Compare Metal Gear Survive prices across trusted key stores and find the best deal. Developed by KONAMI. Published by Konami Digital Entertainment. Released on 2/21/2018. Available on PC, Xbox. Genres: Action, Adventure, Strategy. Metacritic score: 54/100.

A co-op survival spin-off built on MGSV's bones, where you fight zombie-like creatures and manage hunger and thirst instead of nuclear arsenals. Divisive for good reason.

Metal Gear Survive takes the Fox Engine, the controls, and the base-building skeleton from Metal Gear Solid V: The Phantom Pain and drops them into a survival game about fighting off waves of zombie-like enemies called Wanderers in a dust-choked alternate dimension. That foundation is genuinely solid. Movement feels tight, stealth still works as a tool, and building up your forward operating base has a satisfying loop to it, at least early on. If you can separate the machinery from the Metal Gear name stitched onto the box, there is a functional game underneath. The survival mechanics are the main friction point. Hunger, thirst, and stamina meters demand constant management, and the game gates progression behind grinding for materials in ways that feel padded rather than purposeful. The early hours, in particular, are a slog. You spend a lot of time collecting water and food before you have enough gear to make the combat interesting. Some players hit a wall here and never come back. Those who push through find a mid-game loop that clicks better, especially in four-player online co-op where defending a base against escalating Wanderer waves is genuinely tense. Solo play is rougher. The story is thin, set in an alternate universe tangentially connected to MGSV events, and it lacks the cinematic weight that made the main series worth caring about. The characters are forgettable, the cutscenes functional at best. What you are left with is a resource grind with combat punctuation, which is either enough or it is not, depending entirely on your appetite for survival game loops. There is also a PvP mode, though the player population is small at this point and finding matches can be hit or miss. The controversy around this game at launch was partly justified and partly noise. The extra save-slot microtransaction was genuinely bad practice and drew deserved criticism. Some of the anger, though, was simply grief displaced onto a soft-target spin-off released after Hideo Kojima's departure from Konami, which is a different argument. Evaluated on its own terms as a budget-tier co-op survival game, it is mediocre rather than broken. The Fox Engine carries more weight than the original design deserves. If you have a group of three or four friends willing to commit to the co-op mode and treat the survival busywork as a shared obstacle course, there are worse ways to spend an evening. Solo players looking for anything resembling a Metal Gear story are going to leave disappointed. Alex, Scout Team

Metal Gear Survive

Metal Gear Survive

Feb 21, 2018KONAMIKonami Digital Entertainment
GamerScout Says

A co-op survival spin-off built on MGSV's bones, where you fight zombie-like creatures and manage hunger and thirst instead of nuclear arsenals. Divisive for good reason.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €11.00

GamerScout Verdict

Worth a cautious look for co-op survival fans willing to grind past a slow start, but solo players should look elsewhere.

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Price History

Historical low
€11.005 Jun 2026
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Screenshots & Media

About Metal Gear Survive

Metal Gear Survive takes the Fox Engine, the controls, and the base-building skeleton from Metal Gear Solid V: The Phantom Pain and drops them into a survival game about fighting off waves of zombie-like enemies called Wanderers in a dust-choked alternate dimension. That foundation is genuinely solid. Movement feels tight, stealth still works as a tool, and building up your forward operating base has a satisfying loop to it, at least early on. If you can separate the machinery from the Metal Gear name stitched onto the box, there is a functional game underneath. The survival mechanics are the main friction point. Hunger, thirst, and stamina meters demand constant management, and the game gates progression behind grinding for materials in ways that feel padded rather than purposeful. The early hours, in particular, are a slog. You spend a lot of time collecting water and food before you have enough gear to make the combat interesting. Some players hit a wall here and never come back. Those who push through find a mid-game loop that clicks better, especially in four-player online co-op where defending a base against escalating Wanderer waves is genuinely tense. Solo play is rougher. The story is thin, set in an alternate universe tangentially connected to MGSV events, and it lacks the cinematic weight that made the main series worth caring about. The characters are forgettable, the cutscenes functional at best. What you are left with is a resource grind with combat punctuation, which is either enough or it is not, depending entirely on your appetite for survival game loops. There is also a PvP mode, though the player population is small at this point and finding matches can be hit or miss. The controversy around this game at launch was partly justified and partly noise. The extra save-slot microtransaction was genuinely bad practice and drew deserved criticism. Some of the anger, though, was simply grief displaced onto a soft-target spin-off released after Hideo Kojima's departure from Konami, which is a different argument. Evaluated on its own terms as a budget-tier co-op survival game, it is mediocre rather than broken. The Fox Engine carries more weight than the original design deserves. If you have a group of three or four friends willing to commit to the co-op mode and treat the survival busywork as a shared obstacle course, there are worse ways to spend an evening. Solo players looking for anything resembling a Metal Gear story are going to leave disappointed.

Alex
Alex · Scout Team

Catch-all

Tags

steamSurvivalBase DefenseWave DefenseCo-op FocusedResource ManagementStealth ElementsPost-Apocalyptic

System Requirements

Minimum

Processor
Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card R…

Recommended

OS
Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)
Processor
Intel Core i7-4790 (3.60GHz) or better; Quad-core or better
Memory
8 GB RAM…

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Reviews & Ratings

Metacritic
54
Steam
66%(5,669)

Game Info

Developer
KONAMI
Publisher
Konami Digital Entertainment
Release Date
Feb 21, 2018

Features

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpSteam AchievementsFull controller support+4 more

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Frequently asked questions about Metal Gear Survive

How much does Metal Gear Survive cost?

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What platforms is Metal Gear Survive available on?

Metal Gear Survive is available on PC, Xbox.

When was Metal Gear Survive released?

Metal Gear Survive was released on 21 February 2018.

Who developed Metal Gear Survive?

Metal Gear Survive was developed by KONAMI and published by Konami Digital Entertainment.

Is Metal Gear Survive worth buying?

Metal Gear Survive holds a Metacritic score of 54/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.