Compare HITMAN 3 - VR Access (DLC) prices across 50+ stores and find the best deal. Developed by IO Interactive A/S. Published by Io-Interactive A/S. Released on 1/20/2021. Available on PC. Genres: Action, Single Player, Third Person.

Strap into Agent 47's shoes for real with this PC VR add-on for HITMAN 3 - all 20 maps from the World of Assassination trilogy playable in first-person VR, rough edges and all.

HITMAN 3 VR Access is a DLC that unlocks VR mode for the PC (Steam) version of HITMAN 3, letting you play the entire World of Assassination trilogy through a headset in first-person. The scope is genuinely impressive: IO Interactive built the VR layer on top of one of the densest, most replayable sandbox stealth franchises around, and if you own the previous entries in the trilogy, all their locations come along for the ride too. That means up to 20 massive maps - Dubai skyscrapers, Dartmoor manors, Berlin nightclubs - all accessible in VR, with motion controllers handling aiming, grabbing, and melee. Strangling a guard with the fiber wire or lining up a silenced pistol shot while physically raising your arm adds a layer of presence that flat-screen Hitman simply cannot replicate. The supported headset list covers the major bases: Valve Index, Meta Quest 2, Oculus Rift, and HTC Vive Pro and Cosmos devices all work through SteamVR, with the HP Reverb G2 technically functional but not officially supported. Setup runs through Steam and requires SteamVR to be active before launch, and the game prompts you to enable VR mode on startup. Performance is the biggest asterisk here - the VR implementation is widely described as a direct port of the PSVR version rather than a ground-up PC build, which means you get two real VR quality settings, an aggressive dynamic resolution that turns distant objects blurry, and limited options to tune things for your specific rig. Third-party tools like Oculus Tray Tool have helped some players squeeze better visuals out of it, but that should not be a prerequisite for a paid add-on. The interaction model is also a hybrid that takes some adjustment. Most actions still run off face buttons rather than true physical gestures, so punching, vaulting, and climbing feel less physical than you might hope. The Insight mechanic - the wall-peek that highlights enemies and items - is stripped down in VR compared to flat mode, which makes higher difficulty runs significantly harder. Loading screens, occasional janky camera angles during climbing sections, and hit detection that sometimes misses the mark are recurring complaints from players. The community reception on Steam has skewed negative, and that reflects a real gap between what the concept promises and what the port delivers. That said, there is a version of this worth experiencing. If you are a Hitman fan who already owns the trilogy and has a compatible headset, the novelty of stalking a crowded ballroom or dispatching a target with a kitchen knife - in first-person, in VR - is genuinely thrilling in bursts. The sandbox level design carries over intact, and the sheer volume of content means you can dip in and out across dozens of missions without running dry. Go in treating this as a fun bonus mode bolted onto a great game, not a polished VR title in its own right, and the frustrations become manageable. Expect a bumpy ride, keep your graphical expectations grounded, and you might find it earns its spot in your library. Alex, Scout Team

HITMAN 3 -  VR Access (DLC)
ActionSingle PlayerThird Person

HITMAN 3 - VR Access (DLC)

Jan 20, 2021IO Interactive A/SIo-Interactive A/S
GamerScout Says

Strap into Agent 47's shoes for real with this PC VR add-on for HITMAN 3 - all 20 maps from the World of Assassination trilogy playable in first-person VR, rough edges and all.

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About HITMAN 3 - VR Access (DLC)

HITMAN 3 VR Access is a DLC that unlocks VR mode for the PC (Steam) version of HITMAN 3, letting you play the entire World of Assassination trilogy through a headset in first-person. The scope is genuinely impressive: IO Interactive built the VR layer on top of one of the densest, most replayable sandbox stealth franchises around, and if you own the previous entries in the trilogy, all their locations come along for the ride too. That means up to 20 massive maps - Dubai skyscrapers, Dartmoor manors, Berlin nightclubs - all accessible in VR, with motion controllers handling aiming, grabbing, and melee. Strangling a guard with the fiber wire or lining up a silenced pistol shot while physically raising your arm adds a layer of presence that flat-screen Hitman simply cannot replicate. The supported headset list covers the major bases: Valve Index, Meta Quest 2, Oculus Rift, and HTC Vive Pro and Cosmos devices all work through SteamVR, with the HP Reverb G2 technically functional but not officially supported. Setup runs through Steam and requires SteamVR to be active before launch, and the game prompts you to enable VR mode on startup. Performance is the biggest asterisk here - the VR implementation is widely described as a direct port of the PSVR version rather than a ground-up PC build, which means you get two real VR quality settings, an aggressive dynamic resolution that turns distant objects blurry, and limited options to tune things for your specific rig. Third-party tools like Oculus Tray Tool have helped some players squeeze better visuals out of it, but that should not be a prerequisite for a paid add-on. The interaction model is also a hybrid that takes some adjustment. Most actions still run off face buttons rather than true physical gestures, so punching, vaulting, and climbing feel less physical than you might hope. The Insight mechanic - the wall-peek that highlights enemies and items - is stripped down in VR compared to flat mode, which makes higher difficulty runs significantly harder. Loading screens, occasional janky camera angles during climbing sections, and hit detection that sometimes misses the mark are recurring complaints from players. The community reception on Steam has skewed negative, and that reflects a real gap between what the concept promises and what the port delivers. That said, there is a version of this worth experiencing. If you are a Hitman fan who already owns the trilogy and has a compatible headset, the novelty of stalking a crowded ballroom or dispatching a target with a kitchen knife - in first-person, in VR - is genuinely thrilling in bursts. The sandbox level design carries over intact, and the sheer volume of content means you can dip in and out across dozens of missions without running dry. Go in treating this as a fun bonus mode bolted onto a great game, not a polished VR title in its own right, and the frustrations become manageable. Expect a bumpy ride, keep your graphical expectations grounded, and you might find it earns its spot in your library. Alex, Scout Team

Tags

PC VRSteamVRFirst-Person VRMotion ControlsSandbox StealthTrilogy AccessHybrid VR PortHigh Replay Value

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Game Info

Developer
IO Interactive A/S
Publisher
Io-Interactive A/S
Release Date
Jan 20, 2021

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