Compare Batman - The Telltale Series Shadows Mode (DLC) prices across 50+ stores and find the best deal. Developed by Telltale. Published by Athlon Games, Inc.. Released on 12/17/2019. Available on PC. Genres: Action, Adventure.

A visual reskin DLC that transforms the Telltale Batman episodes into a high-contrast noir aesthetic with hand-recolored footage and remastered textures.

Shadows Mode is not a new game, not new story content, and not a second playthrough with different choices. It is a cosmetic DLC that repaints the existing Batman - The Telltale Series episodes in a stark, noir-inspired palette, stripping back color and layering in hand-recolored visuals alongside remastered textures. The pitch is simple: if you loved the base game and want a reason to revisit it, this gives you a genuinely different way to look at it. Whether that visual overhaul justifies the existence of paid DLC is the real question here. What Shadows Mode does well is lean into something Telltale's Batman always had going for it - a moody, stylized art direction that was already close to a graphic novel. Cranking the contrast, draining the color, and pushing everything toward deep blacks and stark highlights actually suits the material. Batman as a character, Gotham as a city, and the morally murky choices the game asks you to make all feel appropriately grimmer in this presentation. The effect is more coherent than a simple grayscale filter would be; the hand-recoloring work shows, particularly in key dramatic moments where a single color pops against the darkness. The limitations are worth being clear about. You are replaying the same episodes, making the same branching decisions, watching the same cutscenes. The core Telltale formula here is the familiar one: quick-time events, dialogue choices that shape relationships and (to a degree) outcomes, and short action sequences. None of that changes. If you bounced off the base game's pacing or found the interactive-movie format thin on gameplay, Shadows Mode does nothing to address those complaints. It is purely a coat of paint, and a coat of paint for a specific audience. That audience is fans who have already finished the base game and want a reason to go back, or anyone who finds the noir visual style so compelling that it reshapes the experience in their mind. It is also worth noting this released well after the original episodes, meaning some players discovering it now may not have touched the series in years - for them, a replay trigger with a fresh visual hook is actually a reasonable proposition. For first-time buyers, though, the base game's own visuals hold up fine and this DLC should be a secondary consideration at best. As a pure DLC evaluation: it delivers exactly what it advertises, no more. The recoloring is clearly manual work and not a runtime filter, which gives it more craft than the concept might suggest. It does not add replay value in a mechanical sense, only a perceptual one. Alex, Scout Team

Batman - The Telltale Series Shadows Mode (DLC)
ActionAdventure

Batman - The Telltale Series Shadows Mode (DLC)

Dec 17, 2019TelltaleAthlon Games, Inc.
GamerScout Says

A visual reskin DLC that transforms the Telltale Batman episodes into a high-contrast noir aesthetic with hand-recolored footage and remastered textures.

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About Batman - The Telltale Series Shadows Mode (DLC)

Shadows Mode is not a new game, not new story content, and not a second playthrough with different choices. It is a cosmetic DLC that repaints the existing Batman - The Telltale Series episodes in a stark, noir-inspired palette, stripping back color and layering in hand-recolored visuals alongside remastered textures. The pitch is simple: if you loved the base game and want a reason to revisit it, this gives you a genuinely different way to look at it. Whether that visual overhaul justifies the existence of paid DLC is the real question here. What Shadows Mode does well is lean into something Telltale's Batman always had going for it - a moody, stylized art direction that was already close to a graphic novel. Cranking the contrast, draining the color, and pushing everything toward deep blacks and stark highlights actually suits the material. Batman as a character, Gotham as a city, and the morally murky choices the game asks you to make all feel appropriately grimmer in this presentation. The effect is more coherent than a simple grayscale filter would be; the hand-recoloring work shows, particularly in key dramatic moments where a single color pops against the darkness. The limitations are worth being clear about. You are replaying the same episodes, making the same branching decisions, watching the same cutscenes. The core Telltale formula here is the familiar one: quick-time events, dialogue choices that shape relationships and (to a degree) outcomes, and short action sequences. None of that changes. If you bounced off the base game's pacing or found the interactive-movie format thin on gameplay, Shadows Mode does nothing to address those complaints. It is purely a coat of paint, and a coat of paint for a specific audience. That audience is fans who have already finished the base game and want a reason to go back, or anyone who finds the noir visual style so compelling that it reshapes the experience in their mind. It is also worth noting this released well after the original episodes, meaning some players discovering it now may not have touched the series in years - for them, a replay trigger with a fresh visual hook is actually a reasonable proposition. For first-time buyers, though, the base game's own visuals hold up fine and this DLC should be a secondary consideration at best. As a pure DLC evaluation: it delivers exactly what it advertises, no more. The recoloring is clearly manual work and not a runtime filter, which gives it more craft than the concept might suggest. It does not add replay value in a mechanical sense, only a perceptual one. Alex, Scout Team

Tags

steamNoir AestheticVisual ReskinReplay ContentHand-RecoloredTelltale FormulaCinematic StoryDark Atmosphere

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Game Info

Developer
Telltale
Publisher
Athlon Games, Inc.
Release Date
Dec 17, 2019

Features

Single-playerDownloadable ContentSteam AchievementsFull controller supportFamily Sharing

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