Compare Just Cause 4 - Adversary Assault Vehicle Pack (DLC) prices across 50+ stores and find the best deal. Developed by Avalanche Studios. Published by Square Enix. Released on 12/4/2018. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Adventure. Metacritic score: 68/100.

Extra vehicles for Just Cause 4's chaos sandbox. More ways to blow things up in Solis, but only if you're already deep in the base game.

Just Cause 4's Adversary Assault Vehicle Pack is exactly what it says on the tin: a DLC drop that hands Rico Rodriguez a set of additional enemy-type vehicles to use across the open-world chaos of Solis. If you've spent any time in the base game, you already know the core loop - grapple, tether, explode, repeat, with a wingsuit tying it all together. These extra vehicles slot into that loop rather than expanding it in any meaningful structural way. The pack is aimed squarely at players who have already put in hours with Just Cause 4 and want more toys to wreck the environment with. Solis is a genuinely large South American sandbox with shifting weather systems, military outposts, and plenty of verticality that rewards creative destruction. New assault vehicles add variety to how you can approach that destruction, giving you hardware that normally belongs to the opposing faction. It's the kind of content that scratches an itch rather than opening a new door. What works here is the same thing that works in the base game: the absurd physical freedom. Rico's grappling hook, fully customizable with thrust, tether, and retract mods, is one of the more genuinely inventive tools in recent open-world action games. Having access to adversary vehicles means you can flip the script on enemy encounters, rolling up in their own hardware, which produces some entertaining moments even if the novelty fades quickly. What doesn't work is the thin justification for a separate purchase. This is the kind of content that feels like it should ship as a free update or be bundled into a larger expansion pass. The base game's Metacritic score of 68 reflects a product that was already divisive - strong on spectacle, weaker on mission design and story. DLC this narrow doesn't address any of those criticisms. It's a side dish with no main course attached. If you're a completionist who's already bought into Just Cause 4 and wants every possible vehicle option for freeform sandbox sessions, this delivers exactly that and nothing more. Anyone on the fence about the base game should look there first and not factor this pack into the decision at all. Grab it as part of a bundle if the price is folded in, but don't let it be your reason to revisit Solis. Alex, Scout Team

Just Cause 4 - Adversary Assault Vehicle Pack (DLC)
ActionAdventure

Just Cause 4 - Adversary Assault Vehicle Pack (DLC)

Dec 4, 2018Avalanche StudiosSquare Enix
GamerScout Says

Extra vehicles for Just Cause 4's chaos sandbox. More ways to blow things up in Solis, but only if you're already deep in the base game.

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About Just Cause 4 - Adversary Assault Vehicle Pack (DLC)

Just Cause 4's Adversary Assault Vehicle Pack is exactly what it says on the tin: a DLC drop that hands Rico Rodriguez a set of additional enemy-type vehicles to use across the open-world chaos of Solis. If you've spent any time in the base game, you already know the core loop - grapple, tether, explode, repeat, with a wingsuit tying it all together. These extra vehicles slot into that loop rather than expanding it in any meaningful structural way. The pack is aimed squarely at players who have already put in hours with Just Cause 4 and want more toys to wreck the environment with. Solis is a genuinely large South American sandbox with shifting weather systems, military outposts, and plenty of verticality that rewards creative destruction. New assault vehicles add variety to how you can approach that destruction, giving you hardware that normally belongs to the opposing faction. It's the kind of content that scratches an itch rather than opening a new door. What works here is the same thing that works in the base game: the absurd physical freedom. Rico's grappling hook, fully customizable with thrust, tether, and retract mods, is one of the more genuinely inventive tools in recent open-world action games. Having access to adversary vehicles means you can flip the script on enemy encounters, rolling up in their own hardware, which produces some entertaining moments even if the novelty fades quickly. What doesn't work is the thin justification for a separate purchase. This is the kind of content that feels like it should ship as a free update or be bundled into a larger expansion pass. The base game's Metacritic score of 68 reflects a product that was already divisive - strong on spectacle, weaker on mission design and story. DLC this narrow doesn't address any of those criticisms. It's a side dish with no main course attached. If you're a completionist who's already bought into Just Cause 4 and wants every possible vehicle option for freeform sandbox sessions, this delivers exactly that and nothing more. Anyone on the fence about the base game should look there first and not factor this pack into the decision at all. Grab it as part of a bundle if the price is folded in, but don't let it be your reason to revisit Solis. Alex, Scout Team

Tags

xboxVehicle PackOpen-World SandboxChaos PhysicsGrapple MechanicsWingsuitEnemy Faction VehiclesDLC Content

System Requirements

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Reviews & Ratings

Metacritic
68

Game Info

Developer
Avalanche Studios
Publisher
Square Enix
Release Date
Dec 4, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

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