Compare Battle Brothers - Beasts & Exploration (DLC) prices across 50+ stores and find the best deal. Developed by Overhype Studios. Published by Hooded Horse. Released on 3/24/2017. Available on PC, Xbox. Genres: RPG, Simulation, Strategy. Metacritic score: 80/100.

Beasts & Exploration packs new monster types, locations, and late-game crises into Battle Brothers' already brutal tactical sandbox. More map, more fangs, more ways to lose good men.

Battle Brothers is a medieval mercenary management sim that sits somewhere between a turn-based tactics game and a procedurally generated roguelite. You hire sellswords with randomised stats and backstories, equip them with layered armour and weapons spanning spears, crossbows, two-handers, and shields, then march them across a map full of nobles having petty wars and monsters that definitely want to eat your payroll. Beasts and Exploration is the first major DLC, and it does exactly what its title promises: it adds new creature types and gives the world more interesting terrain to lose brothers in. The new enemies are the main draw. The Direwolf packs push your formation cohesion to its limit, since wolves hit flanks and bypass shields in ways that punish passive play. The spider variants and the nachzehrer (a genuinely nasty undead type) require you to rethink positioning and perk builds you may have settled into after fifty hours. If you ran a comfortable shield-wall company before the DLC, you will be reassigning perks quickly. Exploration adds named locations, hidden ruins, and dungeons that make the open-world map feel less like a random event generator and more like a place with history. The late-game crisis system, which cycles through major faction conflicts and monster invasions, gets additional teeth from these encounters, meaning your 80-day company that felt invincible will get a proper stress test. From a build-order perspective, the DLC does not front-load its content. You will not see the nastiest beasts in the first thirty days, which is considerate design: the game already has a steep opening where cash flow, recruit quality, and equipment cost create genuine tension. New players who pick up the base game bundled with this DLC can treat the early map exploration features as a reason to scout more aggressively without feeling like they are being ambushed by endgame content immediately. The perk system and the injury mechanics remain the same, so the DLC adds width rather than complexity overhead. It is the right kind of expansion. What it does not fix are the base game's rougher edges. The tutorial is still thin for genuinely new players, the UI for managing contracts and morale stats still asks you to hold a lot of information in your head, and the procedural world can occasionally produce dead zones where contracts dry up for long stretches. Beasts and Exploration does not patch those issues, and it was never meant to. It is content, not a quality-of-life pass. The mod ecosystem around Battle Brothers has produced tools that address some UI shortcomings, and the Steam Workshop is worth your time if any of this bothers you. The 88% positive rating across a large review sample is a reliable signal. This is a DLC that respects the existing audience and gives late-game players a concrete reason to start another run with different formation tactics in mind. If you are already past day 60 on your current save and feel like the threat variety has plateaued, this expansion directly solves that problem. Diego, Scout Team

Battle Brothers - Beasts & Exploration (DLC)
RPGSimulationStrategy

Battle Brothers - Beasts & Exploration (DLC)

Mar 24, 2017Overhype StudiosHooded Horse
GamerScout Says

Beasts & Exploration packs new monster types, locations, and late-game crises into Battle Brothers' already brutal tactical sandbox. More map, more fangs, more ways to lose good men.

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About Battle Brothers - Beasts & Exploration (DLC)

Battle Brothers is a medieval mercenary management sim that sits somewhere between a turn-based tactics game and a procedurally generated roguelite. You hire sellswords with randomised stats and backstories, equip them with layered armour and weapons spanning spears, crossbows, two-handers, and shields, then march them across a map full of nobles having petty wars and monsters that definitely want to eat your payroll. Beasts and Exploration is the first major DLC, and it does exactly what its title promises: it adds new creature types and gives the world more interesting terrain to lose brothers in. The new enemies are the main draw. The Direwolf packs push your formation cohesion to its limit, since wolves hit flanks and bypass shields in ways that punish passive play. The spider variants and the nachzehrer (a genuinely nasty undead type) require you to rethink positioning and perk builds you may have settled into after fifty hours. If you ran a comfortable shield-wall company before the DLC, you will be reassigning perks quickly. Exploration adds named locations, hidden ruins, and dungeons that make the open-world map feel less like a random event generator and more like a place with history. The late-game crisis system, which cycles through major faction conflicts and monster invasions, gets additional teeth from these encounters, meaning your 80-day company that felt invincible will get a proper stress test. From a build-order perspective, the DLC does not front-load its content. You will not see the nastiest beasts in the first thirty days, which is considerate design: the game already has a steep opening where cash flow, recruit quality, and equipment cost create genuine tension. New players who pick up the base game bundled with this DLC can treat the early map exploration features as a reason to scout more aggressively without feeling like they are being ambushed by endgame content immediately. The perk system and the injury mechanics remain the same, so the DLC adds width rather than complexity overhead. It is the right kind of expansion. What it does not fix are the base game's rougher edges. The tutorial is still thin for genuinely new players, the UI for managing contracts and morale stats still asks you to hold a lot of information in your head, and the procedural world can occasionally produce dead zones where contracts dry up for long stretches. Beasts and Exploration does not patch those issues, and it was never meant to. It is content, not a quality-of-life pass. The mod ecosystem around Battle Brothers has produced tools that address some UI shortcomings, and the Steam Workshop is worth your time if any of this bothers you. The 88% positive rating across a large review sample is a reliable signal. This is a DLC that respects the existing audience and gives late-game players a concrete reason to start another run with different formation tactics in mind. If you are already past day 60 on your current save and feel like the threat variety has plateaued, this expansion directly solves that problem. Diego, Scout Team

Tags

steamMercenary ManagementCreature VarietyFormation TacticsProcedural WorldLate-Game ChallengePermadeath AdjacentPerk BuildsDungeon Exploration

System Requirements

System requirements for Battle Brothers - Beasts & Exploration (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
80
Steam
88%(27,463)

Game Info

Developer
Overhype Studios
Publisher
Hooded Horse
Release Date
Mar 24, 2017

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