Compare IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka prices across 50+ stores and find the best deal. Developed by 1C Game Studios. Published by FOR-GAMES CR LTD. Released on 11/20/2020. Available on PC. Genres: Action, Simulation.

Forget War Thunder's arcade compromise: this is ten meticulously modelled WWII tanks, one brutal Eastern Front battlefield, and a crew-sharing multiplayer system that has no equivalent on PC.

I came into Tank Crew expecting a flight-sim team's best guess at what a tank game should feel like, and I left genuinely impressed by how seriously 1C Game Studios took the brief. This is a full armored-warfare simulator built on the IL-2 Great Battles engine, set during the 1943 Battle of Kursk, specifically the Prokhorovka sector where Soviet and German armor collided in what was one of the largest mechanized engagements of the war. The scope is narrow by design, and that focus mostly works in its favour. The ten available vehicles are the headline. Each tank gets a fully modelled interior: gauges, hand cranks, armoured glass viewports, turret mechanisms, the lot. Coming from War Thunder's comparatively streamlined cockpits, the detail level here is a genuine step up. The German side fields the Tiger I, Panzer III, and the Ferdinand tank destroyer; the Soviet side runs T-34s, the KV-1S, and the SU-122 and SU-152 self-propelled guns. Armour penetration is modelled per plate and angle, so positioning discipline matters in a way it simply doesn't in games built around kill-streaks and respawns. One well-placed round to a weak spot ends a crew. That lethality is exactly what sim-heads want, and it gives every engagement genuine weight. The multiplayer setup is where Tank Crew separates itself cleanly from anything else on the market. Up to four players can crew a single vehicle simultaneously, taking the driver, gunner, machine-gunner, and commander positions independently. On a good combined-arms server, you can be running ground cover while IL-2 players overhead handle air threats, all on the same shared map. The integration with the wider Great Battles ecosystem is real and it works. Solo players get two ten-mission scripted campaigns, Breaking Point (Soviet) and Last Chance (German), plus a Quick Mission Builder for skirmishes. Be aware: community feedback is consistent that the single-player AI was not the primary design target. The scripted campaigns hold up, but the AI in open skirmishes is uninspiring and a dynamic campaign mode is absent. If you are buying this purely for solo play against bots, manage your expectations accordingly. The Steam user score sits at Mixed, around 66% positive from roughly 150 reviews. The split reflects a specific tension: hardcore sim players who put in the time to master crew positions and find populated servers tend to love it, while players who expected more fleshed-out single-player content or a lower barrier to entry bounce off it quickly. Worth flagging that on Steam this is DLC requiring IL-2 Battle of Stalingrad as a base game, which adds friction and cost to the entry path. Buying direct from the IL-2 storefront sidesteps that requirement entirely. The graphics are not class-leading compared to something like a modern Unreal-engine war game, but they are clean and historically grounded, and the Prokhorovka map is built from satellite topography data with destructible buildings and terrain that reads as a real battlefield rather than a game level. Bottom line for my audience: this is not a shooter. There is no respawn loop, no ranked ladder, no time-to-kill meta to optimise. If you want to understand why Soviet tankers called the T-34 a coffin and kept climbing in anyway, or you have three friends willing to collectively operate one vehicle with headsets on, Tank Crew delivers something genuinely rare. If you are coming from Battlefield looking for accessible tank action, look elsewhere. Fred, Scout Team

IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka
ActionSimulation

IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka

Nov 20, 20201C Game StudiosFOR-GAMES CR LTD
GamerScout Says

Forget War Thunder's arcade compromise: this is ten meticulously modelled WWII tanks, one brutal Eastern Front battlefield, and a crew-sharing multiplayer system that has no equivalent on PC.

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About IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka

I came into Tank Crew expecting a flight-sim team's best guess at what a tank game should feel like, and I left genuinely impressed by how seriously 1C Game Studios took the brief. This is a full armored-warfare simulator built on the IL-2 Great Battles engine, set during the 1943 Battle of Kursk, specifically the Prokhorovka sector where Soviet and German armor collided in what was one of the largest mechanized engagements of the war. The scope is narrow by design, and that focus mostly works in its favour. The ten available vehicles are the headline. Each tank gets a fully modelled interior: gauges, hand cranks, armoured glass viewports, turret mechanisms, the lot. Coming from War Thunder's comparatively streamlined cockpits, the detail level here is a genuine step up. The German side fields the Tiger I, Panzer III, and the Ferdinand tank destroyer; the Soviet side runs T-34s, the KV-1S, and the SU-122 and SU-152 self-propelled guns. Armour penetration is modelled per plate and angle, so positioning discipline matters in a way it simply doesn't in games built around kill-streaks and respawns. One well-placed round to a weak spot ends a crew. That lethality is exactly what sim-heads want, and it gives every engagement genuine weight. The multiplayer setup is where Tank Crew separates itself cleanly from anything else on the market. Up to four players can crew a single vehicle simultaneously, taking the driver, gunner, machine-gunner, and commander positions independently. On a good combined-arms server, you can be running ground cover while IL-2 players overhead handle air threats, all on the same shared map. The integration with the wider Great Battles ecosystem is real and it works. Solo players get two ten-mission scripted campaigns, Breaking Point (Soviet) and Last Chance (German), plus a Quick Mission Builder for skirmishes. Be aware: community feedback is consistent that the single-player AI was not the primary design target. The scripted campaigns hold up, but the AI in open skirmishes is uninspiring and a dynamic campaign mode is absent. If you are buying this purely for solo play against bots, manage your expectations accordingly. The Steam user score sits at Mixed, around 66% positive from roughly 150 reviews. The split reflects a specific tension: hardcore sim players who put in the time to master crew positions and find populated servers tend to love it, while players who expected more fleshed-out single-player content or a lower barrier to entry bounce off it quickly. Worth flagging that on Steam this is DLC requiring IL-2 Battle of Stalingrad as a base game, which adds friction and cost to the entry path. Buying direct from the IL-2 storefront sidesteps that requirement entirely. The graphics are not class-leading compared to something like a modern Unreal-engine war game, but they are clean and historically grounded, and the Prokhorovka map is built from satellite topography data with destructible buildings and terrain that reads as a real battlefield rather than a game level. Bottom line for my audience: this is not a shooter. There is no respawn loop, no ranked ladder, no time-to-kill meta to optimise. If you want to understand why Soviet tankers called the T-34 a coffin and kept climbing in anyway, or you have three friends willing to collectively operate one vehicle with headsets on, Tank Crew delivers something genuinely rare. If you are coming from Battlefield looking for accessible tank action, look elsewhere. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpcooponline-cooptier:indieWWII SimulationCombined ArmsCrew Co-opHistorical AccuracyTank SimEastern FrontMission BuilderArmour Penetration Modelling

System Requirements

Minimum

OS
64-bit Windows® 7 (SP1) / Windows® 8 / Windows® 10
DirectX
Version 11
Storage
55 GB available space
Graphics
GeForce GTX 760/Radeon HD 7770 with 3GB VRAM or better
Processor
Intel® Core™ i5/i7 2.8 GHz
Sound Card
DirectX®-compatible

Reviews & Ratings

No ratings available

Game Info

Developer
1C Game Studios
Publisher
FOR-GAMES CR LTD
Release Date
Nov 20, 2020

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