Murderous Pursuits
A Victorian stealth-em-up where 1-8 players hunt each other in plain sight on a clockwork riverboat. Social deduction meets assassination puzzles.
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About Murderous Pursuits
Murderous Pursuits is a multiplayer stealth-action game set aboard a lavishly decorated Victorian steamship, where every other guest is either your target or your executioner. Up to eight players blend into NPC crowds, observe behavioral patterns, and strike when witnesses look away. The core loop is tight and clever: you have a quarry to kill, someone is hunting you, and the moment you act out of place the whole social ecosystem collapses around you. On paper this sounds like a dream genre mashup of Assassin's Creed multiplayer and an Agatha Christie dinner party. The decision-making layer is genuinely interesting. Each player character comes with a small suite of abilities that let you impersonate NPCs, create distractions, or temporarily freeze a hunter on your tail. Timing those tools correctly against an intelligent human opponent who is also managing their own threat meter produces some genuinely tense thirty-second windows. The "suspicion" system, where witnesses can blow your cover and your kill bonus scales based on how clean the hit was, adds a meaningful scoring dimension on top of the raw assassination objective. For a strategy mind, there is a real optimization puzzle in reading crowd density, predicting movement paths, and picking execution windows. Solo play against bots exists but is largely a tutorial-tier experience. Here is the hard truth, though. The Mixed Steam rating is not a fluke. The player base shrank significantly after launch and finding a full lobby of eight players today requires either patience during a sale window or bringing your own group. A six-player game on the steamship levels is electric. A three-player game with bots filling seats is noticeably hollow. The AI opponents lack the unpredictable social mimicry that makes human opponents threatening, so the system that is designed around psychological pressure flatlines when humans are not providing it. The tutorial is functional but does not spend nearly enough time explaining the scoring multipliers and disguise mechanics, which means new players frequently underperform and bounce off before the systems click. From a strategy and depth perspective the game is shallower than its concept promises. There are a limited number of maps, character abilities do not have the branching upgrade paths that would give the game extended legs, and the meta settled quickly into a handful of reliable approach patterns. It is more of a tightly scoped arcade experience than a system-rich sim. There is no meaningful mod support and the developer activity post-launch was modest. If you are buying this expecting the depth of a Paradox title dressed in Victorian clothing, adjust expectations significantly. If you are buying it for a session with a full group of friends who appreciate social stealth, the fundamentals are solid enough to deliver a handful of very entertaining hours. Approached correctly, Murderous Pursuits is a surprisingly accessible pick-up for newcomers to the social stealth subgenre. The rules fit on one screen, a new player can contribute meaningfully in their first match, and the visual language of the suspicion meter makes consequences legible instantly. The problem is that its ceiling is also low, and the thin active community means you are betting on a specific social situation to extract the best value from it. Diego, Scout Team
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Game Info
- Developer
- Blazing Griffin
- Publisher
- Blazing Griffin
- Release Date
- Apr 26, 2018