Compare Battle Brothers prices across 50+ stores and find the best deal. Developed by Overhype Studios. Published by Overhype Studios. Released on 3/24/2017. Available on PC, Xbox. Genres: RPG, Simulation, Strategy. Metacritic score: 80/100.

A brutal medieval mercenary sim where every recruit has a name, a backstory, and a grave waiting for them. Permadeath bites hard, but the tactical depth bites harder.

Battle Brothers is a turn-based tactical RPG about running a mercenary company through a procedurally generated medieval-fantasy world. You hire men, equip them, take contracts, and watch half of them die in a swamp fighting zombie knights. Then you do it again. The core loop is deceptively simple on the surface: move across a world map, pick up jobs from towns, fight encounters on a hex grid. Underneath that surface is a system of interlocking decisions about perk builds, equipment synergies, roster composition, and economic survival that will absolutely consume you if you let it. The tactical layer is where Battle Brothers earns its reputation. Every fight is a small puzzle. Your front line needs high melee defense and shields to hold, your second rank needs reach weapons like spears or billhooks to attack over them, and your backline archers need enough fatigue management to keep shooting without seizing up at round five. Perks compound across levels, and min-maxed builds (Duelist with a Kite Shield, or the infamous Nimble frontliner) reward players who read the numbers and plan ahead. The AI is honest rather than brilliant - it reads threat and focuses wounded fighters - but it scales pressure effectively through enemy variety rather than cheating. For newcomers, the learning curve is real but not a wall. The game does not hold your hand through early crises, and the first two or three runs will likely end in bankruptcy or a wipe against a faction war you wandered into unprepared. Treat those runs as paid tutorials. By run three or four you understand crisis timing, you know not to fight Orcs at day three, and you start making deliberate choices rather than reactive ones. There is no optimal single build, which is part of why the community and mod ecosystem (including the major overhaul mod Legends) have stayed active years after release. The four official DLCs add origin scenarios that function as structured difficulty modes, each rewriting your starting conditions and strategic priorities in ways that extend replayability considerably. What does not land as well: the world map economy can feel repetitive by the late game once you have stabilized your roster, and the event system - while flavourful - eventually cycles through familiar text prompts. The game also has no in-game encyclopedia for enemy stats, which means wiki-dependency is practically mandatory for newcomers trying to understand why their men keep dying to Nachzehrers. These are genuine friction points, not dealbreakers, but worth flagging if you are someone who needs systemic transparency baked into the UI. If you like games where a single tactical decision in round two cascades into a disaster by round eight, and you are comfortable with the idea that your veteran sergeant named Aldric will one day take a goblin arrow to the eye and retire permanently to a grave, Battle Brothers delivers that experience better than most games in the genre. The 88% positive review score over a large sample of players reflects a game that has been patched, expanded, and refined into something genuinely durable. Start on Beginner difficulty, read the wiki after your first wipe, and give it three runs before you judge it. Diego, Scout Team

Battle Brothers
RPGSimulationStrategy

Battle Brothers

Mar 24, 2017Overhype Studios
GamerScout Says

A brutal medieval mercenary sim where every recruit has a name, a backstory, and a grave waiting for them. Permadeath bites hard, but the tactical depth bites harder.

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About Battle Brothers

Battle Brothers is a turn-based tactical RPG about running a mercenary company through a procedurally generated medieval-fantasy world. You hire men, equip them, take contracts, and watch half of them die in a swamp fighting zombie knights. Then you do it again. The core loop is deceptively simple on the surface: move across a world map, pick up jobs from towns, fight encounters on a hex grid. Underneath that surface is a system of interlocking decisions about perk builds, equipment synergies, roster composition, and economic survival that will absolutely consume you if you let it. The tactical layer is where Battle Brothers earns its reputation. Every fight is a small puzzle. Your front line needs high melee defense and shields to hold, your second rank needs reach weapons like spears or billhooks to attack over them, and your backline archers need enough fatigue management to keep shooting without seizing up at round five. Perks compound across levels, and min-maxed builds (Duelist with a Kite Shield, or the infamous Nimble frontliner) reward players who read the numbers and plan ahead. The AI is honest rather than brilliant - it reads threat and focuses wounded fighters - but it scales pressure effectively through enemy variety rather than cheating. For newcomers, the learning curve is real but not a wall. The game does not hold your hand through early crises, and the first two or three runs will likely end in bankruptcy or a wipe against a faction war you wandered into unprepared. Treat those runs as paid tutorials. By run three or four you understand crisis timing, you know not to fight Orcs at day three, and you start making deliberate choices rather than reactive ones. There is no optimal single build, which is part of why the community and mod ecosystem (including the major overhaul mod Legends) have stayed active years after release. The four official DLCs add origin scenarios that function as structured difficulty modes, each rewriting your starting conditions and strategic priorities in ways that extend replayability considerably. What does not land as well: the world map economy can feel repetitive by the late game once you have stabilized your roster, and the event system - while flavourful - eventually cycles through familiar text prompts. The game also has no in-game encyclopedia for enemy stats, which means wiki-dependency is practically mandatory for newcomers trying to understand why their men keep dying to Nachzehrers. These are genuine friction points, not dealbreakers, but worth flagging if you are someone who needs systemic transparency baked into the UI. If you like games where a single tactical decision in round two cascades into a disaster by round eight, and you are comfortable with the idea that your veteran sergeant named Aldric will one day take a goblin arrow to the eye and retire permanently to a grave, Battle Brothers delivers that experience better than most games in the genre. The 88% positive review score over a large sample of players reflects a game that has been patched, expanded, and refined into something genuinely durable. Start on Beginner difficulty, read the wiki after your first wipe, and give it three runs before you judge it. Diego, Scout Team

Tags

steamPermadeathHex-Grid TacticsMercenary ManagementPerk BuildsProcedural CampaignModdableCrisis EventsEconomy Management

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Reviews & Ratings

Metacritic
80
Steam
88%(27,463)

Game Info

Developer
Overhype Studios
Publisher
Overhype Studios
Release Date
Mar 24, 2017

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