Compare Final Fantasy XVI Pre-order Bonus (DLC) prices across trusted key stores and find the best deal. Developed by Square Enix. Released on 6/22/2023. Available on PC. Genres: Action, RPG.

Three small in-game items bundled with a Final Fantasy XVI purchase: a starter weapon (Braveheart), a Gil-boosting accessory (Cait Sith Charm), and a music track (Sixteen Bells Orchestrion Roll). Nothing here changes the game; it is pure convenience packaging.

Let's be clear about what this product actually is, because clarity is what you deserve before handing over money. The Final Fantasy XVI Pre-order Bonus DLC is not a story expansion, not a new dungeon, and not a cosmetic wardrobe. It is three items: the Braveheart sword, which gives Clive a modest early-game weapon boost; the Cait Sith Charm accessory, which increases the amount of Gil you earn from enemies and loot; and the Sixteen Bells Orchestrion Roll, a music track you can play back in the hideaway. That is the complete contents list. Full stop. For context on why any of this matters at all: FF XVI is a character-action RPG built around Clive Rosfield and his ability to equip and swap Eikon powers, which are essentially big flashy ability sets borrowed from summons like Phoenix, Garuda, and Titan. The core combat loop rewards aggressive ability-chaining and Eikon synergy, not gear grinding. The Braveheart sword is a small head-start in the first few hours, before the story hands you upgrades naturally. The Cait Sith Charm's Gil boost is similarly front-loaded in usefulness: by mid-game you will have more Gil than you can usefully spend at the smithy. Neither item meaningfully alters the experience past the opening chapters. The Orchestrion Roll is entirely optional flavour. FF XVI's soundtrack by Masayoshi Soken is genuinely one of the game's strongest assets, so having an extra track in your hideaway jukebox is a nice touch for the lore-invested player, but it registers as a rounding error for anyone else. There is no gameplay hook here, no narrative tie-in, no hidden mechanic unlocked. Who should care about this DLC? Realistically, only players who want the neatest possible start to their first playthrough, or collectors who want a complete-content purchase ticked off. If you are buying FF XVI cold and this bonus is bundled in at no added cost, fine, take it. If you are being asked to pay a separate line-item for these three pieces, pump the brakes: the Gil boost saves you maybe thirty minutes of early looting, and Braveheart will be outclassed before the first major Eikon boss fight. The actual meaningful DLC for FF XVI is Echoes of the Fallen and The Rising Tide, both of which are proper content expansions. This pre-order pack is not in that category. Monika, Scout Team

Final Fantasy XVI Pre-order Bonus (DLC)

Final Fantasy XVI Pre-order Bonus (DLC)

Add-on / DLC for FINAL FANTASY XVI — view full game
Jun 22, 2023Square EnixUnknown
GamerScout Says

Three small in-game items bundled with a Final Fantasy XVI purchase: a starter weapon (Braveheart), a Gil-boosting accessory (Cait Sith Charm), and a music track (Sixteen Bells Orchestrion Roll). Nothing here changes the game; it is pure convenience packaging.

PC
Best Price Available
€0.00
at N/A
Historical low: €8.76

GamerScout Verdict

Acceptable as a free bundle perk, but not worth a separate purchase - the real FF XVI expansions are Echoes of the Fallen and The Rising Tide.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€8.7619 Jun 2026
Keyshops
€8.56€9.25€9.94€10.635 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

Screenshot

About Final Fantasy XVI Pre-order Bonus (DLC)

Let's be clear about what this product actually is, because clarity is what you deserve before handing over money. The Final Fantasy XVI Pre-order Bonus DLC is not a story expansion, not a new dungeon, and not a cosmetic wardrobe. It is three items: the Braveheart sword, which gives Clive a modest early-game weapon boost; the Cait Sith Charm accessory, which increases the amount of Gil you earn from enemies and loot; and the Sixteen Bells Orchestrion Roll, a music track you can play back in the hideaway. That is the complete contents list. Full stop. For context on why any of this matters at all: FF XVI is a character-action RPG built around Clive Rosfield and his ability to equip and swap Eikon powers, which are essentially big flashy ability sets borrowed from summons like Phoenix, Garuda, and Titan. The core combat loop rewards aggressive ability-chaining and Eikon synergy, not gear grinding. The Braveheart sword is a small head-start in the first few hours, before the story hands you upgrades naturally. The Cait Sith Charm's Gil boost is similarly front-loaded in usefulness: by mid-game you will have more Gil than you can usefully spend at the smithy. Neither item meaningfully alters the experience past the opening chapters. The Orchestrion Roll is entirely optional flavour. FF XVI's soundtrack by Masayoshi Soken is genuinely one of the game's strongest assets, so having an extra track in your hideaway jukebox is a nice touch for the lore-invested player, but it registers as a rounding error for anyone else. There is no gameplay hook here, no narrative tie-in, no hidden mechanic unlocked. Who should care about this DLC? Realistically, only players who want the neatest possible start to their first playthrough, or collectors who want a complete-content purchase ticked off. If you are buying FF XVI cold and this bonus is bundled in at no added cost, fine, take it. If you are being asked to pay a separate line-item for these three pieces, pump the brakes: the Gil boost saves you maybe thirty minutes of early looting, and Braveheart will be outclassed before the first major Eikon boss fight. The actual meaningful DLC for FF XVI is Echoes of the Fallen and The Rising Tide, both of which are proper content expansions. This pre-order pack is not in that category.

Monika
Monika · Scout Team

RPGs

Tags

Pre-Order BonusStarter WeaponGil BoostOrchestrion RollCosmetic DLCEarly-Game Utility

System Requirements

System requirements for Final Fantasy XVI Pre-order Bonus (DLC) aren't listed yet. Check the store page for the latest specs.

Keep exploring

Community Discussion

Be the first to comment on Final Fantasy XVI Pre-order Bonus (DLC).

Reviews & Ratings

No ratings available

Game Info

Developer
Square Enix
Publisher
Unknown
Release Date
Jun 22, 2023

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Square Enix

Buy smarter: helpful guides

Frequently asked questions about Final Fantasy XVI Pre-order Bonus (DLC)

How much does Final Fantasy XVI Pre-order Bonus (DLC) cost?

Final Fantasy XVI Pre-order Bonus (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Final Fantasy XVI Pre-order Bonus (DLC) cheapest?

Compare Final Fantasy XVI Pre-order Bonus (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Final Fantasy XVI Pre-order Bonus (DLC) available on?

Final Fantasy XVI Pre-order Bonus (DLC) is available on PC.

When was Final Fantasy XVI Pre-order Bonus (DLC) released?

Final Fantasy XVI Pre-order Bonus (DLC) was released on 22 June 2023.

Who developed Final Fantasy XVI Pre-order Bonus (DLC)?

Final Fantasy XVI Pre-order Bonus (DLC) was developed by Square Enix.