Batman: The Enemy Within - The Telltale Series
If you ever wanted to shape who the Joker becomes, this five-episode thriller hands you that power and then makes you question every decision you made with it.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Batman: The Enemy Within - The Telltale Series
I went into this expecting a serviceable Telltale follow-up and came out genuinely unsettled by my own choices. That tension is what The Enemy Within does better than almost anything else in the episodic adventure genre: it puts Bruce Wayne undercover inside a criminal gang called The Pact, strips away the cowl, the gadgets, and the armour, and forces you to figure out whether the man or the mask is actually in control. Spending that much time as Bruce rather than Batman turns out to be a sharp creative move, because vulnerability is a lot more interesting than invincibility. The five-episode structure runs from August 2017 through to the final episode in March 2018, and the full package is available all at once now, so the old episodic wait is not a problem. Each episode leans on point-and-click investigation segments, quick-time event combat, and dialogue choices that ripple outward in ways that are sometimes subtle and sometimes genuinely alarming. The investigation sequences, where Batman reconstructs crime scenes using his detective tools, are light but satisfying. The QTE combat is functional without being exciting. If you want action depth, look elsewhere. What the gameplay is actually built to deliver is a constant drip of moral pressure: do you trust Amanda Waller and her Agency, keep Commissioner Gordon in the loop, or protect your cover at all costs? Most decisions leave you feeling like you chose the lesser of two bad options, which is exactly right for the tone. The standout element, and the reason the Steam community keeps coming back to this over the first season, is John Doe. Telltale's take on a pre-Joker Joker is genuinely fresh. Your conversations with him across all five episodes shape his trajectory in ways that pay off dramatically in the finale, which reportedly diverges more than any prior Telltale episode based on accumulated choices. Bane, Mr. Freeze, Harley Quinn, and Riddler all get screen time inside The Pact, though some of their arcs feel thinner than the John Doe thread that anchors the whole season. The voice work from Troy Baker as Bruce, plus the supporting cast, is consistently strong. The honest caveats: this is an interactive drama, not a game in the Arkham sense. Cutscenes can run close to twenty minutes with minimal input. The branching feels meaningful in the moment but the critical path changes less than the moment-to-moment stress suggests. Occasional frame rate hiccups have been a legacy issue since the original release, and while the Shadows Edition update in 2019 added graphical upgrades, a noir black-and-white filter option, and bug fixes, performance on lower-end hardware can still stutter. Newcomers can technically jump in without playing season one, since major prior events are recapped, but the emotional weight of the John Doe and Selina Kyle relationships lands harder if you have that context. For anyone who bounced off season one or finds Telltale games too passive, The Enemy Within will not change your mind on the format. For everyone else, it is the stronger of the two Batman seasons, and the Joker origin thread is one of the more quietly ambitious things the studio ever attempted. Alex, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Telltale
- Publisher
- Athlon Games, Inc.
- Release Date
- Aug 8, 2017