Compare The Ship: Remasted prices across 50+ stores and find the best deal. Developed by Blazing Griffin. Published by Blazing Griffin Ltd.. Released on 10/31/2016. Available on PC. Genres: Action, Indie.

A remaster of the cult 2006 social deduction murder game set on 1920s cruise ships, where every passenger is both hunter and hunted. Rough around the edges, but nothing else quite like it.

The Ship: Remasted drops you onto a series of ornate 1920s ocean liners where every single other passenger has been assigned a target to kill, and someone has been assigned to kill you. The mysterious Mr X has engineered this whole grim dinner party, and the only way off the hook is to complete your contracts before your own hunter closes in. It is a multiplayer social game in the oldest, most handcrafted sense: part stealth, part paranoia, part dark comedy. You stalk your mark through ballrooms and engine rooms, waiting for a moment when no witnesses are watching, while simultaneously trying to figure out which of those well-dressed strangers behind you is about to brain you with a fire poker. The core loop is genuinely singular. You have to manage hunger, thirst, sleep, and hygiene alongside your murder schedule, which creates this absurd tension where you might desperately need a sandwich right as your target walks into an empty corridor. Weapons range from perfume bottles and fish to revolvers and hatpins. The ship environments have real period atmosphere, and when the servers are populated, the emergent stories that come out of a single round are the kind you actually want to retell. That social friction is the whole point, and it still works when the planets align. Here is where honesty matters. The "Remasted" label promises more than it delivers. This is not a ground-up rebuild. Performance can be inconsistent, the UI feels dated in ways the art update does not fix, and the AI bots that fill empty servers are a poor substitute for human opponents. The mixed Steam review score is not unfair. The game depends almost entirely on having real players in the lobby, and in 2024 that requires coordination with a friend group or catching a community event. Solo sessions against bots have almost none of the magic. For players who can organize a group, though, there is still something here that bigger studios have never successfully cloned. The Ship has a specific handmade weirdness, a commitment to its ridiculous premise, and environmental detail that rewards slow exploration. The soundtrack and ambient ship sounds do quiet, effective work building that 1920s unease. If you have even four friends willing to commit to a session, the game earns its oddity. If you are looking for a reliable populated experience, you will likely bounce off the empty lobbies before you see what makes it special. Kai, Scout Team

The Ship: Remasted
ActionIndie

The Ship: Remasted

Oct 31, 2016Blazing GriffinBlazing Griffin Ltd.
GamerScout Says

A remaster of the cult 2006 social deduction murder game set on 1920s cruise ships, where every passenger is both hunter and hunted. Rough around the edges, but nothing else quite like it.

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About The Ship: Remasted

The Ship: Remasted drops you onto a series of ornate 1920s ocean liners where every single other passenger has been assigned a target to kill, and someone has been assigned to kill you. The mysterious Mr X has engineered this whole grim dinner party, and the only way off the hook is to complete your contracts before your own hunter closes in. It is a multiplayer social game in the oldest, most handcrafted sense: part stealth, part paranoia, part dark comedy. You stalk your mark through ballrooms and engine rooms, waiting for a moment when no witnesses are watching, while simultaneously trying to figure out which of those well-dressed strangers behind you is about to brain you with a fire poker. The core loop is genuinely singular. You have to manage hunger, thirst, sleep, and hygiene alongside your murder schedule, which creates this absurd tension where you might desperately need a sandwich right as your target walks into an empty corridor. Weapons range from perfume bottles and fish to revolvers and hatpins. The ship environments have real period atmosphere, and when the servers are populated, the emergent stories that come out of a single round are the kind you actually want to retell. That social friction is the whole point, and it still works when the planets align. Here is where honesty matters. The "Remasted" label promises more than it delivers. This is not a ground-up rebuild. Performance can be inconsistent, the UI feels dated in ways the art update does not fix, and the AI bots that fill empty servers are a poor substitute for human opponents. The mixed Steam review score is not unfair. The game depends almost entirely on having real players in the lobby, and in 2024 that requires coordination with a friend group or catching a community event. Solo sessions against bots have almost none of the magic. For players who can organize a group, though, there is still something here that bigger studios have never successfully cloned. The Ship has a specific handmade weirdness, a commitment to its ridiculous premise, and environmental detail that rewards slow exploration. The soundtrack and ambient ship sounds do quiet, effective work building that 1920s unease. If you have even four friends willing to commit to a session, the game earns its oddity. If you are looking for a reliable populated experience, you will likely bounce off the empty lobbies before you see what makes it special. Kai, Scout Team

Tags

steamSocial DeductionHidden RoleMultiplayer Stealth1920s SettingEmergent GameplayParty GameCult ClassicBot Support

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Reviews & Ratings

Steam
59%(685)

Game Info

Developer
Blazing Griffin
Publisher
Blazing Griffin Ltd.
Release Date
Oct 31, 2016

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