Compare Tales of Arise prices across trusted key stores and find the best deal. Developed by Bandai Namco Studios Inc.. Published by BANDAI NAMCO Entertainment. Released on 11/8/2023. Available on PC, Xbox. Genres: Action, RPG. Metacritic score: 84/100.

Tales of Arise is Bandai Namco's most ambitious action-RPG in the series, blending flashy real-time combat with a story about slavery, resistance, and what freedom actually costs.

Tales of Arise is an action RPG and the flagship entry in Bandai Namco's long-running Tales series. You follow Alphen, a man who cannot feel pain, and Shionne, a woman whose touch hurts everyone around her, as they work together to liberate the planet Dahna from 300 years of Renan occupation. That premise sounds bleak on paper, and honestly, the first half of the game earns that weight. The writing tackles systemic oppression, generational trauma, and the psychological toll of living under a boot without turning it into a lecture. It is the most thematically serious the Tales series has ever been, and for the most part, it lands. Combat is the engine that keeps you moving through that story, and it is genuinely satisfying. Each of the six playable characters handles completely differently. Alphen swings between aggressive melee chains and flame-powered Blazing Sword arte finishers. Shionne functions as your ranged attacker and healer hybrid. Law is a rushdown brawler. Kisara is a tank who can counter-absorb hits with her shield. Rinwell manages a spell-queuing system that rewards reading enemy cast animations. Dohalim is a staff-wielder who pivots between close and long range. You control one character at a time, with the AI handling the rest, and swapping mid-fight to chain Boost Strikes, the cinematic tag-team attacks that punctuate every big encounter, never gets old even after 50 hours. Boost Attacks, elemental weaknesses, and stagger mechanics give fights enough tactical texture to stay engaging past the midgame. Where the game stumbles is in its second half. After a significant story pivot that I will not spoil, the pacing loses its footing. The narrative ambition that defines the opening acts gives way to something more conventional, and the final stretch of the main story leans on JRPG tropes that feel like a step down from the grounded character work that came before it. Skits, the short voiced character vignettes that have always been a Tales staple, are abundant and often charming, but a noticeable chunk of them are filler bonding scenes that pad runtime without adding much. If you are the type who skips optional dialogue, you will miss some genuine character depth buried in there, which is both the reward and the tax. The world itself is visually striking, built around a watercolor-and-light aesthetic that makes every new zone feel like a painting come to life. Six distinct regions, each with its own biome and political situation, give the world a sense of geographic weight even if open-world it is not. Exploration is linear by design, which keeps the pacing from collapsing entirely but also means there is not much reason to backtrack once you are done with an area. Crafting, cooking, and gear upgrades are present but straightforward enough that they never become a burden. The difficulty options are accessible and can be adjusted on the fly, which makes this a reasonable entry point for players new to action RPGs. For Tales veterans, this is the series operating at a higher production level than anything before it, with a story that actually has something to say. For newcomers to the series or action RPGs broadly, the combat has enough depth to grow into without requiring you to master frame-perfect inputs on day one. It is not without its rough patches in the back half, and some of the late-game boss design edges toward damage-sponge territory that can test your patience. But the first 30 hours are some of the strongest the genre has offered in a long time, and the characters, Alphen and Shionne especially, stick with you. Monika, Scout Team

Tales of Arise

Tales of Arise

Nov 8, 2023Bandai Namco Studios Inc.BANDAI NAMCO Entertainment
GamerScout Says

Tales of Arise is Bandai Namco's most ambitious action-RPG in the series, blending flashy real-time combat with a story about slavery, resistance, and what freedom actually costs.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€15.99-68%
at Eneba
Lowest tracked: €15.13
Track this price

GamerScout Verdict

Best for JRPG fans who want flashy combo combat wrapped around a story with genuine emotional stakes, despite a wobbly second half.

Compare Prices(6 stores)

Edition:
EnebaBest price
StandardGlobalSteam KeyKey
€15.99-68%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€16.30-67%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€18.30
Priced in EUR by the store
Buy
UltimateRU_CISSteam KeyKey
€19.99
Priced in EUR by the store
Buy
DeluxeRU_CISSteam KeyKey
€19.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€20.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€21.10
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€15.135 Jun 2026
Current best
€15.99
Keyshops
€14.32€15.15€15.97€16.805 Jun27 Jun19 Jul9 Aug31 Aug
5 Jun — 31 Aug
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Screenshots & Media

About Tales of Arise

Tales of Arise is an action RPG and the flagship entry in Bandai Namco's long-running Tales series. You follow Alphen, a man who cannot feel pain, and Shionne, a woman whose touch hurts everyone around her, as they work together to liberate the planet Dahna from 300 years of Renan occupation. That premise sounds bleak on paper, and honestly, the first half of the game earns that weight. The writing tackles systemic oppression, generational trauma, and the psychological toll of living under a boot without turning it into a lecture. It is the most thematically serious the Tales series has ever been, and for the most part, it lands. Combat is the engine that keeps you moving through that story, and it is genuinely satisfying. Each of the six playable characters handles completely differently. Alphen swings between aggressive melee chains and flame-powered Blazing Sword arte finishers. Shionne functions as your ranged attacker and healer hybrid. Law is a rushdown brawler. Kisara is a tank who can counter-absorb hits with her shield. Rinwell manages a spell-queuing system that rewards reading enemy cast animations. Dohalim is a staff-wielder who pivots between close and long range. You control one character at a time, with the AI handling the rest, and swapping mid-fight to chain Boost Strikes, the cinematic tag-team attacks that punctuate every big encounter, never gets old even after 50 hours. Boost Attacks, elemental weaknesses, and stagger mechanics give fights enough tactical texture to stay engaging past the midgame. Where the game stumbles is in its second half. After a significant story pivot that I will not spoil, the pacing loses its footing. The narrative ambition that defines the opening acts gives way to something more conventional, and the final stretch of the main story leans on JRPG tropes that feel like a step down from the grounded character work that came before it. Skits, the short voiced character vignettes that have always been a Tales staple, are abundant and often charming, but a noticeable chunk of them are filler bonding scenes that pad runtime without adding much. If you are the type who skips optional dialogue, you will miss some genuine character depth buried in there, which is both the reward and the tax. The world itself is visually striking, built around a watercolor-and-light aesthetic that makes every new zone feel like a painting come to life. Six distinct regions, each with its own biome and political situation, give the world a sense of geographic weight even if open-world it is not. Exploration is linear by design, which keeps the pacing from collapsing entirely but also means there is not much reason to backtrack once you are done with an area. Crafting, cooking, and gear upgrades are present but straightforward enough that they never become a burden. The difficulty options are accessible and can be adjusted on the fly, which makes this a reasonable entry point for players new to action RPGs. For Tales veterans, this is the series operating at a higher production level than anything before it, with a story that actually has something to say. For newcomers to the series or action RPGs broadly, the combat has enough depth to grow into without requiring you to master frame-perfect inputs on day one. It is not without its rough patches in the back half, and some of the late-game boss design edges toward damage-sponge territory that can test your patience. But the first 30 hours are some of the strongest the genre has offered in a long time, and the characters, Alphen and Shionne especially, stick with you.

Monika
Monika · Scout Team

RPGs

Tags

steamJRPGReal-Time CombatParty-BasedCharacter SwitchingStory-DrivenAnime Art StyleCraftingSkill CombosLinear ExplorationAnime StoryParty-Based CombatBoost Strike SystemArte ChainingPolitical WorldbuildingCharacter-DrivenCostume DLC BundledElemental Weakness System

System Requirements

Minimum

OS
Windows 10 (64-bit Only)
Processor
Intel Core i5-2300 or AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
GeForce GTX 760 or Radeon HD 7950
DirectX
Version 11
Storage
45 GB available space
Sound Card
DirectX compatib…

Recommended

OS
Windows 10 (64-bit Only)
Processor
Intel Core i5-4590 or AMD FX-8350
Memory
8 GB RAM
Graphics
GeForce GTX 970 or Radeon R9 390
DirectX
Version 1…

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Reviews & Ratings

Metacritic
84
Steam
87%(36,452)

Game Info

Developer
Bandai Namco Studios Inc.
Publisher
BANDAI NAMCO Entertainment
Release Date
Nov 8, 2023

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Frequently asked questions about Tales of Arise

How much does Tales of Arise cost?

As of 31 August 2026, the cheapest in-stock offer for Tales of Arise is €15.99 at Eneba, out of 28 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Tales of Arise cheapest?

The lowest in-stock price we track for Tales of Arise is €15.99 at Eneba (31 August 2026). We compare 28 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Tales of Arise available on?

Tales of Arise is available on PC, Xbox.

When was Tales of Arise released?

Tales of Arise was released on 8 November 2023.

Who developed Tales of Arise?

Tales of Arise was developed by Bandai Namco Studios Inc. and published by BANDAI NAMCO Entertainment.

Is Tales of Arise worth buying?

Tales of Arise holds a Metacritic score of 84/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.