Compare aMAZE Halloween prices across 50+ stores and find the best deal. Developed by Blender Games. Published by Blender Games. Released on 10/5/2018. Available on PC. Genres: Adventure, Casual, Indie, Simulation, Strategy.

Fifty spooky mazes, a pumpkin avatar, and zero pretense - if you want a zero-commitment achievement run with Halloween dressing, this delivers exactly that and nothing more.

My spreadsheet instincts kicked in about three minutes into aMAZE Halloween, and the diagnosis was fast: this is a pure, stripped-down 2D maze runner with a jack-o-lantern coat of paint, aimed squarely at players who want a short, low-pressure session and a clean achievement list at the end. There is no meta-game, no build variety, no AI opponent to outwit. The decision-making here is directional - literally which corridor to take next. For a strategy-and-sim specialist, that is about as shallow as the genre gets, and you should know that going in. The structure is linear: 50 levels spread across 5 distinct labyrinth types, each scaling up in size and corridor complexity as you progress. You guide a small pumpkin character to an inert portal at the center of each maze, activate it, and exit. Controls are WASD or arrow keys, nothing more. The 5 layout varieties do introduce some structural differences in how corridors branch and how the portal placement shifts, which gives the mid-game a mild sense of progression, but do not expect the kind of systemic variety that distinguishes one maze from the last in any meaningful strategic way. The difficulty uptick in the back third is genuine, not just a matter of mazes getting physically larger - the branching gets denser and dead-end traps multiply - so the difficulty tag players have applied is not entirely unwarranted. The Halloween theming is thin but consistent. The visual palette leans into oranges, purples, and blacks, and the accompanying soundtrack is calm rather than spooky, which actually suits the game's meditative pace better than a jump-scare approach would. There is no lore, no story, no tutorial required because the concept fits on a single sentence. Community reports have flagged minor achievement tracking quirks in other entries in the series, so verify your progress as you go rather than trusting a final tally blindly. The game also lacks a windowed mode, a small but real annoyance for anyone running a multi-monitor setup who wants this as background filler. Who actually gets value here? Casual players looking for a twenty-to-forty-minute palette cleanser during October, achievement hunters chasing a quick completion, and parents who want something genuinely family-safe with no reading requirements. Strategy veterans will find zero depth to engage with, and anyone who has already played any other entry in Blender Games' extensive aMAZE series - Halloween's sibling releases include aMAZE Classic, aMAZE ZER0, aMAZE Gears, and a dozen seasonal variants - will recognise immediately that this is a reskin with a new coat of holiday paint rather than a mechanical evolution. That is not a hidden flaw; it is the product's entire value proposition at its price tier. Eyes open, expectations calibrated accordingly. Diego, Scout Team

aMAZE Halloween
AdventureCasualIndieSimulationStrategy

aMAZE Halloween

Oct 5, 2018Blender Games
GamerScout Says

Fifty spooky mazes, a pumpkin avatar, and zero pretense - if you want a zero-commitment achievement run with Halloween dressing, this delivers exactly that and nothing more.

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About aMAZE Halloween

My spreadsheet instincts kicked in about three minutes into aMAZE Halloween, and the diagnosis was fast: this is a pure, stripped-down 2D maze runner with a jack-o-lantern coat of paint, aimed squarely at players who want a short, low-pressure session and a clean achievement list at the end. There is no meta-game, no build variety, no AI opponent to outwit. The decision-making here is directional - literally which corridor to take next. For a strategy-and-sim specialist, that is about as shallow as the genre gets, and you should know that going in. The structure is linear: 50 levels spread across 5 distinct labyrinth types, each scaling up in size and corridor complexity as you progress. You guide a small pumpkin character to an inert portal at the center of each maze, activate it, and exit. Controls are WASD or arrow keys, nothing more. The 5 layout varieties do introduce some structural differences in how corridors branch and how the portal placement shifts, which gives the mid-game a mild sense of progression, but do not expect the kind of systemic variety that distinguishes one maze from the last in any meaningful strategic way. The difficulty uptick in the back third is genuine, not just a matter of mazes getting physically larger - the branching gets denser and dead-end traps multiply - so the difficulty tag players have applied is not entirely unwarranted. The Halloween theming is thin but consistent. The visual palette leans into oranges, purples, and blacks, and the accompanying soundtrack is calm rather than spooky, which actually suits the game's meditative pace better than a jump-scare approach would. There is no lore, no story, no tutorial required because the concept fits on a single sentence. Community reports have flagged minor achievement tracking quirks in other entries in the series, so verify your progress as you go rather than trusting a final tally blindly. The game also lacks a windowed mode, a small but real annoyance for anyone running a multi-monitor setup who wants this as background filler. Who actually gets value here? Casual players looking for a twenty-to-forty-minute palette cleanser during October, achievement hunters chasing a quick completion, and parents who want something genuinely family-safe with no reading requirements. Strategy veterans will find zero depth to engage with, and anyone who has already played any other entry in Blender Games' extensive aMAZE series - Halloween's sibling releases include aMAZE Classic, aMAZE ZER0, aMAZE Gears, and a dozen seasonal variants - will recognise immediately that this is a reskin with a new coat of holiday paint rather than a mechanical evolution. That is not a hidden flaw; it is the product's entire value proposition at its price tier. Eyes open, expectations calibrated accordingly. Diego, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Achievement Hunter FriendlySeasonal ThemingShort CompletionLinear ProgressionPortal MechanicZero Tutorial Required5 Labyrinth TypesMeditative Pacing

System Requirements

Minimum

OS
Windows 7, Vista, 8, 8.1, 10, 11
Memory
2 GB RAM
DirectX
Version 9.0
Storage
200 MB available space
Graphics
Intel HD Graphics, AMD Radeon Graphics, NVIDIA GeForce
Processor
Intel or AMD 2 GHz
Sound Card
Any

Recommended

OS
Windows 7, Vista, 8, 8.1, 10, 11
Memory
3 GB RAM
DirectX
Version 9.0
Storage
200 MB available space
Graphics
Intel HD Graphics, AMD Radeon Graphics, NVIDIA GeForce
Processor
Intel or AMD 2.4 Ghz
Sound Card
Any

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Game Info

Developer
Blender Games
Publisher
Blender Games
Release Date
Oct 5, 2018

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How much does aMAZE Halloween cost?

aMAZE Halloween pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

Where can I buy aMAZE Halloween cheapest?

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What platforms is aMAZE Halloween available on?

aMAZE Halloween is available on PC.

When was aMAZE Halloween released?

aMAZE Halloween was released on 5 October 2018.

Who developed aMAZE Halloween?

aMAZE Halloween was developed by Blender Games.