Compare Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit prices across trusted key stores and find the best deal. Developed by CAPCOM Co., Ltd.. Published by CAPCOM Co., Ltd.. Released on 7/8/2021. Available on PC. Genres: Adventure, RPG. Metacritic score: 82/100.

Part Pokemon, part Monster Hunter, all JRPG crunch: Wings of Ruin is the turn-based spin-off that earns its 80-hour runtime through smart combat depth, not padding. Mostly.

I've spent enough time in JRPGs to recognize the moment a game stops being "charming" and starts being "a filler quest treadmill". Wings of Ruin rides that line with surprising confidence for most of its runtime, and I respect that. You play as a Rider on Hakolo Island, befriending rather than slaying the monsters of the Monster Hunter world, hatching them from eggs plundered out of randomly spawning Monster Dens, and building a party of Monsties whose gene pools you can actually manipulate through a breeding system that has no right to be this deep. If you have ever thought "I wish I could min-max a Rathalos," Capcom wrote this game for you. The combat is where Wings of Ruin quietly makes its case. On the surface it looks like a rock-paper-scissors affair: speed beats power, power beats technical, technical beats speed. Read an enemy's telegraphed attack type, counter it, deal bonus damage. Clean. But layer on top of that the six weapon types available to your Rider, each with distinct skill sets and damage categories, and suddenly you are thinking three moves ahead. The Greatsword hits hard and slow, the Hunting Horn buffs the whole party, the Gunlance brings pierce damage where blunt won't cut it. Damageable monster body parts add another dimension, pushing you to target specific limbs mid-fight rather than just chunking HP bars. The "Head-to-Head" clash mechanic between your Monstie and the enemy, where both sides commit to an attack type and the winner deals massive bonus damage, is the closest a turn-based game has come to giving me genuine Monster Hunter tension without real-time input. Four-character party management across companion Riders and their own Monsties rounds things out in a way that actually rewards planning. The Monstie system is where the real long-game sits. Eggs hatched from dens pass genes to offspring, and stacking the right gene patterns unlocks passive boosts that can completely reshape a Monstie's role. You can grind for a perfect gene spread over dozens of dens or accept good-enough and move on. Either approach works, which is a design choice I appreciate. The online co-op and PvP modes extend replay value past the main story, giving you a reason to keep refining builds after credits roll. Post-launch updates added more high-rank content and crossover monsters that veteran hunters will recognize immediately. Here is where I do my job and tell you the uncomfortable truths. The story is pleasant but structurally repetitive: arrive at village, earn trust, face a threat, repeat, with a companion character in Navirou who exists on the precise frequency of "mascot I tolerate because the rest of the game is good." Mid-game pacing drags in a way that will test anyone not deeply hooked by the egg-hunting loop. Exploration across biomes starts to blur once you realize the den layouts recycle aggressively. Critics and players both flagged this mid-campaign repetition, and they are not wrong. The PC version does clean up the performance issues that made Switch players wince, so that is at least one complaint off the list. Wings of Ruin is a confident JRPG built around systems that compound in satisfying ways, wrapped in a story that serviceable beats groundbreaking by a comfortable margin. It will not challenge you narratively the way games in my personal rotation do. But the combat loop, the gene-building, and the sheer density of post-game content make it genuinely hard to put down for anyone who enjoys creature-collection mechanics with actual mechanical teeth. Monster Hunter veterans get a new lens on a world they already love. JRPG newcomers get a combat system that teaches itself without insulting your intelligence. Monika, Scout Team

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit

Jul 8, 2021CAPCOM Co., Ltd.
GamerScout Says

Part Pokemon, part Monster Hunter, all JRPG crunch: Wings of Ruin is the turn-based spin-off that earns its 80-hour runtime through smart combat depth, not padding. Mostly.

PC
Best Price Available
€7.68-49%
at YuPlay
Lowest tracked: €7.68
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GamerScout Verdict

Best for JRPG fans and lapsed Monster Hunter players who want creature-collecting with real combat depth and 80+ hours of content.

Compare Prices(5 stores)

Edition:
YuPlayBest price
StandardGlobalSteam KeyKey
€7.68-49%
Priced in EUR by the store
Buy
DeluxeGlobalSteam KeyKey
€12.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€13.39-11%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€14.09-6%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€14.99
Priced in EUR by the store
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Price History

Lowest tracked
€7.687 Aug 2026
Current best
€7.68
Lowest since we started tracking
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€7.07€7.48€7.88€8.297 Aug15 Aug22 Aug30 Aug6 Sept
Tracking prices since 7 Aug 2026
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Screenshots & Media

Screenshot

About Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit

I've spent enough time in JRPGs to recognize the moment a game stops being "charming" and starts being "a filler quest treadmill". Wings of Ruin rides that line with surprising confidence for most of its runtime, and I respect that. You play as a Rider on Hakolo Island, befriending rather than slaying the monsters of the Monster Hunter world, hatching them from eggs plundered out of randomly spawning Monster Dens, and building a party of Monsties whose gene pools you can actually manipulate through a breeding system that has no right to be this deep. If you have ever thought "I wish I could min-max a Rathalos," Capcom wrote this game for you. The combat is where Wings of Ruin quietly makes its case. On the surface it looks like a rock-paper-scissors affair: speed beats power, power beats technical, technical beats speed. Read an enemy's telegraphed attack type, counter it, deal bonus damage. Clean. But layer on top of that the six weapon types available to your Rider, each with distinct skill sets and damage categories, and suddenly you are thinking three moves ahead. The Greatsword hits hard and slow, the Hunting Horn buffs the whole party, the Gunlance brings pierce damage where blunt won't cut it. Damageable monster body parts add another dimension, pushing you to target specific limbs mid-fight rather than just chunking HP bars. The "Head-to-Head" clash mechanic between your Monstie and the enemy, where both sides commit to an attack type and the winner deals massive bonus damage, is the closest a turn-based game has come to giving me genuine Monster Hunter tension without real-time input. Four-character party management across companion Riders and their own Monsties rounds things out in a way that actually rewards planning. The Monstie system is where the real long-game sits. Eggs hatched from dens pass genes to offspring, and stacking the right gene patterns unlocks passive boosts that can completely reshape a Monstie's role. You can grind for a perfect gene spread over dozens of dens or accept good-enough and move on. Either approach works, which is a design choice I appreciate. The online co-op and PvP modes extend replay value past the main story, giving you a reason to keep refining builds after credits roll. Post-launch updates added more high-rank content and crossover monsters that veteran hunters will recognize immediately. Here is where I do my job and tell you the uncomfortable truths. The story is pleasant but structurally repetitive: arrive at village, earn trust, face a threat, repeat, with a companion character in Navirou who exists on the precise frequency of "mascot I tolerate because the rest of the game is good." Mid-game pacing drags in a way that will test anyone not deeply hooked by the egg-hunting loop. Exploration across biomes starts to blur once you realize the den layouts recycle aggressively. Critics and players both flagged this mid-campaign repetition, and they are not wrong. The PC version does clean up the performance issues that made Switch players wince, so that is at least one complaint off the list. Wings of Ruin is a confident JRPG built around systems that compound in satisfying ways, wrapped in a story that serviceable beats groundbreaking by a comfortable margin. It will not challenge you narratively the way games in my personal rotation do. But the combat loop, the gene-building, and the sheer density of post-game content make it genuinely hard to put down for anyone who enjoys creature-collection mechanics with actual mechanical teeth. Monster Hunter veterans get a new lens on a world they already love. JRPG newcomers get a combat system that teaches itself without insulting your intelligence.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedCreature CollectorGene Breeding SystemHead-to-Head ClashesMonster Den ExplorationPost-Game GrindWeapon Type SwitchingMonstie CustomizationCross-Platform Co-op

System Requirements

Minimum

OS
WINDOWS® 10 (64-BIT Required)
Processor
Intel® Core™ i5-3470 3.20 GHz or AMD FX-6300™ or better
Memory
4 GB RAM
Graphics
NVIDIA®GeForce® GTX 960 / 2GB VRAM or AMD Radeon RX 560 / 2GB VRAM
DirectX
Version 11 Netw…

Recommended

OS
WINDOWS® 10 (64-BIT Required)
Processor
Intel® Core™ i5-4460 3.20 GHz or AMD FX-8300™ or better
Memory
8 GB RAM
Graphics
NVIDIA®GeForce® GTX 960 / 2GB VRAM or AMD Radeon RX 560 / 2GB VRAM DirectX…

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Community Discussion

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Reviews & Ratings

Metacritic
82
Steam
83%(17,151)

Game Info

Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release Date
Jul 8, 2021

Features

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpSteam AchievementsFull controller support+3 more

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Frequently asked questions about Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit

How much does Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit cost?

As of 6 September 2026, the cheapest in-stock offer for Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit is €7.68 at YuPlay, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit cheapest?

The lowest in-stock price we track for Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit is €7.68 at YuPlay (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit available on?

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit is available on PC.

When was Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit released?

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit was released on 8 July 2021.

Who developed Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit?

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit was developed by CAPCOM Co., Ltd..

Is Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit worth buying?

Monster Hunter Stories 2: Wings of Ruin - Deluxe Kit holds a Metacritic score of 82/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.