
Duke Nukem's Bulletstorm Tour
A voice-swap DLC that turns Bulletstorm's campaign into a Duke Nukem one-liner machine. Great if you love the schtick, redundant if you don't.
GamerScout Verdict
Buy it only as a second lap through Bulletstorm; as a first playthrough it is the wrong version of the story.
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Screenshots & Media

About Duke Nukem's Bulletstorm Tour
The store page promises the entire Bulletstorm: Full Clip Edition campaign rerecorded with Duke Nukem in the lead, new lines and all, and that is exactly what you get. No more, no less. Grayson Hunt's story beats stay identical, the levels are untouched, and the skillshot system that made Bulletstorm worth playing in the first place is the same brilliant mess it always was: leash enemies into cacti, kick them into fans, boot them off ledges, and get scored for creativity instead of accuracy. Duke's delivery lands more often than it misses, though the new script is bolted onto a plot written for someone else, so some scenes just do not fit the character. The catch is that this needs the base game, which means you are paying extra for a voice track rather than new content. Worth it on a replay if the original campaign left you wanting more reasons to go back. Skip it if you have never played Bulletstorm, because you would be starting with the weirder version of a story that works better straight.

Catch-all
Tags
System Requirements
Minimum
- Processor
- AMD A8-3850
- Memory
- 6 GB RAM
- Graphics
- Radeon HD 6850
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 10 MB available space
- Sound Card
- DirectX…
Recommended
- Processor
- Intel Core i5-760 / AMD Athlon II X4 645 AM3
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 750 Ti / Radeon HD 7770
- DirectX
- Version 11
- Network
- Broadband Internet conne…
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Reviews & Ratings
Game Info
- Developer
- People Can Fly
- Publisher
- Gearbox Publishing
- Release Date
- Apr 7, 2017



