Compare Gamedec Definitive Edition prices across trusted key stores and find the best deal. Developed by Anshar Studios. Published by Anshar Publishing. Released on 9/16/2021. Available on PC. Genres: Adventure, Indie, RPG. Metacritic score: 72/100.

Twelve hours of cyberpunk detective work with zero combat and zero take-backs. The Definitive Edition is the only edition, so the real question is whether you survive the first hour.

The first hour of Gamedec nearly lost me, and I have finished Disco Elysium three times, so that is saying something. You open on a tutorial case that dumps two centuries of worldbuilding on your head: the city, the virtual worlds people now live inside, and your job as a gamedec, a detective licensed to investigate crimes that happen in games. There is no combat to break up the reading. There is barely any movement. You click, you read, you click again. If you bounce off wordy openings, this one will test you. Push through to the second case and the shape of the thing finally clicks, and from there it earns the patience back. What clicks is the deduction system. Instead of a dice roll or a skill check gate, you collect scraps of information from conversations and scenes, assemble them into a conclusion on the deduction screen, and the game commits to whatever you decide. No undo, no correct answer glowing green. Your professions grow out of that behavior rather than out of a level-up menu: lean on charm, code, bluffing or blunt social pressure often enough and the game quietly files you into archetypes that unlock new dialogue lines later. It is the anti-grind RPG. Nobody asks you to kill twelve rats for experience, because there is no experience bar and no rats. The tradeoff is real, though. If your idea of build variety involves weapon damage numbers, there is nothing here for you. Now the part you came for, because this is sold as a Definitive Edition and that label usually means a stack of extras. Here it does not. The Definitive Edition is simply what Gamedec is now, the only version on the shelf, so there is no upgrade math and no comparison chart, and there is no standard copy sitting beside it at a lower tier. Look at what is actually bundled and you will not find a soundtrack, an artbook, wallpapers or a cosmetic pack. What you get instead is the version layer: adjustable difficulty, save anytime, Steam Cloud, achievements, partial controller support, Family Sharing, and an accessibility set covering adjustable text size, color alternatives, subtitle options and a mouse-only control scheme. Shelf-filler would be a soundtrack you play once and forget. This is the opposite problem, and the better one to have. In a game this text-heavy, resizable text and color alternatives are not a bonus, they are load-bearing. So who is the extra content for? Nobody, and that is the honest answer. There is no upgraded tier to steer a superfan toward and no stripped version to steer a budget buyer toward. The only decision left is whether the base experience fits you, and that comes down to two things. First, length: this is a short playthrough by RPG standards, closer to a long weekend than a season, and it wraps up more abruptly than the setup promises. Second, branching. The endings genuinely diverge, and deductions you locked in hours earlier resurface in ways that make a second run feel different rather than fast-forwarded. That short runtime is exactly what makes replay viable. If you only ever finish a story once, you are getting the thinner half of the deal. Where it wobbles: the virtual worlds are uneven. A couple of them, the farm sim world especially and the seedier corners around it, land their satire cleanly and made me sit back for a second. Others introduce a striking premise, then hand you three conversations and a door out. A few characters exist to voice a theme rather than to be people, which stings in a game that so clearly wants to be about people. The broadly positive but not adoring reception matches my experience: sharp ideas, uneven follow-through, worth the dozen hours anyway. Bring patience for the first sixty minutes and a willingness to live with your own bad calls, because the game will absolutely make you live with them. Monika, Scout Team

Gamedec Definitive Edition

Gamedec Definitive Edition

Sep 16, 2021Anshar StudiosAnshar Publishing
GamerScout Says

Twelve hours of cyberpunk detective work with zero combat and zero take-backs. The Definitive Edition is the only edition, so the real question is whether you survive the first hour.

PC
Best Price Available
€2.59
at Gamivo
Lowest tracked: €2.59
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GamerScout Verdict

Best for Disco Elysium fans who want deduction over dice rolls and can forgive a slow, text-walled first hour.

Compare Prices(2 stores)

Edition:
GamivoBest price
DefinitiveGlobalSteam KeyKey
€2.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€29.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€2.5928 Aug 2026
Current best
€2.59
Lowest since we started tracking
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€2.38€2.52€2.66€2.8028 Aug29 Aug30 Aug31 Aug
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Screenshots & Media

About Gamedec Definitive Edition

The first hour of Gamedec nearly lost me, and I have finished Disco Elysium three times, so that is saying something. You open on a tutorial case that dumps two centuries of worldbuilding on your head: the city, the virtual worlds people now live inside, and your job as a gamedec, a detective licensed to investigate crimes that happen in games. There is no combat to break up the reading. There is barely any movement. You click, you read, you click again. If you bounce off wordy openings, this one will test you. Push through to the second case and the shape of the thing finally clicks, and from there it earns the patience back. What clicks is the deduction system. Instead of a dice roll or a skill check gate, you collect scraps of information from conversations and scenes, assemble them into a conclusion on the deduction screen, and the game commits to whatever you decide. No undo, no correct answer glowing green. Your professions grow out of that behavior rather than out of a level-up menu: lean on charm, code, bluffing or blunt social pressure often enough and the game quietly files you into archetypes that unlock new dialogue lines later. It is the anti-grind RPG. Nobody asks you to kill twelve rats for experience, because there is no experience bar and no rats. The tradeoff is real, though. If your idea of build variety involves weapon damage numbers, there is nothing here for you. Now the part you came for, because this is sold as a Definitive Edition and that label usually means a stack of extras. Here it does not. The Definitive Edition is simply what Gamedec is now, the only version on the shelf, so there is no upgrade math and no comparison chart, and there is no standard copy sitting beside it at a lower tier. Look at what is actually bundled and you will not find a soundtrack, an artbook, wallpapers or a cosmetic pack. What you get instead is the version layer: adjustable difficulty, save anytime, Steam Cloud, achievements, partial controller support, Family Sharing, and an accessibility set covering adjustable text size, color alternatives, subtitle options and a mouse-only control scheme. Shelf-filler would be a soundtrack you play once and forget. This is the opposite problem, and the better one to have. In a game this text-heavy, resizable text and color alternatives are not a bonus, they are load-bearing. So who is the extra content for? Nobody, and that is the honest answer. There is no upgraded tier to steer a superfan toward and no stripped version to steer a budget buyer toward. The only decision left is whether the base experience fits you, and that comes down to two things. First, length: this is a short playthrough by RPG standards, closer to a long weekend than a season, and it wraps up more abruptly than the setup promises. Second, branching. The endings genuinely diverge, and deductions you locked in hours earlier resurface in ways that make a second run feel different rather than fast-forwarded. That short runtime is exactly what makes replay viable. If you only ever finish a story once, you are getting the thinner half of the deal. Where it wobbles: the virtual worlds are uneven. A couple of them, the farm sim world especially and the seedier corners around it, land their satire cleanly and made me sit back for a second. Others introduce a striking premise, then hand you three conversations and a door out. A few characters exist to voice a theme rather than to be people, which stings in a game that so clearly wants to be about people. The broadly positive but not adoring reception matches my experience: sharp ideas, uneven follow-through, worth the dozen hours anyway. Bring patience for the first sixty minutes and a willingness to live with your own bad calls, because the game will absolutely make you live with them.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedDetective WorkVirtual WorldsChoice-Driven NarrativeNo CombatDeduction SystemBranching EndingsShort PlaythroughCyberpunk NoirDialogue-HeavyHigh ReplayabilityIsometric RPGEvidence GatheringProfession SystemNo XP GrindMoral AmbiguitySci-Fi SatireNarrative ConsequencesWeekend-Length RPG

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel i5-3570 / AMD FX-8140
Memory
8 GB RAM
Graphics
Nvidia GTX 760 / AMD Radeon R9 270
DirectX
Version 11
Storage
17…

Recommended

OS
Windows 10 64-bit
Processor
Intel i7 4770k / AMD Ryzen 5 1500X
Memory
16 GB RAM
Graphics
Nvidia GTX 1060 6GB / AMD RX580
DirectX
Version 11 Sto…

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Reviews & Ratings

Metacritic
72
Steam
80%(1,736)

Game Info

Developer
Anshar Studios
Publisher
Anshar Publishing
Release Date
Sep 16, 2021

Features

Single-playerSteam AchievementsAdjustable Text SizeColor AlternativesCustom Volume ControlsAdjustable DifficultyMouse Only OptionSave Anytime+5 more

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Frequently asked questions about Gamedec Definitive Edition

How much does Gamedec Definitive Edition cost?

As of 30 August 2026, the cheapest in-stock offer for Gamedec Definitive Edition is €2.59 at Gamivo, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Gamedec Definitive Edition cheapest?

The lowest in-stock price we track for Gamedec Definitive Edition is €2.59 at Gamivo (30 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Gamedec Definitive Edition available on?

Gamedec Definitive Edition is available on PC.

When was Gamedec Definitive Edition released?

Gamedec Definitive Edition was released on 16 September 2021.

Who developed Gamedec Definitive Edition?

Gamedec Definitive Edition was developed by Anshar Studios and published by Anshar Publishing.

Is Gamedec Definitive Edition worth buying?

Gamedec Definitive Edition holds a Metacritic score of 72/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.