. That's the point.

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About Disgaea PC

Disgaea PC is the remaster of NIS America's cult classic tactical RPG, originally released on PS2, now ported to PC with widescreen support and all its DLC in tow. You play as Laharl, a self-obsessed demon prince who wakes from a two-year nap to find his father dead and his throne up for grabs. Joining him are Etna, his scheming vassal who is almost certainly plotting against him, and Flonne, an angel trainee whose defining trait is believing love can redeem even the worst demons. The trio's dynamic is the comedic engine of the whole thing, and the writing punches well above what you'd expect from a game this old. The humor is broad and deliberately ridiculous, but there are genuine emotional beats buried under the slapstick, particularly toward the end of the main story. The gameplay is a grid-based tactical RPG, but calling it that undersells how deep the rabbit hole goes. On the surface, you move units, attack, use skills, chain combos. Fine, classic stuff. Underneath that surface is one of the most elaborate min-maxing sandboxes in the genre. The Item World lets you dive inside any piece of equipment as a series of randomized floors, grinding for better stats and rare specialists. The Dark Assembly is a in-game parliament of demons you bribe and occasionally beat up to pass laws that reshape your run. Classes branch into dozens of options, from Mages and Archers to Prinnies - the penguin-like foot soldiers who explode when thrown. Throwing, by the way, is a core mechanic. You can stack characters into towers and hurl the whole pile across the map. The level cap is officially 9999. That is not a typo. Disgaea's entire identity is built around absurd numerical escalation, and if you engage with the post-game content, you will spend dozens of hours past the credits reincarnating characters, resetting levels to carry over stat bonuses, and chasing damage numbers with five or six digits. For the right kind of player, this is genuinely satisfying. The build variety is real and the optimization rabbit hole is legitimately bottomless. For players who prefer a clean narrative arc with a defined endpoint, the post-game grind will feel like filler dressed up in math. The PC port itself is functional but unremarkable. The UI was clearly built for controller input, and keyboard and mouse support feels like an afterthought. Resolution scaling exists, but the sprite art, charming as it is, shows its age against modern 4K monitors. Load times are fast, and the included DLC adds extra story scenarios and additional playable characters, which is good value for a complete package. Performance is rock solid even on modest hardware. Disgaea PC is a game for players who enjoy leaning into systems and genuinely like letting a game eat their schedule. The story is short enough to finish in fifteen hours if you push through, but the real content is everything the game unlocks after the credits roll. The writing has a surprisingly self-aware wit that holds up, Laharl is one of the better comedic protagonists in RPG history, and the tactical combat has enough mechanical texture to stay interesting well past the main campaign. Just know what you're signing up for: this is a game where the endgame is the game. Monika, Scout Team

Tags

steamTactical RPGPost-Game GrindNumber EscalationItem WorldClass ReincarnationGrid-Based CombatDark ComedyAnime StoryController Recommended

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Reviews & Ratings

Metacritic
74
Steam
87%(4,772)

Game Info

Developer
Nippon Ichi Software, Inc.
Publisher
NIS America, Inc.
Release Date
Feb 24, 2016

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