Compare HELLDIVERS™ - Demolitionist Pack prices across 50+ stores and find the best deal. Developed by Arrowhead Game Studios. Published by PlayStation Publishing LLC. Released on 12/7/2015. Available on PC. Genres: Action.

If your squad needs someone to blow a bug hive sky-high or strip the armor off a heavy in one button press, the Demolitionist Pack is the loadout slot you were missing.

I've spent enough hours in Helldivers 1 to know which DLC packs actually change how you play and which ones are glorified cosmetic bundles with a weapon stapled on. The Demolitionist Pack sits closer to the former, but you should go in with measured expectations. It bundles three things: the Demolitionist Uniform (helmet, body armor, and cape), the MG-105 Stalwart light machinegun, and the REC-6 Demolisher remote explosive charge. Two of those three items have genuine, practical utility. One is purely cosmetic. The MG-105 Stalwart is built on the AR-19 Liberator chassis, scaled up into a sustained-fire LMG. The upside is obvious: serious damage output when you're holding a chokepoint and keeping the trigger down. The downside is equally obvious and matters in actual play: the initial recoil is sloppy, and your first few rounds are going wide while your spread settles. In a game where friendly fire is always live and your teammates are three feet away from your muzzle, unpredictable spread is a real liability. It rewards patient, burst-aware use more than trigger-happy hosing, which may or may not fit your squad role. The REC-6 Demolisher is the reason most veteran players consider this pack worth having at all. It is a player-detonated satchel charge, and the manual detonation matters because it means you control the timing, not the game. It shreds armored enemies and handles objective destruction on bomb hive, reactor, and artillery missions cleanly. If your squad rotates through those mission types with any regularity, having a dedicated tool for heavy armor and structural objectives frees up stratagem slots that other players can use for fire support. The cooperative slot efficiency alone justifies carrying it. The cosmetic set is fine. It looks the part for a guy who has probably lost two fingers to his own charges. It does nothing for your stats, but Helldivers 1 has a decent variety of uniform options across its DLC catalog and this one has some personality to it. Where the pack falls short is value density relative to other packs in the lineup. The Demolitionist Pack does not include a stratagem with the same broad mission utility as, say, Close Air Support from the Specialist Pack or the All-Terrain Boots from the Terrain Specialist Pack. Community consensus has consistently flagged those two as the highest-priority pickups. The Demolisher is excellent in the right context, but it is more situationally elite than universally essential. If you already own the Dive Harder Edition base game and are shopping individual packs, this one earns its slot specifically if your play style leans toward objective-focused co-op roles rather than straight gunfighting. Fred, Scout Team

HELLDIVERS™ - Demolitionist Pack
Action

HELLDIVERS™ - Demolitionist Pack

Dec 7, 2015Arrowhead Game StudiosPlayStation Publishing LLC
GamerScout Says

If your squad needs someone to blow a bug hive sky-high or strip the armor off a heavy in one button press, the Demolitionist Pack is the loadout slot you were missing.

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About HELLDIVERS™ - Demolitionist Pack

I've spent enough hours in Helldivers 1 to know which DLC packs actually change how you play and which ones are glorified cosmetic bundles with a weapon stapled on. The Demolitionist Pack sits closer to the former, but you should go in with measured expectations. It bundles three things: the Demolitionist Uniform (helmet, body armor, and cape), the MG-105 Stalwart light machinegun, and the REC-6 Demolisher remote explosive charge. Two of those three items have genuine, practical utility. One is purely cosmetic. The MG-105 Stalwart is built on the AR-19 Liberator chassis, scaled up into a sustained-fire LMG. The upside is obvious: serious damage output when you're holding a chokepoint and keeping the trigger down. The downside is equally obvious and matters in actual play: the initial recoil is sloppy, and your first few rounds are going wide while your spread settles. In a game where friendly fire is always live and your teammates are three feet away from your muzzle, unpredictable spread is a real liability. It rewards patient, burst-aware use more than trigger-happy hosing, which may or may not fit your squad role. The REC-6 Demolisher is the reason most veteran players consider this pack worth having at all. It is a player-detonated satchel charge, and the manual detonation matters because it means you control the timing, not the game. It shreds armored enemies and handles objective destruction on bomb hive, reactor, and artillery missions cleanly. If your squad rotates through those mission types with any regularity, having a dedicated tool for heavy armor and structural objectives frees up stratagem slots that other players can use for fire support. The cooperative slot efficiency alone justifies carrying it. The cosmetic set is fine. It looks the part for a guy who has probably lost two fingers to his own charges. It does nothing for your stats, but Helldivers 1 has a decent variety of uniform options across its DLC catalog and this one has some personality to it. Where the pack falls short is value density relative to other packs in the lineup. The Demolitionist Pack does not include a stratagem with the same broad mission utility as, say, Close Air Support from the Specialist Pack or the All-Terrain Boots from the Terrain Specialist Pack. Community consensus has consistently flagged those two as the highest-priority pickups. The Demolisher is excellent in the right context, but it is more situationally elite than universally essential. If you already own the Dive Harder Edition base game and are shopping individual packs, this one earns its slot specifically if your play style leans toward objective-focused co-op roles rather than straight gunfighting. Fred, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supportcloud-savestier:sub-5Objective-FocusedSatchel ChargeLMG GameplayCo-op LoadoutArmored Enemy CounterTwin-Stick Shooter DLCFriendly Fire On

System Requirements

Minimum

OS
Windows Vista / Windows 7
Memory
4 GB RAM
DirectX
Version 10
Storage
7 GB available space
Graphics
512 MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT
Processor
2.4GHz Dual Core

Recommended

OS
Windows Vista / Windows 7
Memory
4 GB RAM
DirectX
Version 10
Network
Broadband Internet connection
Storage
7 GB available space
Graphics
1 GB NVIDIA 460 / AMD Radeon 5870
Processor
2.4GHz Dual Core

Reviews & Ratings

No ratings available

Game Info

Developer
Arrowhead Game Studios
Publisher
PlayStation Publishing LLC
Release Date
Dec 7, 2015

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