
Basketball Hoop
Sixty seconds of mouse-flicking novelty wrapped around 18 levels of shooting a soccer ball at a basketball hoop. Honest about what it is, which is almost everything you need to know.
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About Basketball Hoop
I went in with zero expectations, and Basketball Hoop still found a way to slightly underdeliver on them. That is not entirely a condemnation. Laush Dmitriy Sergeevich is a one-person operation that churns out small, focused experiments, and this one has a single clear idea: forget dribbling, forget passing, forget any simulation of the sport. Instead, you get a soccer ball, a basketball hoop, and a mouse. The entire control scheme lives inside that left mouse button. Hold it longer for a softer kick, release it quickly for a harder one. It is a genuinely strange inversion of typical sports game logic, and for about the first three levels, that strangeness carries a faint charm. The structure is spare. Eighteen levels, each repositioning the ball on a realistically scaled court, asking you to read the angle and dial in your mouse timing to sink the shot. There is a one-to-one correspondence between levels and Steam achievements, so if achievement hunting is your primary motivation for picking up low-cost indie titles, the loop is transparent and honest. Complete a level, unlock an achievement, move on. The court itself looks functional rather than beautiful - flat textures, minimal animation, no crowd, no atmosphere to speak of. If you come from games where the soundtrack does emotional heavy lifting, the audio here will feel like a blank wall. What holds the experience back is not ambition but depth - or the absence of it. The mouse mechanic never evolves. The 18 levels change your position on the court but introduce no new wrinkles, no wind physics, no time pressure, no scoring system that rewards style or accuracy beyond binary success or failure. The mixed reception on Steam reflects this honestly: just over 60 percent of reviewers found something to appreciate, but the title sits in a category of micro-games that exist more as a curiosity than a session you return to. It plays out in under an hour if you are reasonably coordinated, and there is no replay hook waiting on the other side. There is a companion OST available as a separate release, which suggests Laush cared enough to give the audio its own space - but the in-game soundtrack makes very little impression. For players who genuinely enjoy collecting low-barrier achievements or ticking off oddities in a backlog, Basketball Hoop earns its place without pretending to be something more. For everyone else, the concept is interesting for about as long as it takes to describe it. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows XP and newer
- Memory
- 1024 MB RAM
- Storage
- 200 MB available space
- Graphics
- GeForce EN9600 GT
- Processor
- Athlon 2 X3 450
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Game Info
- Developer
- Laush Dmitriy Sergeevich
- Publisher
- Laush Studio
- Release Date
- Aug 11, 2018





