Compare Little Nightmares II The Nome's Attic (DLC) prices across trusted key stores and find the best deal. Developed by Tarsier Studios. Published by BANDAI NAMCO Entertainment. Released on 2/11/2001. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Single Player, Horror, Platform, Adventure.

A hide-and-seek micro-diversion that slots neatly into Little Nightmares II's first chapter, charming for completionists, thin for anyone hoping for a real content drop.

My honest first reaction when I finished The Nome's Attic was to double-check that I hadn't accidentally skipped half of it. This is a very small piece of add-on content, and going in with calibrated expectations is pretty much the whole game here. The DLC inserts itself automatically into the Wilderness chapter of Little Nightmares II, right after protagonist Mono retrieves a key in the Hunter's cabin attic. A tiny Nome figure bolts across the screen, and the chase is on. What follows is a compact hide-and-seek sequence: the Nome ducks into a suitcase, a cardboard box, a drawer, a chair, and you flush it out of each hiding spot using whatever scruffy object is lying nearby (a thrown boot, a few jumps on a chair). It fits the tactile, scavenger logic of the main game perfectly well. The puzzle design is gentle, leaning on the same read-the-room instincts that Little Nightmares II trains throughout, though here the difficulty barely registers. After flushing the Nome through its hiding spots, you follow it into a pitch-black second room where it lights a match and rides a rolling cart while you use planks and shelves to shadow its path from above. Flip a switch, collect the Nome's hat cosmetic, follow your small companion back out. Done. The whole thing runs under fifteen minutes at a relaxed pace. The execution is faithful to Tarsier Studios' atmosphere. The attic space is darker and more cramped than the surrounding cabin, which gives it a slightly different texture, and the cooperative logic of guiding a creature that is simultaneously helping and hiding from you is a neat little inversion of the main game's Six dynamic. But it is genuinely very short, and the puzzles offer nothing that will challenge anyone past the earliest chapters of the base game. Community consensus is consistent on this: it adds a small new area and an unlockable hat cosmetic, and that is the full scope of it. Players who stumbled into it without realising it was separate DLC reported barely noticing the seam, which tells you everything about the content volume. The Nome's Attic makes the most sense as part of a bundle, where it arrives alongside the digital soundtrack and artbook rather than as a standalone purchase. For Little Nightmares II fans who want every scrap of the world and care about hat cosmetics for Mono, it delivers exactly what it promises. For anyone expecting a story expansion, a new chapter, or a meaningful mechanical detour, this will read as thin. It is a curio, not a chapter. Alex, Scout Team

Little Nightmares II The Nome's Attic (DLC)
ActionSingle PlayerHorrorPlatformAdventure

Little Nightmares II The Nome's Attic (DLC)

Add-on / DLC for Little Nightmares — view full game
Feb 11, 2001Tarsier StudiosBANDAI NAMCO Entertainment
GamerScout Says

A hide-and-seek micro-diversion that slots neatly into Little Nightmares II's first chapter, charming for completionists, thin for anyone hoping for a real content drop.

Xbox Series XXbox OneXbox
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Historical low: €2.53

GamerScout Verdict

Best for Little Nightmares II completionists who want every hat and scrap of atmosphere, everyone else should wait for a bundle deal.

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Price History

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€2.5313 Jun 2026
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About Little Nightmares II The Nome's Attic (DLC)

My honest first reaction when I finished The Nome's Attic was to double-check that I hadn't accidentally skipped half of it. This is a very small piece of add-on content, and going in with calibrated expectations is pretty much the whole game here. The DLC inserts itself automatically into the Wilderness chapter of Little Nightmares II, right after protagonist Mono retrieves a key in the Hunter's cabin attic. A tiny Nome figure bolts across the screen, and the chase is on. What follows is a compact hide-and-seek sequence: the Nome ducks into a suitcase, a cardboard box, a drawer, a chair, and you flush it out of each hiding spot using whatever scruffy object is lying nearby (a thrown boot, a few jumps on a chair). It fits the tactile, scavenger logic of the main game perfectly well. The puzzle design is gentle, leaning on the same read-the-room instincts that Little Nightmares II trains throughout, though here the difficulty barely registers. After flushing the Nome through its hiding spots, you follow it into a pitch-black second room where it lights a match and rides a rolling cart while you use planks and shelves to shadow its path from above. Flip a switch, collect the Nome's hat cosmetic, follow your small companion back out. Done. The whole thing runs under fifteen minutes at a relaxed pace. The execution is faithful to Tarsier Studios' atmosphere. The attic space is darker and more cramped than the surrounding cabin, which gives it a slightly different texture, and the cooperative logic of guiding a creature that is simultaneously helping and hiding from you is a neat little inversion of the main game's Six dynamic. But it is genuinely very short, and the puzzles offer nothing that will challenge anyone past the earliest chapters of the base game. Community consensus is consistent on this: it adds a small new area and an unlockable hat cosmetic, and that is the full scope of it. Players who stumbled into it without realising it was separate DLC reported barely noticing the seam, which tells you everything about the content volume. The Nome's Attic makes the most sense as part of a bundle, where it arrives alongside the digital soundtrack and artbook rather than as a standalone purchase. For Little Nightmares II fans who want every scrap of the world and care about hat cosmetics for Mono, it delivers exactly what it promises. For anyone expecting a story expansion, a new chapter, or a meaningful mechanical detour, this will read as thin. It is a curio, not a chapter.

Alex
Alex · Scout Team

Catch-all

Tags

xboxCosmetic UnlockHide and SeekBite-sized DLCLight PuzzleAtmospheric HorrorChapter ExpansionHat Collectible

System Requirements

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Game Info

Developer
Tarsier Studios
Publisher
BANDAI NAMCO Entertainment
Release Date
Feb 11, 2001

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Frequently asked questions about Little Nightmares II The Nome's Attic (DLC)

How much does Little Nightmares II The Nome's Attic (DLC) cost?

Little Nightmares II The Nome's Attic (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Little Nightmares II The Nome's Attic (DLC) available on?

Little Nightmares II The Nome's Attic (DLC) is available on Xbox Series X, Xbox One, Xbox.

When was Little Nightmares II The Nome's Attic (DLC) released?

Little Nightmares II The Nome's Attic (DLC) was released on 11 February 2001.

Who developed Little Nightmares II The Nome's Attic (DLC)?

Little Nightmares II The Nome's Attic (DLC) was developed by Tarsier Studios and published by BANDAI NAMCO Entertainment.