Criminal Girls Invite Only
A dungeon-crawling RPG where you shepherd seven delinquent girls up a tower in Hell, unlocking their combat skills through a controversial 'motivation' mini-game.
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About Criminal Girls Invite Only
Criminal Girls Invite Only is a dungeon-crawler JRPG originally from the PSP era, ported to PC by Nippon Ichi Software. You take the role of a reformatory guide escorting seven condemned girls up the Hell Spire, a multi-floor tower purgatory where they must atone for sins tied to their criminal lineage. The premise is genuinely more interesting than it sounds on paper: each girl carries a distinct backstory connected to her family's crimes, and peeling those histories back is the closest the game gets to meaningful character writing. The tone swings wildly between creepy-cute and surprisingly melancholy, which will either intrigue you or make you close the launcher in the first hour. The combat is where things get mechanically specific, and not always in a good way. Battles are turn-based, but you do not directly choose your party's actions. Instead, each girl presents a random shortlist of available skills and you pick from that pool, which adds a layer of resource management and prioritization that keeps fights from going fully autopilot. It is a genuinely interesting wrinkle on the classic JRPG formula. Party composition and understanding which girl excels at what role - physical attacker, healer, status applicant - matters more than in most contemporaries of its type. The dungeon floors themselves are straightforward corridor maps with random encounters; do not expect Dark Souls-style exploration or BG3-level environmental storytelling. The maps are functional, not inspired. The elephant in the room is the motivation system. To unlock new skills, you play mini-games involving the girls that are explicitly fan-service-oriented and were censored for the Western PC release (pink fog over the original visuals). Players who wanted the uncensored version have been vocal about it, which explains the mixed review score more than any gameplay complaint. If you are sensitive to that content in either direction - either bothered by it or specifically seeking it - know exactly what you are getting before you buy. The censorship also means the mechanical loop of unlocking skills feels slightly disconnected, since the visual context it was originally built around has been partially obscured. As an RPG, Criminal Girls Invite Only occupies a narrow niche. The narrative payoff is modest by any standard I hold dear; the girls have interesting archetypes and some genuine emotional beats land in their late-game revelations, but the writing rarely rewards the kind of re-read attention that separates good character work from serviceable character work. Build variety across seven characters is decent but not deep enough to sustain repeated playthroughs. If you have played a lot of NIS titles - Disgaea adjacents, for instance - you will recognize the studio's affection for underdog characters and absurdist worldbuilding logic, even if this is a much lighter expression of those instincts. The grind is real and the pacing drags in the mid-tower floors, which is exactly the kind of padded XP crawl I have zero patience for. Worth picking up if you are a committed JRPG completionist who enjoys NIS aesthetics and can make peace with the censored content situation. Everyone else should go in with calibrated expectations rather than hopes for a hidden gem. Monika, Scout Team
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Game Info
- Developer
- Nippon Ichi Software, Inc.
- Publisher
- Nippon Ichi Soft.
- Release Date
- Jan 11, 2017




