Compare Frederic: Resurrection of Music - Director's Cut prices across trusted key stores and find the best deal. Developed by Forever Entertainment S. A.. Published by Forever Entertainment S. A.. Released on 5/16/2014. Available on PC. Genres: Action, Casual, Indie.

Two hours of Chopin shoved through a pop-genre blender, played on a keyboard pretending to be a piano. Slight, silly, and arranged with far more care than the premise deserves.

The first time I lost a duel, it was not because the notes sped up. It was because I looked away. Some cartoon pop star was mugging at me from the far side of the screen, the crowd was doing its little animated bounce, and in the half second I spent enjoying the joke, four notes slid off the bottom of the piano and the health bar handled the rest. That is this game in miniature: a rhythm title that keeps elbowing you in the ribs with its own sense of humor while quietly expecting your hands to stay honest. The setup is that Chopin gets dragged back out of the ground to defend real music from an industry of manufactured chart-toppers, and the way he does it is by out-playing them one at a time. Structurally it is a boss rush. Each stage is a duel, each duel is a Chopin composition rearranged into some modern idiom, and the whole thing is stitched together with comic-panel cutscenes that are closer to a Saturday morning cartoon than anything reverent. Notes fall toward a piano at the base of the screen and you answer them on two rows of keys. There is no hidden depth in that input scheme. What varies is density, the little call-and-response passages where your opponent plays a phrase and you have to give it back, and the difficulty tiers, which are the real gate between a pleasant listen and an actual test. Steam leaderboards and score chasing carry the replay load, along with achievements and trading cards. What genuinely surprised me is the arranging. It would have been easy to loop a four-bar sample under a beat and call it a remix. Instead someone sat down and rewrote these pieces properly, keeping the melodic skeleton intact while the accompaniment changes species around it, so a familiar phrase arrives under a synth bassline or a lazy offbeat guitar and still lands as the same music. Playing along makes you notice the internal architecture of the originals in a way that passive listening does not, which is a sneaky thing for a goofy little game to pull off. The art holds up too. The character designs are broad and confident, the panel transitions have rhythm of their own, and the pacing is disciplined. This is an afternoon, maybe a long one. It knows exactly how much material it has and it stops before the joke thins out. I will always take a tight three hours over a padded ten. The problems are mostly inherited. This began life on touchscreens and the port never fully sheds that. The keyboard mapping works, but it never feels like an instrument the way the best rhythm games manage, and the timing windows are forgiving enough that veterans of note-highway classics will clear the standard difficulty on a first pass without ever entering that trance state the genre exists for. The setlist is small. Once you have heard every arrangement, the only reason to return is a leaderboard position or a harder run through the same charts. The comedy is one gag per opponent, delivered at full volume, and a couple of those caricatures have aged into a wince rather than a laugh. If you came hoping the resurrection premise builds toward anything, it does not. The story is scaffolding for the duels and nothing more, which is fine, but do not expect a narrative payoff for sitting through the panels. Who is this for. People who like classical music and have never touched a rhythm game, mostly. It is a genuinely warm entry point, unintimidating, funny, over before it can frustrate you, and it treats its source material with affection rather than as a punchline despite all the noise it makes. It also works for anyone who wants a low-commitment palate cleanser between heavier games. If you are a hardened rhythm player looking for chart complexity, this will feel like a demo of a bigger idea. I am glad it exists, glad it stayed short, and I suspect the arrangements will loop in my head longer than the jokes will. Kai, Scout Team

Frederic: Resurrection of Music - Director's Cut

Frederic: Resurrection of Music - Director's Cut

May 16, 2014Forever Entertainment S. A.
GamerScout Says

Two hours of Chopin shoved through a pop-genre blender, played on a keyboard pretending to be a piano. Slight, silly, and arranged with far more care than the premise deserves.

PC
Best Price Available
€0.55-91%
at YuPlay
Lowest tracked: €0.49
Track this price

GamerScout Verdict

Worth an afternoon if you want rhythm comfort food with real arranging craft; genre veterans will out-skill it fast.

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€0.55-91%
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€0.74
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€5.99
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Price History

Lowest tracked
€0.4929 Aug 2026
Current best
€0.55
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€0.48€0.51€0.53€0.5629 Aug30 Aug31 Aug
Tracking prices since 29 Aug 2026
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Screenshots & Media

About Frederic: Resurrection of Music - Director's Cut

The first time I lost a duel, it was not because the notes sped up. It was because I looked away. Some cartoon pop star was mugging at me from the far side of the screen, the crowd was doing its little animated bounce, and in the half second I spent enjoying the joke, four notes slid off the bottom of the piano and the health bar handled the rest. That is this game in miniature: a rhythm title that keeps elbowing you in the ribs with its own sense of humor while quietly expecting your hands to stay honest. The setup is that Chopin gets dragged back out of the ground to defend real music from an industry of manufactured chart-toppers, and the way he does it is by out-playing them one at a time. Structurally it is a boss rush. Each stage is a duel, each duel is a Chopin composition rearranged into some modern idiom, and the whole thing is stitched together with comic-panel cutscenes that are closer to a Saturday morning cartoon than anything reverent. Notes fall toward a piano at the base of the screen and you answer them on two rows of keys. There is no hidden depth in that input scheme. What varies is density, the little call-and-response passages where your opponent plays a phrase and you have to give it back, and the difficulty tiers, which are the real gate between a pleasant listen and an actual test. Steam leaderboards and score chasing carry the replay load, along with achievements and trading cards. What genuinely surprised me is the arranging. It would have been easy to loop a four-bar sample under a beat and call it a remix. Instead someone sat down and rewrote these pieces properly, keeping the melodic skeleton intact while the accompaniment changes species around it, so a familiar phrase arrives under a synth bassline or a lazy offbeat guitar and still lands as the same music. Playing along makes you notice the internal architecture of the originals in a way that passive listening does not, which is a sneaky thing for a goofy little game to pull off. The art holds up too. The character designs are broad and confident, the panel transitions have rhythm of their own, and the pacing is disciplined. This is an afternoon, maybe a long one. It knows exactly how much material it has and it stops before the joke thins out. I will always take a tight three hours over a padded ten. The problems are mostly inherited. This began life on touchscreens and the port never fully sheds that. The keyboard mapping works, but it never feels like an instrument the way the best rhythm games manage, and the timing windows are forgiving enough that veterans of note-highway classics will clear the standard difficulty on a first pass without ever entering that trance state the genre exists for. The setlist is small. Once you have heard every arrangement, the only reason to return is a leaderboard position or a harder run through the same charts. The comedy is one gag per opponent, delivered at full volume, and a couple of those caricatures have aged into a wince rather than a laugh. If you came hoping the resurrection premise builds toward anything, it does not. The story is scaffolding for the duels and nothing more, which is fine, but do not expect a narrative payoff for sitting through the panels. Who is this for. People who like classical music and have never touched a rhythm game, mostly. It is a genuinely warm entry point, unintimidating, funny, over before it can frustrate you, and it treats its source material with affection rather than as a punchline despite all the noise it makes. It also works for anyone who wants a low-commitment palate cleanser between heavier games. If you are a hardened rhythm player looking for chart complexity, this will feel like a demo of a bigger idea. I am glad it exists, glad it stayed short, and I suspect the arrangements will loop in my head longer than the jokes will.

Kai
Kai · Scout Team

Indie & narrative

Tags

auto-admittedRhythm DuelsClassical MusicMusic RemixesBoss RushComic Book CutscenesShort PlaythroughScore ChasingCartoon HumorMobile PortChopinGenre ParodyNote HighwayKeyboard Piano ControlsOne Sitting GameArrangement CraftBeginner Friendly RhythmMusic Education Adjacent

System Requirements

Minimum

Processor
Dual core from Intel or AMD at 2.0 GHz
Memory
2 GB RAM
Graphics
nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
Storage
2 GB available space

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Reviews & Ratings

Steam
83%(1,064)

Game Info

Developer
Forever Entertainment S. A.
Publisher
Forever Entertainment S. A.
Release Date
May 16, 2014

Features

Single-playerSteam AchievementsSteam Trading CardsSteam CloudSteam LeaderboardsFamily Sharing

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Frequently asked questions about Frederic: Resurrection of Music - Director's Cut

How much does Frederic: Resurrection of Music - Director's Cut cost?

As of 31 August 2026, the cheapest in-stock offer for Frederic: Resurrection of Music - Director's Cut is €0.55 at YuPlay, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Frederic: Resurrection of Music - Director's Cut cheapest?

The lowest in-stock price we track for Frederic: Resurrection of Music - Director's Cut is €0.55 at YuPlay (31 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Frederic: Resurrection of Music - Director's Cut available on?

Frederic: Resurrection of Music - Director's Cut is available on PC.

When was Frederic: Resurrection of Music - Director's Cut released?

Frederic: Resurrection of Music - Director's Cut was released on 16 May 2014.

Who developed Frederic: Resurrection of Music - Director's Cut?

Frederic: Resurrection of Music - Director's Cut was developed by Forever Entertainment S. A..