Compare Red Dead Redemption 2 prices across trusted key stores and find the best deal. Developed by Rockstar Games. Published by Rockstar Games. Released on 12/5/2019. Available on PC, Xbox, Nintendo Switch. Genres: Action, Adventure. Metacritic score: 93/100.

Sixty-plus hours of outlaw life in 1899 America that will ruin your sleep schedule and make you genuinely sad about a fictional horse. The campaign is one of the best ever shipped. Red Dead Online is a murkier story.

I came into Red Dead Redemption 2 as someone whose baseline for fun is sub-100ms ping and a clean headshot. I left it having spent three hours just riding through New Hanover because the fog looked good. That says everything about what Rockstar built here and nothing at all about whether you should expect a shooter in the traditional sense, because you shouldn't. The third-person gunplay uses a Dead Eye targeting system that slows time and lets you paint multiple targets before firing, which feels cinematic on horseback ambushes and slightly fussy in tight indoor firefights where cover-snapping wants to fight you. Time-to-kill is deliberately high by modern standards. Rifles drop men cleanly, revolvers and pistols need follow-through, and the weapon degradation system means a dirty gun shoots wide. Clean your sidearm. It matters. The campaign is the main event and it earns every hour of its runtime. You play as Arthur Morgan, an enforcer for the Van der Linde gang, set in a version of 1899 America rendered in absurd environmental detail: snow that compacts under your horse, mud that slows your wagon, NPCs who remember if you robbed them two in-game days ago. The story runs through six chapters and it builds toward something genuinely affecting. The pacing in the first two chapters is slow by design, methodical in a way some players read as boring. Push past it. The mid-game, covering train robberies, bank jobs, and the fallout of a gang slowly tearing itself apart from internal pressure, is where the writing becomes exceptional. Dutch van der Linde alone is worth the price of admission as a character study. On PC, the game ships with a graphics menu so granular it will eat an evening before you fire a single shot. Volumetric lighting, advanced water physics, tree tessellation, MSAA versus TAA choices that carry real trade-offs. At ultra settings on capable hardware it remains one of the most visually dense open-world games ever put on a monitor. The built-in benchmark is useful for dialing in a stable frame rate before committing to a session. Fair warning: the PC version has a well-documented history of frame rate instability tied to GPU driver versions, and the Steam forums still carry active threads about players on high-end cards fighting for consistent frame delivery. Switching between Vulkan and DirectX 12, disabling tree tessellation, and running the benchmark after every settings change are the practical steps most players settle on. On a tuned rig the game runs beautifully. On an untuned one it will test your patience before you ever draw a weapon. Red Dead Online exists and is included, but Rockstar's post-launch support has wound down significantly and the player population reflects it. There are PvP modes, free roam events, and a progression system built around Roles like Bounty Hunter, Trader, and Naturalist, but expecting a live-service ecosystem here in 2025 is setting yourself up for disappointment. If you want a competitive shooter with ranked ladders and active development, look elsewhere. What Online does offer is a surprisingly relaxed co-op sandbox if you can round up a few friends who also own the game and want to ride around causing historical chaos together. The honest summary for a performance-focused player: the campaign combat loop rewards patience and positioning more than raw reaction time. Your 144hz monitor and low-latency mouse are less critical here than situational awareness and knowing when to use Dead Eye versus when to shoot from cover normally. The game is not built for the twitchy. It is built for the deliberate. If that sounds like punishment, skip it. If that sounds like a different kind of challenge, you will find one of the most complete singleplayer experiences available on PC, friction and all. Fred, Scout Team

Red Dead Redemption 2

Red Dead Redemption 2

Dec 5, 2019Rockstar Games
GamerScout Says

Sixty-plus hours of outlaw life in 1899 America that will ruin your sleep schedule and make you genuinely sad about a fictional horse. The campaign is one of the best ever shipped. Red Dead Online is a murkier story.

PCXboxNintendo Switch
Steam Deck PlayableProtonDB Gold
Best Price Available
€11.49
at Kinguin
Lowest tracked: €8.52
Track this price

GamerScout Verdict

9.3/10

An exceptional singleplayer campaign that demands patience from shooter players, with a quiet Online mode that runs on fumes.

Compare Prices(7 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€11.49
Priced in EUR by the store
Buy
StandardRest of worldRockstarKey
€11.91-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€12.59-79%
Priced in EUR by the store
Buy
StandardEMEASteam KeyKey
€12.81
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€8.5223 Jun 2026
Current best
€11.49
Keyshops
€8.13€9.46€10.80€12.135 Jun21 Jun25 Jul9 Aug25 Aug
5 Jun — 25 Aug
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Screenshots & Media

About Red Dead Redemption 2

I came into Red Dead Redemption 2 as someone whose baseline for fun is sub-100ms ping and a clean headshot. I left it having spent three hours just riding through New Hanover because the fog looked good. That says everything about what Rockstar built here and nothing at all about whether you should expect a shooter in the traditional sense, because you shouldn't. The third-person gunplay uses a Dead Eye targeting system that slows time and lets you paint multiple targets before firing, which feels cinematic on horseback ambushes and slightly fussy in tight indoor firefights where cover-snapping wants to fight you. Time-to-kill is deliberately high by modern standards. Rifles drop men cleanly, revolvers and pistols need follow-through, and the weapon degradation system means a dirty gun shoots wide. Clean your sidearm. It matters. The campaign is the main event and it earns every hour of its runtime. You play as Arthur Morgan, an enforcer for the Van der Linde gang, set in a version of 1899 America rendered in absurd environmental detail: snow that compacts under your horse, mud that slows your wagon, NPCs who remember if you robbed them two in-game days ago. The story runs through six chapters and it builds toward something genuinely affecting. The pacing in the first two chapters is slow by design, methodical in a way some players read as boring. Push past it. The mid-game, covering train robberies, bank jobs, and the fallout of a gang slowly tearing itself apart from internal pressure, is where the writing becomes exceptional. Dutch van der Linde alone is worth the price of admission as a character study. On PC, the game ships with a graphics menu so granular it will eat an evening before you fire a single shot. Volumetric lighting, advanced water physics, tree tessellation, MSAA versus TAA choices that carry real trade-offs. At ultra settings on capable hardware it remains one of the most visually dense open-world games ever put on a monitor. The built-in benchmark is useful for dialing in a stable frame rate before committing to a session. Fair warning: the PC version has a well-documented history of frame rate instability tied to GPU driver versions, and the Steam forums still carry active threads about players on high-end cards fighting for consistent frame delivery. Switching between Vulkan and DirectX 12, disabling tree tessellation, and running the benchmark after every settings change are the practical steps most players settle on. On a tuned rig the game runs beautifully. On an untuned one it will test your patience before you ever draw a weapon. Red Dead Online exists and is included, but Rockstar's post-launch support has wound down significantly and the player population reflects it. There are PvP modes, free roam events, and a progression system built around Roles like Bounty Hunter, Trader, and Naturalist, but expecting a live-service ecosystem here in 2025 is setting yourself up for disappointment. If you want a competitive shooter with ranked ladders and active development, look elsewhere. What Online does offer is a surprisingly relaxed co-op sandbox if you can round up a few friends who also own the game and want to ride around causing historical chaos together. The honest summary for a performance-focused player: the campaign combat loop rewards patience and positioning more than raw reaction time. Your 144hz monitor and low-latency mouse are less critical here than situational awareness and knowing when to use Dead Eye versus when to shoot from cover normally. The game is not built for the twitchy. It is built for the deliberate. If that sounds like punishment, skip it. If that sounds like a different kind of challenge, you will find one of the most complete singleplayer experiences available on PC, friction and all.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvponline-pvpcooponline-coopachievements

System Requirements

Minimum

OS
Windows 10 - 64-bit
Memory
8 GB RAM
Network
Broadband Internet connection
Storage
150 GB available space
Graphics
Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB
Processor
Intel® Core™ i5-2500K / AMD FX-6300
Sound Card
Direct X Compatible

Recommended

OS
Windows 10 - 64-bit
Memory
12 GB RAM
Network
Broadband Internet connection
Storage
150 GB available space
Graphics
Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
Processor
Intel® Core™ i7-4770K / AMD Ryzen 5 1500X
Sound Card
Direct X Compatible

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Reviews & Ratings

GamerScout
9.3/10
Metacritic
93
Steam
92%(900,402)

Game Info

Developer
Rockstar Games
Publisher
Rockstar Games
Release Date
Dec 5, 2019

Game Modes

singleplayer
multiplayer
pvp
coop
online coop
Online Co-op

Languages

Audio (1)
English
Subtitles (13)
EnglishFrenchItalianGermanSpanish - SpainJapanese+7 more

Features

Achievements

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Frequently asked questions about Red Dead Redemption 2

How much does Red Dead Redemption 2 cost?

As of 25 August 2026, the cheapest in-stock offer for Red Dead Redemption 2 is €11.49 at Kinguin, out of 80 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Red Dead Redemption 2 cheapest?

The lowest in-stock price we track for Red Dead Redemption 2 is €11.49 at Kinguin (25 August 2026). We compare 80 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Red Dead Redemption 2 available on?

Red Dead Redemption 2 is available on PC, Xbox, Nintendo Switch.

When was Red Dead Redemption 2 released?

Red Dead Redemption 2 was released on 5 December 2019.

Who developed Red Dead Redemption 2?

Red Dead Redemption 2 was developed by Rockstar Games.

Is Red Dead Redemption 2 worth buying?

Red Dead Redemption 2 holds a Metacritic score of 93/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.