Compare Valentino Rossi: The Game prices across trusted key stores and find the best deal. Developed by Milestone S.r.l.. Published by PQube Limited. Released on 6/16/2016. Available on PC, Xbox. Genres: Racing, Simulation, Sports. Metacritic score: 72/100.

Live the career of MotoGP legend Valentino Rossi across multiple racing disciplines, from the 2016 world championship to flat track and beyond. Milestone's most ambitious bike racer at launch.

Valentino Rossi: The Game is a motorsport simulation built around one of racing's biggest personalities, but it reaches further than a simple licensed MotoGP title. Yes, you get the full 2016 MotoGP season with official bikes, riders, and circuits, but Milestone layered in additional disciplines - flat track, Rally, and even older GP classes - that give the package more legs than a typical yearly sports release. If you came purely for modern prototype racing, that content alone is serviceable. If you stay for the variety, it gets genuinely interesting. On the sim side, the handling model sits somewhere between accessible and demanding. Throttle control on corner exit matters, front-end chatter is a real concern under braking, and you will bin it learning each track's braking zones in the wet. It never reaches the depth of a pure sim, but it asks enough of you that casual players will want to spend time in the lower classes or with assists turned up. The career structure lets you build up through junior categories before hitting MotoGP machinery, which is the right call - throwing beginners onto a factory Yamaha from lap one would be punishment, not fun. The Valentino Rossi framing is more than cosmetic. The game includes challenge scenarios based on real moments from his career, which is a smart way to add structured content without padding race counts. The Ranch mode - a nod to Rossi's famous training facility - adds dirt bike and flat track events that genuinely feel different from tarmac racing. These modes break the rhythm nicely and the physics shift convincingly between surface types. Multiplayer is present and functional, including split screen for local sessions, which is rarer than it should be in modern racing titles. Where it stumbles is mostly in production values and age. The AI is inconsistent - sometimes a credible opponent, sometimes weirdly passive or prone to odd racing lines. Visual fidelity was mid-tier at launch and has not aged well compared to what PC hardware now runs. Partial controller support is a real concern: a proper racing pad or wheel significantly improves the feel, and the default keyboard mapping is genuinely rough. The soundtrack and menus are functional without being memorable, and the commentary loop wears thin fast. For MotoGP fans who want historical depth alongside the 2016 season, or for anyone curious about Milestone's handling model before committing to a newer entry, this holds up as a solid if unspectacular package. The multi-discipline approach is its strongest card and still distinguishes it from the more narrowly focused annual releases that followed. Alex, Scout Team

Valentino Rossi: The Game

Valentino Rossi: The Game

Jun 16, 2016Milestone S.r.l.PQube Limited
GamerScout Says

Live the career of MotoGP legend Valentino Rossi across multiple racing disciplines, from the 2016 world championship to flat track and beyond. Milestone's most ambitious bike racer at launch.

PCXbox
Steam Deck UnsupportedProtonDB Gold
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Historical low: €2.23

GamerScout Verdict

Best for MotoGP fans who want historic career depth and dirt-track variety alongside the 2016 season, with a gamepad in hand.

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Screenshots & Media

About Valentino Rossi: The Game

Valentino Rossi: The Game is a motorsport simulation built around one of racing's biggest personalities, but it reaches further than a simple licensed MotoGP title. Yes, you get the full 2016 MotoGP season with official bikes, riders, and circuits, but Milestone layered in additional disciplines - flat track, Rally, and even older GP classes - that give the package more legs than a typical yearly sports release. If you came purely for modern prototype racing, that content alone is serviceable. If you stay for the variety, it gets genuinely interesting. On the sim side, the handling model sits somewhere between accessible and demanding. Throttle control on corner exit matters, front-end chatter is a real concern under braking, and you will bin it learning each track's braking zones in the wet. It never reaches the depth of a pure sim, but it asks enough of you that casual players will want to spend time in the lower classes or with assists turned up. The career structure lets you build up through junior categories before hitting MotoGP machinery, which is the right call - throwing beginners onto a factory Yamaha from lap one would be punishment, not fun. The Valentino Rossi framing is more than cosmetic. The game includes challenge scenarios based on real moments from his career, which is a smart way to add structured content without padding race counts. The Ranch mode - a nod to Rossi's famous training facility - adds dirt bike and flat track events that genuinely feel different from tarmac racing. These modes break the rhythm nicely and the physics shift convincingly between surface types. Multiplayer is present and functional, including split screen for local sessions, which is rarer than it should be in modern racing titles. Where it stumbles is mostly in production values and age. The AI is inconsistent - sometimes a credible opponent, sometimes weirdly passive or prone to odd racing lines. Visual fidelity was mid-tier at launch and has not aged well compared to what PC hardware now runs. Partial controller support is a real concern: a proper racing pad or wheel significantly improves the feel, and the default keyboard mapping is genuinely rough. The soundtrack and menus are functional without being memorable, and the commentary loop wears thin fast. For MotoGP fans who want historical depth alongside the 2016 season, or for anyone curious about Milestone's handling model before committing to a newer entry, this holds up as a solid if unspectacular package. The multi-discipline approach is its strongest card and still distinguishes it from the more narrowly focused annual releases that followed.

Alex
Alex · Scout Team

Catch-all

Tags

steamMotoGPBike RacingCareer ModeFlat TrackMulti-DisciplineMotorsport SimLicensed RacingLocal Multiplayer

System Requirements

Minimum

Processor
Intel i5 2500K 3.3GHz / AMD Phenom II X4 850
Memory
4 GB RAM
Graphics
GeForce GT 640 / Radeon HD 6670 1GB*
DirectX
Version 10 S…

Recommended

Processor
Intel Core i5 4670K 3.4 GHz / AMD FX-9590 4.7 GHz
Memory
8 GB RAM
Graphics
GeForce GTX 970 / AMD Radeon R9…

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Reviews & Ratings

Metacritic
72
Steam
82%(472)

Game Info

Developer
Milestone S.r.l.
Publisher
PQube Limited
Release Date
Jun 16, 2016

Features

Single-playerMultiplayerShared/Split ScreenSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudRemote Play Together+1 more

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Frequently asked questions about Valentino Rossi: The Game

How much does Valentino Rossi: The Game cost?

Valentino Rossi: The Game pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Valentino Rossi: The Game available on?

Valentino Rossi: The Game is available on PC, Xbox.

When was Valentino Rossi: The Game released?

Valentino Rossi: The Game was released on 16 June 2016.

Who developed Valentino Rossi: The Game?

Valentino Rossi: The Game was developed by Milestone S.r.l. and published by PQube Limited.

Is Valentino Rossi: The Game worth buying?

Valentino Rossi: The Game holds a Metacritic score of 72/100, making it one of the standout Racing titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.