Compare DreadHaunt - Supporter Pack prices across trusted key stores and find the best deal. Developed by Digital Happiness. Published by Digital Happiness. Released on 9/23/2024. Available on PC. Genres: Action, Adventure, Indie.

DreadHaunt - Supporter Pack

DreadHaunt - Supporter Pack

Add-on / DLC for DreadHaunt — view full game
Sep 23, 2024Digital Happiness
PC
Best Price Available
€0.00
at N/A
Historical low: €2.00

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Price History

Historical low
€2.005 Jun 2026
Keyshops
€1.84€1.95€2.05€2.165 Jun17 Jun28 Jun10 Jul21 Jul
5 Jun — 21 Jul
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Screenshots & Media

Screenshot

About DreadHaunt - Supporter Pack

I went into DreadHaunt expecting Digital Happiness to carry over the atmosphere that made the DreadOut series work on a shoestring budget. The studio has genuine horror DNA and a knack for leaning into Indonesian-Asian ghost mythology that most Western asymmetric horror titles simply cannot replicate. What I found is a game with three distinct modes, a card-based modifier system, and a social deduction core that draws an obvious line to both Dead by Daylight and Among Us but refuses to be a direct clone of either. That is both its selling point and its most frustrating problem. The structure goes like this: you and up to four other agents play Class E containment personnel dropped onto a forsaken island off Jakarta's northern coast to locate and secure cursed objects. One player, unknown to the group, has been possessed and will eventually transform into a ghost, armed with a unique skill set designed to hunt down the survivors. The Ghost Hunting mode runs as a first-person co-op PvE loop, while the Deception Mode shifts to third-person social deduction where reading your teammates is half the game. There is also an Assault Mode added post-launch that pushes things closer to a wave-survival format, and a single-player story campaign for anyone who wants lore context before jumping online. The card-based modifier system is a smart wrinkle, letting players tweak stats, weather conditions, and ghost spawn behaviour before a match, which at least gives sessions some variance round-to-round. Here is where I have to be straight with you. The moment-to-moment loop for the agent side is thin. You are largely hunting cursed items across a wide map and disposing of them at the right spots. Early feedback from the community called out the cooperative actions as underdeveloped, and that criticism still holds some weight after launch. The possessed player can mess with agents using their ghost abilities, but reviewers noted it often felt like a minor inconvenience rather than a genuine threat unless the geometry favoured the ghost. The tension spikes when a possession is revealed and the ghost corners someone, but the stretches between those moments can drag. Map size amplifies the problem: agents can spend long stretches wandering without meaningful interaction, which bleeds the horror atmosphere dry faster than it should. The tools themselves are a genuine bright spot. Retro ghost-hunting equipment mixed with amulet-infused local gear gives the loadout flavour you do not get from the competition. The movement feels competent and noticeably less janky than what you would find in comparable low-budget asymmetric titles. Cross-play with console is live, which matters a lot for a game at this player count. Steam review data sits at mixed, and the lobby-fill problem is real. You need a minimum of three players to start a Deception Mode match, which means without a pre-made group, you are at the mercy of whatever population is online at that hour. For a game whose entire tension model depends on not knowing who is possessed, a half-full lobby kills the premise immediately. DreadHaunt is an interesting project from a studio that clearly loves the genre and has a unique cultural angle worth supporting. If you have two or three friends who will commit to a regular session and enjoy the social deduction format, there is a functional and occasionally tense horror multiplayer game hiding in here. Solo queue into randoms right now is a roll of the dice on whether a lobby fills, whether the trust mechanics land, and whether anyone on your team knows what they are doing. The card modifiers and the expanding mode roster show a developer with a plan, but the current player base is not yet big enough to make that plan feel stable.

Tags

tier:inline-dlcinherits-from:af00a2d2-6bbc-4e7b-aff8-f1752fcc0f12

System Requirements

Minimum

OS
Windows 10 64-bit Operating System
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
15 GB available space
Graphics
Geforce GTX 960 or AMD equivalent with at least 4 GB of VRAM
Processor
Requires a 64-bit processor and operating system
Sound Card
DX11 compatible

Recommended

OS
Windows 10 64-bit Operating System
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
15 GB available space
Graphics
Nvidia GTX 1060 or AMD Radeon 570 with at least 6GB of VRAM
Processor
Requires a 64-bit processor and operating system
Sound Card
DX11 compatible

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Game Info

Developer
Digital Happiness
Publisher
Digital Happiness
Release Date
Sep 23, 2024

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Frequently asked questions about DreadHaunt - Supporter Pack

How much does DreadHaunt - Supporter Pack cost?

DreadHaunt - Supporter Pack pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is DreadHaunt - Supporter Pack available on?

DreadHaunt - Supporter Pack is available on PC.

When was DreadHaunt - Supporter Pack released?

DreadHaunt - Supporter Pack was released on 23 September 2024.

Who developed DreadHaunt - Supporter Pack?

DreadHaunt - Supporter Pack was developed by Digital Happiness.