Compare Batman - The Enemy Within Shadows Mode (DLC) prices across trusted key stores and find the best deal. Developed by Telltale. Published by Athlon Games, Inc.. Released on 12/17/2019. Available on PC. Genres: Action, Adventure.

A visual reskin DLC that drapes Batman: The Enemy Within in a moody, hand-recolored black-and-white aesthetic. Style over substance, but it earns its look.

Shadows Mode is a purely cosmetic DLC for Batman: The Enemy Within, Telltale's second season of its narrative Batman series. It doesn't add story, choices, characters, or mechanics. What it does is recolor the entire game by hand and remaster its textures to produce a high-contrast, noir-drenched visual presentation reminiscent of classic black-and-white crime cinema. If you've played The Enemy Within before and thought "this would hit harder with the color stripped out," this is exactly and only what Shadows Mode delivers. The base game underneath is still Telltale's familiar formula: dialogue choices, quick-time events, occasional investigation segments, and a story that splits your time between Bruce Wayne's social maneuvering and Batman's more direct problem-solving. The Enemy Within season has some genuinely sharp writing, particularly around its version of the Joker, who is handled in a way that feels distinct from the dozen other screen interpretations. The moral weight of your choices carries reasonably well across the five episodes. None of that changes with this DLC. You're replaying the same beats, just under a different lighting rig. The recoloring job is the one thing to actually evaluate here, and it's competent. Key scenes, especially the darker, more violent confrontations, benefit from the high-contrast treatment. Some of the brighter, more mundane environments (office interiors, press events) lose a bit of their spatial clarity when the color cues disappear. The remastered textures do add sharpness that makes the monochrome presentation feel intentional rather than just desaturated. It's a legitimate visual rework, not a simple Unity post-processing toggle. Who actually needs this? Completionists who want every version of the experience. People who genuinely love noir aesthetics and feel replay value hinges on how something looks. And honestly, anyone who found the original color palette a bit flat - Telltale's art direction was always functional rather than stunning, and the forced monochrome sidesteps that problem by leaning into a deliberate artistic choice instead. If you haven't played The Enemy Within at all, start there first. Shadows Mode has no standalone value. There are no Steam reviews to reference and no critic scores attached to this release, which tells you a lot about its niche appeal. It's a small, specific add-on for a specific kind of player. It doesn't try to be anything else, and that's fine. Alex, Scout Team

Batman - The Enemy Within Shadows Mode (DLC)

Batman - The Enemy Within Shadows Mode (DLC)

Dec 17, 2019TelltaleAthlon Games, Inc.
GamerScout Says

A visual reskin DLC that drapes Batman: The Enemy Within in a moody, hand-recolored black-and-white aesthetic. Style over substance, but it earns its look.

PC
Best Price Available
€0.22
at Eneba
Lowest tracked: €0.21
Track this price

GamerScout Verdict

A niche but genuine visual rework worth grabbing only if you loved The Enemy Within and want a stylish excuse to replay it.

Compare Prices(1 stores)

EnebaBest price
The Enemy Within Shadows Mode (DLC) Steam KeyGlobalSteam KeyKey
€0.22
Priced in EUR by the store
Buy
The Enemy Within Shadows Mode (DLC) Steam KeyEurope (EU)Steam KeyKey
€0.26
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.215 Jun 2026
Current best
€0.22
Keyshops
€0.20€0.21€0.22€0.235 Jun20 Jun5 Jul20 Jul4 Aug
5 Jun — 4 Aug
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Screenshots & Media

About Batman - The Enemy Within Shadows Mode (DLC)

Shadows Mode is a purely cosmetic DLC for Batman: The Enemy Within, Telltale's second season of its narrative Batman series. It doesn't add story, choices, characters, or mechanics. What it does is recolor the entire game by hand and remaster its textures to produce a high-contrast, noir-drenched visual presentation reminiscent of classic black-and-white crime cinema. If you've played The Enemy Within before and thought "this would hit harder with the color stripped out," this is exactly and only what Shadows Mode delivers. The base game underneath is still Telltale's familiar formula: dialogue choices, quick-time events, occasional investigation segments, and a story that splits your time between Bruce Wayne's social maneuvering and Batman's more direct problem-solving. The Enemy Within season has some genuinely sharp writing, particularly around its version of the Joker, who is handled in a way that feels distinct from the dozen other screen interpretations. The moral weight of your choices carries reasonably well across the five episodes. None of that changes with this DLC. You're replaying the same beats, just under a different lighting rig. The recoloring job is the one thing to actually evaluate here, and it's competent. Key scenes, especially the darker, more violent confrontations, benefit from the high-contrast treatment. Some of the brighter, more mundane environments (office interiors, press events) lose a bit of their spatial clarity when the color cues disappear. The remastered textures do add sharpness that makes the monochrome presentation feel intentional rather than just desaturated. It's a legitimate visual rework, not a simple Unity post-processing toggle. Who actually needs this? Completionists who want every version of the experience. People who genuinely love noir aesthetics and feel replay value hinges on how something looks. And honestly, anyone who found the original color palette a bit flat - Telltale's art direction was always functional rather than stunning, and the forced monochrome sidesteps that problem by leaning into a deliberate artistic choice instead. If you haven't played The Enemy Within at all, start there first. Shadows Mode has no standalone value. There are no Steam reviews to reference and no critic scores attached to this release, which tells you a lot about its niche appeal. It's a small, specific add-on for a specific kind of player. It doesn't try to be anything else, and that's fine.

Alex
Alex · Scout Team

Catch-all

Tags

steamNoir AestheticVisual ReskinReplay ValueMonochromeStory-DrivenTelltale-StyleCinematic

System Requirements

Minimum

Processor
Intel Core 2 Duo 2.4GHz
Memory
3 GB RAM
Graphics
Nvidia GTS 450+ with 1024MB+ VRAM (excluding GT) - LATEST DRIVERS REQUIRED
DirectX
Version 11
Storage
15…

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Reviews & Ratings

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Game Info

Developer
Telltale
Publisher
Athlon Games, Inc.
Release Date
Dec 17, 2019

Features

Single-playerDownloadable ContentSteam AchievementsFull controller supportFamily Sharing

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Frequently asked questions about Batman - The Enemy Within Shadows Mode (DLC)

How much does Batman - The Enemy Within Shadows Mode (DLC) cost?

As of 4 August 2026, the cheapest in-stock offer for Batman - The Enemy Within Shadows Mode (DLC) is €0.22 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Batman - The Enemy Within Shadows Mode (DLC) cheapest?

The lowest in-stock price we track for Batman - The Enemy Within Shadows Mode (DLC) is €0.22 at Eneba (4 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Batman - The Enemy Within Shadows Mode (DLC) available on?

Batman - The Enemy Within Shadows Mode (DLC) is available on PC.

When was Batman - The Enemy Within Shadows Mode (DLC) released?

Batman - The Enemy Within Shadows Mode (DLC) was released on 17 December 2019.

Who developed Batman - The Enemy Within Shadows Mode (DLC)?

Batman - The Enemy Within Shadows Mode (DLC) was developed by Telltale and published by Athlon Games, Inc..