Northgard - Garm, Clan of the Hounds (DLC)
Add-on / DLC for Northgard — view full gameA clan pack for Northgard that trades economy safety for early aggression. Only useful if you already own the base game and want a raiding-first Viking start.
GamerScout Verdict
For Northgard regulars hunting a new opening; skip it if you have not mastered the base clans yet.
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About Northgard - Garm, Clan of the Hounds (DLC)
Think of the clan DLCs the way Total War handles faction packs: same map, same rules, one radically different opening playbook. Garm, Clan of the Hounds is an add-on and it will not run without Northgard installed, so treat the base game as a hard prerequisite. What you get here is a single playable clan built around aggression, with its own faction bonuses, unique units and clan-specific upgrade path rather than new maps or a campaign. If you want the exact ability list before committing, the store page spells it out line by line. For me the appeal is purely mechanical. Garm rewrites your first twenty minutes: less time optimising food and wood curves, more pressure on neighbouring territories before their military buildings come online. That makes it a good purchase for Northgard veterans who have solved the standard economic opening and want a different set of numbers to abuse, and an easy skip for newcomers who have not yet learned the core clans. Buy it for the build variety, not for content volume.

Strategy & simulation
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Game Info
- Developer
- Shiro Games
- Publisher
- Shiro Games
- Release Date
- Mar 7, 2018



