Compare Ace Combat 7: Skies Unknown - Season Pass (DLC) prices across 50+ stores and find the best deal. Developed by Bandai Namco Studios Inc.. Published by BANDAI NAMCO Entertainment. Released on 1/31/2019. Available on PC, Xbox. Genres: Action, Simulation. Metacritic score: 78/100.

Three extra missions, three exclusive aircraft, and a music player unlock for AC7's best aerial combat in years. Worth it if you're already hooked.

Ace Combat 7: Skies Unknown is one of the tightest arcade-flight combat experiences on PC, and this Season Pass is the cleanest way to extend it once you've burned through the base campaign. What you get is concrete: three additional story missions, three exclusive aircraft, and access to an in-game music player locked behind Season Pass ownership. No padding, no battle pass grind, no rotating cosmetic shops. That simplicity is refreshing and, depending on how much you love the base game, either exactly enough or slightly underwhelming. The three extra missions are the real draw here. They expand the existing lore and drop you into scenarios that feel handcrafted rather than tacked on, which is the minimum bar any campaign DLC should clear. The aircraft additions are the kind of thing that matters to players who care about airframe variety. Ace Combat 7 already ships with a generous roster of jets spanning different performance classes, and the Season Pass planes slot into that ecosystem without feeling overpowered or redundant. If you've spent time learning energy management and figuring out which Special Weapons suit your dogfighting style, you'll find genuine reasons to swap into the new airframes rather than just collecting them. From a value-per-hour standpoint, three missions won't double your playtime. The base campaign runs eight to ten hours depending on difficulty, and veteran players replaying on Ace difficulty or chasing S-ranks will already be well past that. The DLC missions add maybe two to three hours of directed content. The music player is a nice touch for fans of Keiki Kobayashi's soundtrack but it is a convenience feature, not gameplay. So the honest framing is this: Season Pass is a fidelity purchase, not a content dump. You're paying to have the complete version of the game, not to get significantly more game. The PC port itself, which underpins all of this, has controller support that works well and HOTAS compatibility for the serious sim-adjacent crowd who want to pretend AC7 is DCS. The Season Pass content inherits all of that, so if you're playing with a full stick-and-throttle setup the extra aircraft are particularly satisfying to put through their paces. Online multiplayer is separate from the DLC content, though having the extra planes does give you more options in competitive lobbies if the servers are populated when you jump in. If you finished the base campaign, liked it, and want a reason to go back, this pass delivers that reason efficiently. If you're on the fence about AC7 itself, sort out the base game first before considering this. The Season Pass assumes you're already a fan and it rewards that loyalty without dramatically reinventing what made the core experience click. Diego, Scout Team

Ace Combat 7: Skies Unknown - Season Pass (DLC)
ActionSimulation

Ace Combat 7: Skies Unknown - Season Pass (DLC)

Jan 31, 2019Bandai Namco Studios Inc.BANDAI NAMCO Entertainment
GamerScout Says

Three extra missions, three exclusive aircraft, and a music player unlock for AC7's best aerial combat in years. Worth it if you're already hooked.

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About Ace Combat 7: Skies Unknown - Season Pass (DLC)

Ace Combat 7: Skies Unknown is one of the tightest arcade-flight combat experiences on PC, and this Season Pass is the cleanest way to extend it once you've burned through the base campaign. What you get is concrete: three additional story missions, three exclusive aircraft, and access to an in-game music player locked behind Season Pass ownership. No padding, no battle pass grind, no rotating cosmetic shops. That simplicity is refreshing and, depending on how much you love the base game, either exactly enough or slightly underwhelming. The three extra missions are the real draw here. They expand the existing lore and drop you into scenarios that feel handcrafted rather than tacked on, which is the minimum bar any campaign DLC should clear. The aircraft additions are the kind of thing that matters to players who care about airframe variety. Ace Combat 7 already ships with a generous roster of jets spanning different performance classes, and the Season Pass planes slot into that ecosystem without feeling overpowered or redundant. If you've spent time learning energy management and figuring out which Special Weapons suit your dogfighting style, you'll find genuine reasons to swap into the new airframes rather than just collecting them. From a value-per-hour standpoint, three missions won't double your playtime. The base campaign runs eight to ten hours depending on difficulty, and veteran players replaying on Ace difficulty or chasing S-ranks will already be well past that. The DLC missions add maybe two to three hours of directed content. The music player is a nice touch for fans of Keiki Kobayashi's soundtrack but it is a convenience feature, not gameplay. So the honest framing is this: Season Pass is a fidelity purchase, not a content dump. You're paying to have the complete version of the game, not to get significantly more game. The PC port itself, which underpins all of this, has controller support that works well and HOTAS compatibility for the serious sim-adjacent crowd who want to pretend AC7 is DCS. The Season Pass content inherits all of that, so if you're playing with a full stick-and-throttle setup the extra aircraft are particularly satisfying to put through their paces. Online multiplayer is separate from the DLC content, though having the extra planes does give you more options in competitive lobbies if the servers are populated when you jump in. If you finished the base campaign, liked it, and want a reason to go back, this pass delivers that reason efficiently. If you're on the fence about AC7 itself, sort out the base game first before considering this. The Season Pass assumes you're already a fan and it rewards that loyalty without dramatically reinventing what made the core experience click. Diego, Scout Team

Tags

steamArcade FlightDLC CampaignHOTAS SupportAircraft VarietyScore AttackLore ExpansionxboxDLC ContentMission PackCinematic CampaignWeapon Loadouts

System Requirements

System requirements for Ace Combat 7: Skies Unknown - Season Pass (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
78
Steam
88%(54,937)

Game Info

Developer
Bandai Namco Studios Inc.
Publisher
BANDAI NAMCO Entertainment
Release Date
Jan 31, 2019

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