Compare Residual prices across trusted key stores and find the best deal. Developed by Orangepixel. Published by Orangepixel, HandyGames, THQ Nordic Mobile. Released on 9/9/2021. Available on PC. Genres: Action, Adventure, Indie.

A solo-dev survival platformer where your biggest enemy isn't a monster, it's forgetting to eat, sleep, and stand in the sun long enough to keep your suit charged.

I have a soft spot for one-person studios that swing for something genuinely unusual, and Residual is exactly that kind of swing. Orangepixel, the studio behind Heroes of Loot and Space Grunts, built this game from the ground up as a pacifist survival platformer, meaning there are no guns, no weapons, and no combat of any kind. What replaces all of that is a rhythm of eat, explore, rest, recharge, and dig a little deeper each day cycle. For a certain kind of player, that rhythm becomes quietly hypnotic. For another kind, it becomes frustrating within the first hour. The structure is straightforward: you crash-land on a procedurally generated planet, your ship is wrecked, and your only companion is the PDB, a snarky floating Personal Disaster Bot who oscillates between dropping useful hints and commenting sarcastically on your poor life choices. The goal is to mine rare resources, craft tools like teleporters and mining devices, and eventually gather enough alien technology to repair your ship and leave. What makes each run feel distinct is Orangepixel's Nature Engine, which builds planets from environmental rules rather than random tile placement. A planet close to its sun means heat, wind, and sparse vegetation. A cold outer-orbit world means long nights that turn your solar-powered suit's every function, including terrain scanning, into a resource decision. That design layer is smart and genuinely changes how you prioritize each session. The pixel art is among the best work Orangepixel has produced. There is real attention to foliage variation, lighting shifts across day cycles, and the kind of quiet environmental detail that rewards slow players who stop to look. The atmospheric score pairs well with all of it, and the title screen alone, that haunting ambient swell before you even load in, signals that someone cared about the whole experience. These are not throwaway aesthetic choices. Where Residual stumbles is in the tension between its survival systems and its exploration heart. Managing hunger, stamina, solar suit charge, and sleep across short day cycles means exploration gets interrupted constantly. Reviewers across the board flagged the same friction: you spot something interesting down in the caves, then you have to stop, find sunlight, wait to recharge, sleep off fatigue, and then find food before you can go back. For a game whose best quality is the slow unraveling of an alien planet's history, that interruption loop cuts against itself. The crafting options are also on the thinner side, and the puzzles that gate new areas rarely push back hard enough to feel earned. The PDB's dialogue, while charming at first, drew enough player complaints post-launch that Orangepixel patched it to be less repetitive, which tells you something about where the rough edges were. Still, Residual is a game that knows what it wants to be. It is not trying to be Don't Starve or Terraria. It is quieter than both, more meditative, and built for players who find the act of mapping and cataloguing a world more satisfying than combat loops. If you have patience for survival games that ask you to slow down and observe rather than fight your way forward, there is something genuinely worthwhile buried in this planet. Kai, Scout Team

Residual

Residual

Sep 9, 2021OrangepixelOrangepixel, HandyGames, THQ Nordic Mobile
GamerScout Says

A solo-dev survival platformer where your biggest enemy isn't a monster, it's forgetting to eat, sleep, and stand in the sun long enough to keep your suit charged.

PC
Best Price Available
€19.99
at GameBillet
Lowest tracked: €19.99
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GamerScout Verdict

Best for patient explorers who want a quiet, handcrafted survival loop without a single weapon to lean on.

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€19.99
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StandardGlobalSteam KeyKey
€19.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€19.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€19.9921 Aug 2026
Current best
€19.99
Lowest since we started tracking
Official stores
€18.39€19.46€20.52€21.5921 Aug22 Aug23 Aug24 Aug25 Aug
Tracking prices since 21 Aug 2026
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Screenshots & Media

About Residual

I have a soft spot for one-person studios that swing for something genuinely unusual, and Residual is exactly that kind of swing. Orangepixel, the studio behind Heroes of Loot and Space Grunts, built this game from the ground up as a pacifist survival platformer, meaning there are no guns, no weapons, and no combat of any kind. What replaces all of that is a rhythm of eat, explore, rest, recharge, and dig a little deeper each day cycle. For a certain kind of player, that rhythm becomes quietly hypnotic. For another kind, it becomes frustrating within the first hour. The structure is straightforward: you crash-land on a procedurally generated planet, your ship is wrecked, and your only companion is the PDB, a snarky floating Personal Disaster Bot who oscillates between dropping useful hints and commenting sarcastically on your poor life choices. The goal is to mine rare resources, craft tools like teleporters and mining devices, and eventually gather enough alien technology to repair your ship and leave. What makes each run feel distinct is Orangepixel's Nature Engine, which builds planets from environmental rules rather than random tile placement. A planet close to its sun means heat, wind, and sparse vegetation. A cold outer-orbit world means long nights that turn your solar-powered suit's every function, including terrain scanning, into a resource decision. That design layer is smart and genuinely changes how you prioritize each session. The pixel art is among the best work Orangepixel has produced. There is real attention to foliage variation, lighting shifts across day cycles, and the kind of quiet environmental detail that rewards slow players who stop to look. The atmospheric score pairs well with all of it, and the title screen alone, that haunting ambient swell before you even load in, signals that someone cared about the whole experience. These are not throwaway aesthetic choices. Where Residual stumbles is in the tension between its survival systems and its exploration heart. Managing hunger, stamina, solar suit charge, and sleep across short day cycles means exploration gets interrupted constantly. Reviewers across the board flagged the same friction: you spot something interesting down in the caves, then you have to stop, find sunlight, wait to recharge, sleep off fatigue, and then find food before you can go back. For a game whose best quality is the slow unraveling of an alien planet's history, that interruption loop cuts against itself. The crafting options are also on the thinner side, and the puzzles that gate new areas rarely push back hard enough to feel earned. The PDB's dialogue, while charming at first, drew enough player complaints post-launch that Orangepixel patched it to be less repetitive, which tells you something about where the rough edges were. Still, Residual is a game that knows what it wants to be. It is not trying to be Don't Starve or Terraria. It is quieter than both, more meditative, and built for players who find the act of mapping and cataloguing a world more satisfying than combat loops. If you have patience for survival games that ask you to slow down and observe rather than fight your way forward, there is something genuinely worthwhile buried in this planet.

Kai
Kai · Scout Team

Indie & narrative

Tags

auto-admittedPacifist SurvivalNo CombatAtmospheric SoundtrackNature Engine ProcgenDay-Night Cycle ManagementSolo DeveloperLore HuntingCampfire CraftingPDB Companion

System Requirements

Minimum

OS
Windows 7 or higher
Processor
2.0 ghz Dual Core
Memory
2 GB RAM
Graphics
Intel HD3000 or higher with OpenGL 2.1 support
Storage
200 MB available space
Sound Card
OpenAL supported sound card

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Reviews & Ratings

Steam
75%(32)

Game Info

Developer
Orangepixel
Publisher
Orangepixel, HandyGames, THQ Nordic Mobile
Release Date
Sep 9, 2021

Features

Single-playerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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Frequently asked questions about Residual

How much does Residual cost?

As of 25 August 2026, the cheapest in-stock offer for Residual is €19.99 at GameBillet, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Residual cheapest?

The lowest in-stock price we track for Residual is €19.99 at GameBillet (25 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Residual available on?

Residual is available on PC.

When was Residual released?

Residual was released on 9 September 2021.

Who developed Residual?

Residual was developed by Orangepixel and published by Orangepixel, HandyGames, THQ Nordic Mobile.