
IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka
Add-on / DLC for IL-2 Sturmovik: Battle of Stalingrad — view full gameForget War Thunder's arcade compromise: this is ten meticulously modelled WWII tanks, one brutal Eastern Front battlefield, and a crew-sharing multiplayer system that has no equivalent on PC.
GamerScout Verdict
Built for sim-heads and co-op crews willing to invest the time; solo-only players will hit a ceiling fast.
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About IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka
I came into Tank Crew expecting a flight-sim team's best guess at what a tank game should feel like, and I left genuinely impressed by how seriously 1C Game Studios took the brief. This is a full armored-warfare simulator built on the IL-2 Great Battles engine, set during the 1943 Battle of Kursk, specifically the Prokhorovka sector where Soviet and German armor collided in what was one of the largest mechanized engagements of the war. The scope is narrow by design, and that focus mostly works in its favour. The ten available vehicles are the headline. Each tank gets a fully modelled interior: gauges, hand cranks, armoured glass viewports, turret mechanisms, the lot. Coming from War Thunder's comparatively streamlined cockpits, the detail level here is a genuine step up. The German side fields the Tiger I, Panzer III, and the Ferdinand tank destroyer; the Soviet side runs T-34s, the KV-1S, and the SU-122 and SU-152 self-propelled guns. Armour penetration is modelled per plate and angle, so positioning discipline matters in a way it simply doesn't in games built around kill-streaks and respawns. One well-placed round to a weak spot ends a crew. That lethality is exactly what sim-heads want, and it gives every engagement genuine weight. The multiplayer setup is where Tank Crew separates itself cleanly from anything else on the market. Up to four players can crew a single vehicle simultaneously, taking the driver, gunner, machine-gunner, and commander positions independently. On a good combined-arms server, you can be running ground cover while IL-2 players overhead handle air threats, all on the same shared map. The integration with the wider Great Battles ecosystem is real and it works. Solo players get two ten-mission scripted campaigns, Breaking Point (Soviet) and Last Chance (German), plus a Quick Mission Builder for skirmishes. Be aware: community feedback is consistent that the single-player AI was not the primary design target. The scripted campaigns hold up, but the AI in open skirmishes is uninspiring and a dynamic campaign mode is absent. If you are buying this purely for solo play against bots, manage your expectations accordingly. The Steam user score sits at Mixed, around 66% positive from roughly 150 reviews. The split reflects a specific tension: hardcore sim players who put in the time to master crew positions and find populated servers tend to love it, while players who expected more fleshed-out single-player content or a lower barrier to entry bounce off it quickly. Worth flagging that on Steam this is DLC requiring IL-2 Battle of Stalingrad as a base game, which adds friction and cost to the entry path. Buying direct from the IL-2 storefront sidesteps that requirement entirely. The graphics are not class-leading compared to something like a modern Unreal-engine war game, but they are clean and historically grounded, and the Prokhorovka map is built from satellite topography data with destructible buildings and terrain that reads as a real battlefield rather than a game level. Bottom line for my audience: this is not a shooter. There is no respawn loop, no ranked ladder, no time-to-kill meta to optimise. If you want to understand why Soviet tankers called the T-34 a coffin and kept climbing in anyway, or you have three friends willing to collectively operate one vehicle with headsets on, Tank Crew delivers something genuinely rare. If you are coming from Battlefield looking for accessible tank action, look elsewhere.

Shooters
Tags
System Requirements
Minimum
- OS
- 64-bit Windows® 7 (SP1) / Windows® 8 / Windows® 10
- DirectX
- Version 11
- Storage
- 55 GB available space
- Graphics
- GeForce GTX 760/Radeon HD 7770 with 3GB VRAM or better
- Processor
- Intel® Core™ i5/i7 2.8 GHz
- Sound Card
- DirectX®-compatible
Recommended
Requires a 64-bit processor and operating system
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Game Info
- Developer
- 1C Game Studios
- Publisher
- FOR-GAMES CR LTD
- Release Date
- Nov 20, 2020



