Compare Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock prices across trusted key stores and find the best deal. Developed by Tribute Games Inc.. Published by Dotemu. Released on 6/16/2022. Available on PC. Genres: Action, Adventure, Casual, Indie. Metacritic score: 84/100.

Twenty-minute survival runs with no checkpoints, some of the best hand-drawn brawling on PC, and a couch full of friends. Solo score-chasers get less, but the craft is undeniable.

The first thing this asked of me wasn't skill, it was stamina. The survival ladder wants twenty-odd minutes of unbroken attention, no checkpoints, no saving face, and it will happily dump you back at the bottom because you got greedy with one last dive kick. The base game asks for less and gives it back faster, but the pattern holds: it wants your hands warm, your reflexes honest, and ideally a second person on the couch who won't rage-quit when the screen fills with Foot Soldiers. Give it that, and it turns into one of the most generous arcade throwbacks you can put on a PC. What you're getting is a side-scrolling beat 'em up in the old cabinet tradition, built by Tribute Games with the kind of hand-drawn sprite work most studios can't afford anymore. Every character has a full animation vocabulary: taunts that build super meter, dodge rolls with real invincibility, wall bounces, juggles, air-to-ground slams, and a revive that lets a downed friend get scooped up mid-combo. Story mode strings together short, punchy stages with light unlock progression, Arcade mode strips that away and hands you lives, and the expansion bolts on a roguelite-flavored run mode plus two new fighters, Usagi Yojimbo and Karai, who play differently enough to justify relearning your spacing. Six players can be on screen at once, which is either a feature or a form of weather depending on your tolerance. The craft is the reason to care. The score does something I keep going back to. It's synth-forward and unashamedly Saturday-morning, but the basslines are doing real work under the noise, and when a stage transition lands the drums right, a mediocre run suddenly feels like an event. Sound design matches it. Hits have weight, a crowd of enemies has a rhythm you can hear before you can read it, and the whole thing sits in that rare pocket where nostalgia functions as a set of design values rather than a costume: readable screens, short levels, no fat. The expansion's run mode understands this too. Chasing crystal shards to hop between dimensions gives each attempt a shape, and the slow trickle of alternate character palettes is the right size of carrot. Nothing here overstays. A session can be fifteen minutes or three hours and both feel complete. Where it thins out is solo, and in the expansion specifically. That survival ladder is assembled from familiar parts, and once you've watched the dimension backdrops cycle a few times the novelty leans on your own appetite for score-chasing rather than on new content. There's no fresh story campaign, no new bosses at the scale of the base game's best fights, and if you bounced off the core combat you'll bounce off this harder, because repetition is the entire design. Playing alone also exposes how much of the joy is social. The chaos, the accidental assists, the shared groan when someone eats a boss laser, that's the actual game. Online has always been the rougher half of the package and still asks for patience with lobbies, so if you can get people onto one couch, do that instead. So this is for people who want something short, loud and beautifully drawn to play with friends, plus solo players who honestly enjoy grinding a scoreboard more than a story. If you need narrative weight or systems depth, look elsewhere, because it has neither and never pretends otherwise. But as an argument that a small team with a strong art director can out-craft budgets many times their size, it holds up completely, and the expansion earns its keep if the base game already lives on your drive. Kai, Scout Team

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock

Jun 16, 2022Tribute Games Inc.Dotemu
GamerScout Says

Twenty-minute survival runs with no checkpoints, some of the best hand-drawn brawling on PC, and a couch full of friends. Solo score-chasers get less, but the craft is undeniable.

PC
Best Price Available
€4.00
at Gamivo
Lowest tracked: €3.21
Track this price

GamerScout Verdict

Best for couch co-op groups wanting short, loud, hand-drawn brawling; solo players need a genuine love of score-chasing.

Compare Prices(2 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€4.00
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.99-60%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€3.2128 Aug 2026
Current best
€4.00
Keyshops
€3.12€3.44€3.77€4.0926 Aug29 Aug31 Aug3 Sept5 Sept
Tracking prices since 26 Aug 2026
Create alert

Screenshots & Media

About Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock

The first thing this asked of me wasn't skill, it was stamina. The survival ladder wants twenty-odd minutes of unbroken attention, no checkpoints, no saving face, and it will happily dump you back at the bottom because you got greedy with one last dive kick. The base game asks for less and gives it back faster, but the pattern holds: it wants your hands warm, your reflexes honest, and ideally a second person on the couch who won't rage-quit when the screen fills with Foot Soldiers. Give it that, and it turns into one of the most generous arcade throwbacks you can put on a PC. What you're getting is a side-scrolling beat 'em up in the old cabinet tradition, built by Tribute Games with the kind of hand-drawn sprite work most studios can't afford anymore. Every character has a full animation vocabulary: taunts that build super meter, dodge rolls with real invincibility, wall bounces, juggles, air-to-ground slams, and a revive that lets a downed friend get scooped up mid-combo. Story mode strings together short, punchy stages with light unlock progression, Arcade mode strips that away and hands you lives, and the expansion bolts on a roguelite-flavored run mode plus two new fighters, Usagi Yojimbo and Karai, who play differently enough to justify relearning your spacing. Six players can be on screen at once, which is either a feature or a form of weather depending on your tolerance. The craft is the reason to care. The score does something I keep going back to. It's synth-forward and unashamedly Saturday-morning, but the basslines are doing real work under the noise, and when a stage transition lands the drums right, a mediocre run suddenly feels like an event. Sound design matches it. Hits have weight, a crowd of enemies has a rhythm you can hear before you can read it, and the whole thing sits in that rare pocket where nostalgia functions as a set of design values rather than a costume: readable screens, short levels, no fat. The expansion's run mode understands this too. Chasing crystal shards to hop between dimensions gives each attempt a shape, and the slow trickle of alternate character palettes is the right size of carrot. Nothing here overstays. A session can be fifteen minutes or three hours and both feel complete. Where it thins out is solo, and in the expansion specifically. That survival ladder is assembled from familiar parts, and once you've watched the dimension backdrops cycle a few times the novelty leans on your own appetite for score-chasing rather than on new content. There's no fresh story campaign, no new bosses at the scale of the base game's best fights, and if you bounced off the core combat you'll bounce off this harder, because repetition is the entire design. Playing alone also exposes how much of the joy is social. The chaos, the accidental assists, the shared groan when someone eats a boss laser, that's the actual game. Online has always been the rougher half of the package and still asks for patience with lobbies, so if you can get people onto one couch, do that instead. So this is for people who want something short, loud and beautifully drawn to play with friends, plus solo players who honestly enjoy grinding a scoreboard more than a story. If you need narrative weight or systems depth, look elsewhere, because it has neither and never pretends otherwise. But as an argument that a small team with a strong art director can out-craft budgets many times their size, it holds up completely, and the expansion earns its keep if the base game already lives on your drive.

Kai
Kai · Scout Team

Indie & narrative

Tags

auto-admittedBeat 'em UpRoguelite ModeNew Playable CharactersHand-Drawn AnimationLocal Co-opSynth SoundtrackArcade CombatDLC ExpansionSix-Player MayhemScore ChasingRun-Based ProgressionDrop-In Multiplayer90s Cartoon NostalgiaShort SessionsBoss RushController Recommended

System Requirements

Minimum

Processor
Intel Core i3-2100 or AMD FX-4300
Memory
4 GB RAM
Graphics
NVIDIA GeForce GT 320, 1 GB or AMD Radeon HD 5570, 1 GB or In…

Recommended

OS
Windows 10, 64-bit
Processor
Intel Core i5-2400 or AMD FX-6300
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTS 450, 1 GB or AMD Radeon R7 250, 1 GB or…

Keep exploring

Community Discussion

Be the first to comment on Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock.

Reviews & Ratings

Metacritic
84
Steam
94%(14,842)

Game Info

Developer
Tribute Games Inc.
Publisher
Dotemu
Release Date
Jun 16, 2022

Features

Single-playerMultiplayerCo-opOnline Co OpShared/Split Screen Co OpShared/Split ScreenSteam AchievementsFull controller support+4 more

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€4.00
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Tribute Games Inc.

Buy smarter: helpful guides

Looking for more? See games like Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock →

Frequently asked questions about Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock

How much does Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock cost?

As of 5 September 2026, the cheapest in-stock offer for Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock is €4.00 at Gamivo, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock cheapest?

The lowest in-stock price we track for Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock is €4.00 at Gamivo (5 September 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock available on?

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock is available on PC.

When was Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock released?

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock was released on 16 June 2022.

Who developed Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock?

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock was developed by Tribute Games Inc. and published by Dotemu.

Is Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock worth buying?

Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock holds a Metacritic score of 84/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.