Compare Wo Long: Fallen Dynasty Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by KOEI TECMO GAMES CO., LTD.. Published by KOEI TECMO GAMES CO., LTD.. Released on 3/3/2023. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Adventure, RPG. Metacritic score: 79/100.

Three rounds of extra content for Wo Long's demon-soaked Three Kingdoms action RPG, from the Nioh team. Whether it earns its keep depends on how deep the base game hooked you.

Wo Long: Fallen Dynasty is a character-action RPG from Team NINJA set in a blood-soaked, demon-infested reimagining of the Three Kingdoms era. The Season Pass bundles the game's additional DLC content together, extending the base experience with new story chapters, weapons, armor sets, and presumably more of the morale-rank and Five Phases magic systems that define the core loop. If you bounced off the base game's deflect-heavy combat after a few hours, nothing in a season pass is going to fix that. But if the parry timing clicked and you were hungry for more boss encounters and loot rolls, this is the obvious next stop. The combat in Wo Long sits in interesting territory between Nioh's granular stance switching and the more stripped-back rhythm of something like Sekiro. Spirit gauge management is the whole game once it clicks - landing deflects charges your offensive spirit, eating hits bleeds it dry, and your Five Phases spells sit on top of all that as a build layer that gives genuine flexibility. The DLC chapters reportedly introduce new divine beasts and martial arts, which matters because build variety in the late game is where Wo Long has its strongest argument. More tools means more reasons to experiment past hour 30 or 40. The honest concern is the base game's mixed reception. A 50 percent positive rating on Steam across nearly 29,000 reviews is not a quiet signal. The criticisms tend to cluster around repetitive map design, AI companion inconsistency, and a story that doesn't reward close reading the way a lore-dense RPG should. The Three Kingdoms setting is genuinely rich source material and Team NINJA clearly understood the aesthetic, but the narrative feels like scaffolding for combat rather than something that earns a second playthrough purely for the writing. For a self-described RPG, that stings a little. The Season Pass makes most sense as a purchase bundled with a discounted base game for someone coming in late. For players already deep in and enjoying the grind, the new gear, bosses, and martial arts abilities are a straightforward extension of what they already like. For anyone on the fence about whether Wo Long clicked for them, no DLC chapter is going to retroactively fix a combat system that never felt right or pad out a story that wasn't compelling. The Metacritic score of 79 suggests a competent, enjoyable action RPG, but the Steam gap tells you the PC version has rougher edges and that the audience split is real. Bottom line: the Season Pass is for people who finished Wo Long and immediately wanted more demon officers to deflect into the floor. It doesn't reinvent anything, and it won't convert skeptics. But if this style of action RPG is your wheelhouse, more of it is more of it. Monika, Scout Team

Wo Long: Fallen Dynasty Season Pass (DLC)

Wo Long: Fallen Dynasty Season Pass (DLC)

Mar 3, 2023KOEI TECMO GAMES CO., LTD.
GamerScout Says

Three rounds of extra content for Wo Long's demon-soaked Three Kingdoms action RPG, from the Nioh team. Whether it earns its keep depends on how deep the base game hooked you.

Xbox Series XXbox OneXbox
Steam Deck VerifiedProtonDB Gold
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€0.00
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Historical low: €11.48

GamerScout Verdict

Worth it if the base game's deflect combat already has its hooks in you; skip if you were already lukewarm on Wo Long.

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Price History

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€11.485 Jun 2026
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About Wo Long: Fallen Dynasty Season Pass (DLC)

Wo Long: Fallen Dynasty is a character-action RPG from Team NINJA set in a blood-soaked, demon-infested reimagining of the Three Kingdoms era. The Season Pass bundles the game's additional DLC content together, extending the base experience with new story chapters, weapons, armor sets, and presumably more of the morale-rank and Five Phases magic systems that define the core loop. If you bounced off the base game's deflect-heavy combat after a few hours, nothing in a season pass is going to fix that. But if the parry timing clicked and you were hungry for more boss encounters and loot rolls, this is the obvious next stop. The combat in Wo Long sits in interesting territory between Nioh's granular stance switching and the more stripped-back rhythm of something like Sekiro. Spirit gauge management is the whole game once it clicks - landing deflects charges your offensive spirit, eating hits bleeds it dry, and your Five Phases spells sit on top of all that as a build layer that gives genuine flexibility. The DLC chapters reportedly introduce new divine beasts and martial arts, which matters because build variety in the late game is where Wo Long has its strongest argument. More tools means more reasons to experiment past hour 30 or 40. The honest concern is the base game's mixed reception. A 50 percent positive rating on Steam across nearly 29,000 reviews is not a quiet signal. The criticisms tend to cluster around repetitive map design, AI companion inconsistency, and a story that doesn't reward close reading the way a lore-dense RPG should. The Three Kingdoms setting is genuinely rich source material and Team NINJA clearly understood the aesthetic, but the narrative feels like scaffolding for combat rather than something that earns a second playthrough purely for the writing. For a self-described RPG, that stings a little. The Season Pass makes most sense as a purchase bundled with a discounted base game for someone coming in late. For players already deep in and enjoying the grind, the new gear, bosses, and martial arts abilities are a straightforward extension of what they already like. For anyone on the fence about whether Wo Long clicked for them, no DLC chapter is going to retroactively fix a combat system that never felt right or pad out a story that wasn't compelling. The Metacritic score of 79 suggests a competent, enjoyable action RPG, but the Steam gap tells you the PC version has rougher edges and that the audience split is real. Bottom line: the Season Pass is for people who finished Wo Long and immediately wanted more demon officers to deflect into the floor. It doesn't reinvent anything, and it won't convert skeptics. But if this style of action RPG is your wheelhouse, more of it is more of it.

Monika
Monika · Scout Team

RPGs

Tags

xboxThree KingdomsSeason PassParry-Based CombatSouls-adjacentSpirit GaugeDark FantasyBuild VarietyLoot-DrivenDLC Content

System Requirements

Minimum

OS
Windows® 10, Windows® 11, 64bit
Processor
Intel® Core™ i5-8400、AMD Ryzen™ 5 3400G
Memory
8 GB RAM
Graphics
GeForce GTX 1650 4GB、Radeon RX 570 4GB Dir…

Recommended

OS
Windows® 10, Windows® 11, 64bit
Processor
Intel® Core™ i7-8700、AMD Ryzen™ 5 3600XT
Memory
16 GB RAM
Graphics
GeForce RTX 2060 6GB、Radeon RX 5700XT…

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Reviews & Ratings

Metacritic
79
Steam
50%(28,803)

Game Info

Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release Date
Mar 3, 2023

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Frequently asked questions about Wo Long: Fallen Dynasty Season Pass (DLC)

How much does Wo Long: Fallen Dynasty Season Pass (DLC) cost?

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What platforms is Wo Long: Fallen Dynasty Season Pass (DLC) available on?

Wo Long: Fallen Dynasty Season Pass (DLC) is available on Xbox Series X, Xbox One, Xbox.

When was Wo Long: Fallen Dynasty Season Pass (DLC) released?

Wo Long: Fallen Dynasty Season Pass (DLC) was released on 3 March 2023.

Who developed Wo Long: Fallen Dynasty Season Pass (DLC)?

Wo Long: Fallen Dynasty Season Pass (DLC) was developed by KOEI TECMO GAMES CO., LTD..

Is Wo Long: Fallen Dynasty Season Pass (DLC) worth buying?

Wo Long: Fallen Dynasty Season Pass (DLC) holds a Metacritic score of 79/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.