Compare Northgard - Nidhogg, Clan of the Dragon (DLC) prices across 50+ stores and find the best deal. Developed by Shiro Games. Published by Shiro Games. Released on 12/4/2018. Available on PC. Genres: Single Player, Multiplayer, Co-op, Bird View, Simulation, Indie, Strategy.

Northgard's most mechanically distinct clan DLC drops you into a sacrifice-driven economy where thrall management and Dragon Essence routing decide your late-game power curve.

Nidhogg, Clan of the Dragon is a clan DLC for Northgard, Shiro Games' Norse-mythology strategy game that sits somewhere between a tight 4X and a real-time settler-builder. If you already own the base game and want a clan that plays nothing like anything else in the roster, this is the one. Most clans hand you a military camp and let you train warriors at your own pace. Nidhogg scraps that entirely: the Dragonkin Altar is your only military building, and producing a Dragonkin means permanently converting a villager through an irreversible rite that costs Krowns and Dragon Essence. That decision carries real weight every time you make it. The thrall system is the economic backbone and the biggest source of new-player confusion. You start with two thralls and can buy more from the Longship Dock, with each purchase increasing in cost. Thralls do not count toward your housing cap and eat less food than a regular villager, but they also gather fewer resources. The real ceiling comes from the population ratio rule: let your thrall count exceed your free population and they revolt. That single constraint forces you to track two population figures simultaneously throughout every game, which is exactly the kind of micro-management that will either hook you or exhaust you by midgame. Once you unlock the Capture Lore, you can enslave units from enemy and neutral factions directly, turning aggressive expansion into a workforce strategy rather than just a territory grab. Dragon Essence is the resource that ties all of it together. Sacrificing units at the Sacrificial Pyre fills the Dragon Essence gauge, which unlocks a rotating set of economy and army bonuses tied to your Fame level. Only one bonus is active at a time, determined by where your current Essence sits on the gauge, so you are constantly deciding whether to spend Essence on Dragonkin recruitment or let it ride for a stronger passive buff. Lore upgrades can extend the gauge and slow its decay, and with the Frenzy Knowledge researched, individual Dragonkins fighting alone gain a significant attack bonus, rewarding split-force aggression over blob tactics. At higher progression, Dragonkins can be further refined into Draconic Nightmares through a second altar pass, and the clan relic, Skull of Hrungnir, summons a Draconic Jotunn, one of the more dramatic single-unit power spikes in the game. Fair warnings: community consensus is that Nidhogg punishes passive play harder than almost any other clan. The happiness system is unforgiving early, the Dragon Essence gauge drains if you are not actively feeding it, and the Frenzy solo-buff means stacking your entire warband into one tile is actively counterproductive. Players accustomed to slow-turtling strategies report a rough adjustment period. This is not a clan you pick for a first run through Northgard, but if you have twenty hours in the base game and want a puzzle that tests your resource-routing instincts, the conversion from villager to Dragonkin alone reframes how you think about population allocation across the whole Northgard roster. The DLC adds no new maps or game modes, so the value proposition rests entirely on that one clan's mechanical depth, which is substantial for the asking price. Diego, Scout Team

Northgard - Nidhogg, Clan of the Dragon (DLC)
Single PlayerMultiplayerCo-opBird ViewSimulationIndieStrategy

Northgard - Nidhogg, Clan of the Dragon (DLC)

Dec 4, 2018Shiro Games
GamerScout Says

Northgard's most mechanically distinct clan DLC drops you into a sacrifice-driven economy where thrall management and Dragon Essence routing decide your late-game power curve.

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About Northgard - Nidhogg, Clan of the Dragon (DLC)

Nidhogg, Clan of the Dragon is a clan DLC for Northgard, Shiro Games' Norse-mythology strategy game that sits somewhere between a tight 4X and a real-time settler-builder. If you already own the base game and want a clan that plays nothing like anything else in the roster, this is the one. Most clans hand you a military camp and let you train warriors at your own pace. Nidhogg scraps that entirely: the Dragonkin Altar is your only military building, and producing a Dragonkin means permanently converting a villager through an irreversible rite that costs Krowns and Dragon Essence. That decision carries real weight every time you make it. The thrall system is the economic backbone and the biggest source of new-player confusion. You start with two thralls and can buy more from the Longship Dock, with each purchase increasing in cost. Thralls do not count toward your housing cap and eat less food than a regular villager, but they also gather fewer resources. The real ceiling comes from the population ratio rule: let your thrall count exceed your free population and they revolt. That single constraint forces you to track two population figures simultaneously throughout every game, which is exactly the kind of micro-management that will either hook you or exhaust you by midgame. Once you unlock the Capture Lore, you can enslave units from enemy and neutral factions directly, turning aggressive expansion into a workforce strategy rather than just a territory grab. Dragon Essence is the resource that ties all of it together. Sacrificing units at the Sacrificial Pyre fills the Dragon Essence gauge, which unlocks a rotating set of economy and army bonuses tied to your Fame level. Only one bonus is active at a time, determined by where your current Essence sits on the gauge, so you are constantly deciding whether to spend Essence on Dragonkin recruitment or let it ride for a stronger passive buff. Lore upgrades can extend the gauge and slow its decay, and with the Frenzy Knowledge researched, individual Dragonkins fighting alone gain a significant attack bonus, rewarding split-force aggression over blob tactics. At higher progression, Dragonkins can be further refined into Draconic Nightmares through a second altar pass, and the clan relic, Skull of Hrungnir, summons a Draconic Jotunn, one of the more dramatic single-unit power spikes in the game. Fair warnings: community consensus is that Nidhogg punishes passive play harder than almost any other clan. The happiness system is unforgiving early, the Dragon Essence gauge drains if you are not actively feeding it, and the Frenzy solo-buff means stacking your entire warband into one tile is actively counterproductive. Players accustomed to slow-turtling strategies report a rough adjustment period. This is not a clan you pick for a first run through Northgard, but if you have twenty hours in the base game and want a puzzle that tests your resource-routing instincts, the conversion from villager to Dragonkin alone reframes how you think about population allocation across the whole Northgard roster. The DLC adds no new maps or game modes, so the value proposition rests entirely on that one clan's mechanical depth, which is substantial for the asking price. Diego, Scout Team

Tags

steamThrall ManagementResource Gauge MechanicsAggressive ExpansionPopulation BalancingLate-Game ScalingClan AsymmetrySacrifice EconomyUnit ConversionDomination Victory

System Requirements

Minimum

Graphics
Nvidia 450 GTS / Radeon HD 5750
Processor
Intel 2.0ghz Core 2 Duo
System requirements
Windows Vista

Recommended

Graphics
Nvidia GTX 660 / Radeon HD 7800
Processor
Intel i5 3.1 Ghz Quad core
System requirements
Windows 7

Reviews & Ratings

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Game Info

Developer
Shiro Games
Publisher
Shiro Games
Release Date
Dec 4, 2018

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