
A Quiet Place: The Road Ahead
Survival horror built entirely around sound - if the idea of a creaky floorboard giving you genuine panic sounds appealing, this one is for you. Film fans get the most out of it; patience-averse players will bounce off fast.
GamerScout Verdict
Worth a playthrough for patient film fans who want to live the tension; action-hungry horror players will lose interest by the midpoint.
Compare Prices(2 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media
About A Quiet Place: The Road Ahead
I spent my first twenty minutes of The Road Ahead holding my breath over a puddle, and I mean that as a compliment. Stormind Games had one job with this license: make silence feel genuinely dangerous, not just mechanically inconvenient. For long stretches, they pull it off. You play as Alex, a young survivor navigating a post-apocalyptic America roughly 105 days after the Death Angels arrived, at a point where humanity has barely begun to understand what it is up against. The central toolkit is more considered than it first appears. The phonometer reads both ambient environmental noise and the sound Alex is generating, which means a rushing stream nearby gives you a window to move faster - and stepping onto broken glass the moment the area goes quiet is a death sentence. The asthma mechanic deserves special mention: stress builds, the lung gauge climbs, and if you fail the stabilisation quick-time event at the critical moment, Alex coughs and something very large comes to investigate. It replaces a traditional health bar with something that actually fits the fiction, and the pressure it applies is constant. Beyond those systems, each level layers in new tools - sandbags to muffle footsteps, flares to create distractions, throwable bottles, valves and fuses for environmental puzzles - so the game is not running on one trick for its full runtime. There is also an optional microphone detection mode: any real-world noise you make counts as noise Alex makes. It is not a new idea, but it is the right idea for this game, and it works. The problems are real and worth knowing before you buy. The creature AI is inconsistent enough that the Death Angels stop being terrifying once you have died a few times and mapped their rhythms. Environmental puzzles can feel staged, with objects laid out a little too deliberately to form maze-like corridors rather than convincing post-apocalyptic spaces. The pacing sags in the middle third, where the game leans heavily on mechanics you have already mastered without introducing enough new wrinkles to compensate. Alex herself is functional but thinly written, and the story never finds a register beyond competent. Critics split fairly predictably along patience lines: players willing to move at a crawl and genuinely engage with the sound systems found something close to Alien: Isolation-level tension; players expecting momentum found a repetitive slog. The production side largely holds up. Visuals are stronger than you would expect from a mid-tier licensed release, and the audio design - the thing the whole game rises or falls on - is genuinely excellent. Controller support is well implemented, and analogue stick movement gives you finer speed control than keyboard and mouse, which matters when the gap between slow and too-slow is the difference between survival and a reset. Four difficulty settings, including a Survivor mode for hardcore horror veterans, give it reasonable replay value for the audience that will replay it. If you watched the films and thought "I want to actually live inside that tension," The Road Ahead delivers more of that than almost anything else on the market. If you need a game to respect your time and keep escalating its stakes, this one runs out of ideas before it runs out of levels. Play in short sessions, not marathon runs.

Catch-all
Tags
System Requirements
Minimum
- OS
- Windows 10 64-bit + (22H2 update or later)
- Processor
- CPU Ryzen 3 1200, Core i5-4690
- Memory
- 8 GB RAM
- Graphics
- GTX 1660; RX Vega 64
- Storage
- 50 GB avai…
Recommended
- OS
- Windows 10 64-bit + (22H2 update or later)
- Processor
- CPU Ryzen 5 1500X, Core i5-6600
- Memory
- 16 GB RAM
- Graphics
- RTX 3070; RX 6700 XT
- Storage
- 50 G…
Keep exploring
Community Discussion
Be the first to comment on A Quiet Place: The Road Ahead.
Reviews & Ratings
Game Info
- Developer
- Stormind Games
- Publisher
- Saber Interactive
- Release Date
- Oct 17, 2024




