Compare Jurassic World Evolution Jurassic Park Edition prices across trusted key stores and find the best deal. Developed by Frontier Developments. Published by Frontier Developments. Released on 6/11/2018. Available on PC, Xbox. Genres: Simulation, Strategy. Metacritic score: 69/100.

The dinosaurs are the least of your problems here. This is a comfort-threshold and genome-percentage sim in a disaster movie coat, and the 1993 skins are dressing, not depth.

The store page sells a park that is permanently one fence failure away from catastrophe. My notes after a full campaign run say something calmer and, frankly, more interesting: this is a comfort-threshold optimization game wearing a disaster movie's coat. Frontier drops you on the five islands of Las Cinco Muertes with a dig site map, an incubation chamber and three departments that all want your budget. Actual breakouts happen maybe three or four times per island, and almost always because you undersized your power grid or ignored a storm warning. The other ninety percent of the runtime, you are reading percentages and adjusting paddock geometry. If that sounds like a downgrade, it is not. It is just a different game than the trailers imply. The loop that holds up is genetics into habitat tuning. Expeditions return partial genomes, a species only becomes viable at fifty percent completion, and every point you claw back above that raises the animal's base rating and reduces the odds of it dying early or hatching sick. Incubation is where the real money decisions live, because a failed hatch still bills you in full. Then every species arrives with its own tolerances: grassland to forest ratio, minimum territory, how many of its own kind it wants nearby, and how many rivals it will accept before it starts killing things. Keeping a lone Ceratosaurus content is a genuinely different problem from keeping a herd of Struthiomimus content, and once you learn to read the comfort bars you stop stamping out square paddocks and start shaping enclosures per species. On top of that sit the Science, Entertainment and Security divisions, each firing contracts at you and each quietly resenting whichever one you favor, up to the point where a slighted division sabotages your park. Island progression is gated by a five star rating split between your dinosaur roster and your facilities, so you cannot brute force it by carpeting the map with gift shops. Where it thins out is the long tail. Money stops being a meaningful constraint faster than it should, usually around your third island, and once the cash faucet opens the tension drains with it. Contracts repeat their objectives with new nouns. Guests are an abstraction rather than individuals you can follow, buildings are fixed footprints with modest theming, and the terrain tools feel blunt next to what Frontier shipped later in Planet Coaster and Planet Zoo. There is no meaningful Workshop mod scene to extend the endgame either, which for a sim of this vintage is the difference between two hundred hours and forty. That gap between a 69 on Metacritic and 87 percent positive across more than fifty thousand Steam reviews is not a mystery to me: critics measured its systems against management sims generally, players measured it against the fantasy of running a dinosaur park, and it delivers the fantasy comfortably while the systems stay shallow. Here is the part I would tell a newcomer, because this is one of the friendlier on-ramps into the genre if you approach it correctly. Do not rush the island unlocks. Isla Matanceros is a real tutorial rather than a hand-holding prologue, and finishing it properly teaches you the build order that carries the rest of the campaign: power first and oversized on purpose, ranger station and an ACU helipad standing before your first large carnivore ever hatches, then viewing galleries and amenities in that order. Spend on expeditions before you spend on incubation, since a higher genome percentage is cheaper than replacing dead animals. Refuse contracts that pull you toward a division you are already leading, because the rivalry meter punishes lopsided favoritism. And treat the sandbox on Isla Nublar as the actual game once the campaign is done, since that is where enclosure design stops being a budget exercise. As for this particular edition, the classic film cosmetics are pleasant nostalgia and nothing more. They change how your park looks, not how it calculates. So: strong first thirty hours, competent middle, a late game that solves itself. Buy it if you want a management sim with a low math floor, full controller support and a subject you already love, or if you want a gateway drug before committing to something with a real economy underneath it. Skip it if you came from Planet Zoo expecting the same density of animal welfare systems and building freedom, because you will hit the ceiling by island four and feel it. Diego, Scout Team

Jurassic World Evolution Jurassic Park Edition

Jurassic World Evolution Jurassic Park Edition

Jun 11, 2018Frontier Developments
GamerScout Says

The dinosaurs are the least of your problems here. This is a comfort-threshold and genome-percentage sim in a disaster movie coat, and the 1993 skins are dressing, not depth.

PCXbox
Best Price Available
€12.49
at Gamivo
Lowest tracked: €12.49
Track this price

GamerScout Verdict

Best for management-sim newcomers who want dinosaur spectacle with light math; Planet Zoo veterans will hit the ceiling by island four.

Compare Prices(2 stores)

GamivoBest price
Jurassic ParkGlobalSteam KeyKey
€12.49
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€12.4929 Aug 2026
Current best
€12.49
Lowest since we started tracking
Keyshops
€11.50€12.17€12.83€13.5026 Aug29 Aug1 Sept3 Sept6 Sept
Tracking prices since 26 Aug 2026
Create alert

Screenshots & Media

About Jurassic World Evolution Jurassic Park Edition

The store page sells a park that is permanently one fence failure away from catastrophe. My notes after a full campaign run say something calmer and, frankly, more interesting: this is a comfort-threshold optimization game wearing a disaster movie's coat. Frontier drops you on the five islands of Las Cinco Muertes with a dig site map, an incubation chamber and three departments that all want your budget. Actual breakouts happen maybe three or four times per island, and almost always because you undersized your power grid or ignored a storm warning. The other ninety percent of the runtime, you are reading percentages and adjusting paddock geometry. If that sounds like a downgrade, it is not. It is just a different game than the trailers imply. The loop that holds up is genetics into habitat tuning. Expeditions return partial genomes, a species only becomes viable at fifty percent completion, and every point you claw back above that raises the animal's base rating and reduces the odds of it dying early or hatching sick. Incubation is where the real money decisions live, because a failed hatch still bills you in full. Then every species arrives with its own tolerances: grassland to forest ratio, minimum territory, how many of its own kind it wants nearby, and how many rivals it will accept before it starts killing things. Keeping a lone Ceratosaurus content is a genuinely different problem from keeping a herd of Struthiomimus content, and once you learn to read the comfort bars you stop stamping out square paddocks and start shaping enclosures per species. On top of that sit the Science, Entertainment and Security divisions, each firing contracts at you and each quietly resenting whichever one you favor, up to the point where a slighted division sabotages your park. Island progression is gated by a five star rating split between your dinosaur roster and your facilities, so you cannot brute force it by carpeting the map with gift shops. Where it thins out is the long tail. Money stops being a meaningful constraint faster than it should, usually around your third island, and once the cash faucet opens the tension drains with it. Contracts repeat their objectives with new nouns. Guests are an abstraction rather than individuals you can follow, buildings are fixed footprints with modest theming, and the terrain tools feel blunt next to what Frontier shipped later in Planet Coaster and Planet Zoo. There is no meaningful Workshop mod scene to extend the endgame either, which for a sim of this vintage is the difference between two hundred hours and forty. That gap between a 69 on Metacritic and 87 percent positive across more than fifty thousand Steam reviews is not a mystery to me: critics measured its systems against management sims generally, players measured it against the fantasy of running a dinosaur park, and it delivers the fantasy comfortably while the systems stay shallow. Here is the part I would tell a newcomer, because this is one of the friendlier on-ramps into the genre if you approach it correctly. Do not rush the island unlocks. Isla Matanceros is a real tutorial rather than a hand-holding prologue, and finishing it properly teaches you the build order that carries the rest of the campaign: power first and oversized on purpose, ranger station and an ACU helipad standing before your first large carnivore ever hatches, then viewing galleries and amenities in that order. Spend on expeditions before you spend on incubation, since a higher genome percentage is cheaper than replacing dead animals. Refuse contracts that pull you toward a division you are already leading, because the rivalry meter punishes lopsided favoritism. And treat the sandbox on Isla Nublar as the actual game once the campaign is done, since that is where enclosure design stops being a budget exercise. As for this particular edition, the classic film cosmetics are pleasant nostalgia and nothing more. They change how your park looks, not how it calculates. So: strong first thirty hours, competent middle, a late game that solves itself. Buy it if you want a management sim with a low math floor, full controller support and a subject you already love, or if you want a gateway drug before committing to something with a real economy underneath it. Skip it if you came from Planet Zoo expecting the same density of animal welfare systems and building freedom, because you will hit the ceiling by island four and feel it.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedPark BuilderDinosaur GeneticsEnclosure DesignManagement SimStorm and Breakout EventsCampaign Tutorial IslandsRetro Movie CosmeticsLight CombatFossil ExcavationGenome CompletionDivision RivalryStar Rating ProgressionSandbox ModeSpecies Comfort TuningBeginner Friendly SimController Friendly ManagementForgiving Economy

System Requirements

Minimum

Processor
Intel i5-2300/AMD FX-4300
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / A…

Recommended

Processor
Intel i7-4770/AMD FX-8350
Memory
12 GB RAM
Graphics
NVIDIA GeForce GTX 1060 / AMD RX 480
DirectX
Ver…

Keep exploring

Community Discussion

Be the first to comment on Jurassic World Evolution Jurassic Park Edition.

Reviews & Ratings

Metacritic
69
Steam
87%(55,268)

Game Info

Developer
Frontier Developments
Publisher
Frontier Developments
Release Date
Jun 11, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€12.49
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Frontier Developments

Buy smarter: helpful guides

Looking for more? See games like Jurassic World Evolution Jurassic Park Edition →

Frequently asked questions about Jurassic World Evolution Jurassic Park Edition

How much does Jurassic World Evolution Jurassic Park Edition cost?

As of 6 September 2026, the cheapest in-stock offer for Jurassic World Evolution Jurassic Park Edition is €12.49 at Gamivo, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Jurassic World Evolution Jurassic Park Edition cheapest?

The lowest in-stock price we track for Jurassic World Evolution Jurassic Park Edition is €12.49 at Gamivo (6 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Jurassic World Evolution Jurassic Park Edition available on?

Jurassic World Evolution Jurassic Park Edition is available on PC, Xbox.

When was Jurassic World Evolution Jurassic Park Edition released?

Jurassic World Evolution Jurassic Park Edition was released on 11 June 2018.

Who developed Jurassic World Evolution Jurassic Park Edition?

Jurassic World Evolution Jurassic Park Edition was developed by Frontier Developments.

Is Jurassic World Evolution Jurassic Park Edition worth buying?

Jurassic World Evolution Jurassic Park Edition holds a Metacritic score of 69/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.