Compare Tropico 6 - New Frontiers prices across trusted key stores and find the best deal. Developed by Limbic Entertainment, Realmforge Studios. Published by Kalypso Media. Released on 3/29/2019. Available on PC. Genres: Simulation, Strategy. Metacritic score: 78/100.

Running a Caribbean archipelago across four historical eras is the core loop here, and the New Frontiers DLC pushes that loop all the way to a Mars colony. If city-builders with political teeth sound appealing, this is a well-worn but genuinely fun entry point.

I have spent more hours than I care to admit pausing the game clock at 3 AM to fix a happiness metric that refuses to budge, and that experience is basically the Tropico 6 pitch in one sentence. The base game tasks you with ruling an island nation from the Colonial Era through the Cold War and into the Modern Era, balancing faction demands, export economies, housing quality, and the slow erosion of your own moral compass. New Frontiers is the sixth and final DLC, and it takes the whole thing to its logical absurd conclusion: a space program and a Mars colony, built on the backs of the same Tropicans you have been underpaying since 1900. The headline mechanical addition to the base game that matters most for new players is the archipelago structure. Where earlier entries gave you one landmass, Tropico 6 spreads resources across multiple islands connected by bridges, tunnels, buses, taxis, and aerial cable cars. The logistical knock-on effects are real: certain raw materials only exist on specific islands, so your supply chain planning has to account for geography in ways previous entries did not demand. Pair that with a revised research tree focused on political mechanics, the return of election speeches where you make promises you structurally cannot keep, and a raid system that lets you steal actual world wonders to prop up your tourist economy, and there is more strategic surface area here than the series reputation for casual play suggests. The New Frontiers DLC layers on a Spaceport Complex, a vertical stacking mechanic for buildings like the Capsule Cluster and Agriculture Tower, two new edicts (Space Soap Opera and Hear the Call), and a Mission Mars campaign with five scenarios. Building and configuring the rocket components is a genuine late-game resource sink, and the moon and Mars launches unlock compounding bonuses that reward players who have already optimised their island economy. The criticisms are real and worth naming. The happiness system has a known opacity problem: you can have full health coverage, rent-free housing, and entertainment venues on every block and still watch satisfaction numbers stagnate for reasons the UI does not clearly explain. The New Frontiers astronaut recruitment loop specifically has attracted frustration from players who find the Inspirational Billboards mechanic unreliable and the Hear the Call edict expensive enough in research points to compete with other late-game priorities. Some veteran players also note that each new entry in the series iterates conservatively, and if you have played Tropico 5 you will recognise most of the furniture here. The modding support via a customised Unreal Editor on the Epic Store is a legitimate asset for longevity, and the Steam Workshop integration means the community has been adding maps and scenarios since launch. For newcomers to the genre, the on-ramp is more forgiving than it looks. The tutorial handles monitoring population attributes like food, fun, and healthcare rather than just telling you to build houses, and the campaign missions escalate in complexity in a way that teaches the systems through play rather than through walls of tooltip text. Sandbox mode, with its configurable starting funds and difficulty settings, plus a randomised map generator for when the included maps run dry, means the ceiling on playtime is genuinely high. Multiplayer supports up to four players in both cooperative and competitive modes, which is a meaningful differentiator against most other city-builder sims at this price point. The satirical tone, winking at Cold War geopolitics and Caribbean stereotypes with broad comedy rather than sharp wit, will not land for everyone, but it keeps the political mechanics from feeling dry. Diego, Scout Team

Tropico 6 - New Frontiers

Tropico 6 - New Frontiers

Mar 29, 2019Limbic Entertainment, Realmforge StudiosKalypso Media
GamerScout Says

Running a Caribbean archipelago across four historical eras is the core loop here, and the New Frontiers DLC pushes that loop all the way to a Mars colony. If city-builders with political teeth sound appealing, this is a well-worn but genuinely fun entry point.

PC
Best Price Available
€7.50-81%
at YuPlay
Lowest tracked: €7.50
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GamerScout Verdict

Best for city-builder fans who want political texture and a long DLC arc, and can tolerate an occasionally opaque happiness system.

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YuPlayBest price
StandardGlobalSteam KeyKey
€7.50-81%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€11.69-22%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€14.09-6%
Priced in EUR by the store
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€14.99
Priced in EUR by the store
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Price History

Lowest tracked
€7.509 Aug 2026
Current best
€7.50
Lowest since we started tracking
Official storesKeyshops
€7.14€8.38€9.61€10.858 Aug10 Aug12 Aug13 Aug15 Aug
Tracking prices since 8 Aug 2026
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Screenshots & Media

About Tropico 6 - New Frontiers

I have spent more hours than I care to admit pausing the game clock at 3 AM to fix a happiness metric that refuses to budge, and that experience is basically the Tropico 6 pitch in one sentence. The base game tasks you with ruling an island nation from the Colonial Era through the Cold War and into the Modern Era, balancing faction demands, export economies, housing quality, and the slow erosion of your own moral compass. New Frontiers is the sixth and final DLC, and it takes the whole thing to its logical absurd conclusion: a space program and a Mars colony, built on the backs of the same Tropicans you have been underpaying since 1900. The headline mechanical addition to the base game that matters most for new players is the archipelago structure. Where earlier entries gave you one landmass, Tropico 6 spreads resources across multiple islands connected by bridges, tunnels, buses, taxis, and aerial cable cars. The logistical knock-on effects are real: certain raw materials only exist on specific islands, so your supply chain planning has to account for geography in ways previous entries did not demand. Pair that with a revised research tree focused on political mechanics, the return of election speeches where you make promises you structurally cannot keep, and a raid system that lets you steal actual world wonders to prop up your tourist economy, and there is more strategic surface area here than the series reputation for casual play suggests. The New Frontiers DLC layers on a Spaceport Complex, a vertical stacking mechanic for buildings like the Capsule Cluster and Agriculture Tower, two new edicts (Space Soap Opera and Hear the Call), and a Mission Mars campaign with five scenarios. Building and configuring the rocket components is a genuine late-game resource sink, and the moon and Mars launches unlock compounding bonuses that reward players who have already optimised their island economy. The criticisms are real and worth naming. The happiness system has a known opacity problem: you can have full health coverage, rent-free housing, and entertainment venues on every block and still watch satisfaction numbers stagnate for reasons the UI does not clearly explain. The New Frontiers astronaut recruitment loop specifically has attracted frustration from players who find the Inspirational Billboards mechanic unreliable and the Hear the Call edict expensive enough in research points to compete with other late-game priorities. Some veteran players also note that each new entry in the series iterates conservatively, and if you have played Tropico 5 you will recognise most of the furniture here. The modding support via a customised Unreal Editor on the Epic Store is a legitimate asset for longevity, and the Steam Workshop integration means the community has been adding maps and scenarios since launch. For newcomers to the genre, the on-ramp is more forgiving than it looks. The tutorial handles monitoring population attributes like food, fun, and healthcare rather than just telling you to build houses, and the campaign missions escalate in complexity in a way that teaches the systems through play rather than through walls of tooltip text. Sandbox mode, with its configurable starting funds and difficulty settings, plus a randomised map generator for when the included maps run dry, means the ceiling on playtime is genuinely high. Multiplayer supports up to four players in both cooperative and competitive modes, which is a meaningful differentiator against most other city-builder sims at this price point. The satirical tone, winking at Cold War geopolitics and Caribbean stereotypes with broad comedy rather than sharp wit, will not land for everyone, but it keeps the political mechanics from feeling dry.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedArchipelago ManagementPolitical Satire StrategyEra ProgressionSpace ProgramElection MechanicsMod Support4-Player MultiplayerLate-Game Resource Sink

System Requirements

Minimum

Processor
AMD or Intel, 3 GHz (AMD A10 7850K, Intel i3-2000)
Memory
8 GB RAM
Graphics
AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM…

Recommended

OS
Windows 10 64-bit
Processor
AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
Memory
16 GB RAM
Graphics
AMD/NVIDIA dedicated GPU, 4GB dedicated V…

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Reviews & Ratings

Metacritic
78
Steam
88%(29,321)

Game Info

Developer
Limbic Entertainment, Realmforge Studios
Publisher
Kalypso Media
Release Date
Mar 29, 2019

Features

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpSteam AchievementsFull controller support+5 more

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Frequently asked questions about Tropico 6 - New Frontiers

How much does Tropico 6 - New Frontiers cost?

As of 15 August 2026, the cheapest in-stock offer for Tropico 6 - New Frontiers is €7.50 at YuPlay, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Tropico 6 - New Frontiers cheapest?

The lowest in-stock price we track for Tropico 6 - New Frontiers is €7.50 at YuPlay (15 August 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Tropico 6 - New Frontiers available on?

Tropico 6 - New Frontiers is available on PC.

When was Tropico 6 - New Frontiers released?

Tropico 6 - New Frontiers was released on 29 March 2019.

Who developed Tropico 6 - New Frontiers?

Tropico 6 - New Frontiers was developed by Limbic Entertainment, Realmforge Studios and published by Kalypso Media.

Is Tropico 6 - New Frontiers worth buying?

Tropico 6 - New Frontiers holds a Metacritic score of 78/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.