Super Smash Bros. Ultimate (Nintendo Switch)
The fighting game that convinced non-fighting-game players they could actually play fighting games. 89 characters in a roster so bloated it almost collapses under its own ambition.
GamerScout Verdict
Best for couch multiplayer and anyone who wants fighting games without the genre gatekeeping, though competitive players might find better netcode elsewhere.
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About Super Smash Bros. Ultimate (Nintendo Switch)
I've sunk way more time into Ultimate than I expected to. It's Nintendo's everything-bagel approach to Smash: every character from the series' history, plus third-party guests you didn't know you wanted, all crammed into one game. The core fighting is tight enough for casual button-mashing fun, but deep enough that competitive players have spent years optimizing frame data and spacing. The single-player content (World of Light campaign, classic mode with character-specific paths) keeps you grinding for unlocks and spirits. What works: accessibility. You can pick up any character and have fun immediately. What doesn't: the online netcode uses delay-based rollback that's workable but not great by modern standards, and with 89 characters the balance can feel arbitrary. It's not a "fighting game for fighting game fans" so much as a "Nintendo character theme park that happens to have fighting."

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Game Info
- Developer
- Nintendo
- Publisher
- Nintendo / Sora Ltd. / BANDAI NAMCO Studios Inc
- Release Date
- Dec 7, 2018