
Pandemonium
A forgotten 3D platformer where two acrobats bounce through colorful levels chasing a magical engine. Crystal Dynamics' oddball gem for patient retro fans.
GamerScout Verdict
Best for platformer collectors who value exploration and movement feel over polish and pacing.
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About Pandemonium
I'd call Pandemonium the platformer equivalent of a curiosity shop find. You pick between Fargus the jester or Nikki the acrobat, then bounce and tumble through 18 levels crammed with collectibles and environmental puzzles. The core mechanic is solid: momentum-based movement that rewards timing over twitch reflexes. Levels are genuinely large and stuffed with alternate paths, so there's room to experiment. The catch? This is a 2013 spiritual successor to a 1994 PlayStation original, and it shows. Visuals are functional but dated, camera angles can betray you mid-jump, and pacing drags in stretches where you're hunting the last hidden gizmo. It's not broken, just deliberately paced for a specific type of player: someone who likes to breathe in platformers and doesn't mind rougher production values if the movement feels right. If you're hunting the next tight action-platformer, skip it. If you want a low-pressure collectathon from a studio that used to make good weird games, there's something here.

Catch-all
Tags
System Requirements
Minimum
- OS
- Windows XP / Windows Vista / Windows 7
- Memory
- 512 MB RAM
- DirectX
- Version 9.0
- Storage
- 1 GB available space
- Graphics
- 3D graphics card compatible with DirectX 9
- Processor
- 1.8 GHz Processor
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Game Info
- Developer
- Crystal Dynamics
- Publisher
- Square Enix
- Release Date
- Oct 8, 2013




