Compare The Walking Dead: Season Two prices across trusted key stores and find the best deal. Developed by Telltale Games. Published by Skybound Games. Released on 12/17/2013. Available on PC, Xbox. Genres: Adventure. Metacritic score: 80/100.

Clementine's solo act is darker and bolder than what came before, though fans of Season One will feel the ghost of Lee Everett in every choice that no longer quite lands the same way.

I went into Season Two expecting the same gut-punch storytelling that made Season One one of the most talked-about narrative games of its era. What I got was something more complicated: a sequel that swings for emotional heights, sometimes connects, and occasionally trips over its own ambitions in ways that are hard to ignore. The shift from Lee to Clementine as the playable character is the season's defining gamble. Playing as an eleven-year-old girl in a world that has no interest in her survival is genuinely unsettling in the best way, and the first episode wastes no time establishing the stakes with a sequence that forces you past a deeply ingrained social boundary. From there, Clem falls in with a cabin group of new survivors, and the season's five episodes trace her relationship with them as their situation deteriorates. The dialogue-and-decision loop that Telltale built its reputation on is still the core engine here, with QTEs refined to include directional stick inputs and held buttons alongside the usual button prompts. Light environmental exploration rounds things out, though the hub areas and puzzles from Season One are noticeably stripped back this time. Where Season Two earns its Overwhelmingly Positive rating on Steam is in its atmosphere and moment-to-moment tension. The comic-book visual style remains sharp, the voice acting is consistently strong, and when the writing clicks, particularly around the returning character Kenny and the moral weight he carries, the season absolutely delivers. The problem is consistency. Episodes three and four drag, some character deaths feel engineered for shock rather than emotional payoff, and several choices you make feel like they evaporate before they can matter. The game opens with a 16-month time jump that skips the growth players wanted to see, and the much-hyped carryover decisions from Season One turn out to be largely cosmetic. Critics and community members alike noted the story lacks a clear driving goal for much of its runtime, giving the season a drifting quality that Season One never had. That said, if you approach Season Two on its own terms rather than as a direct upgrade, there is a genuinely affecting five-to-six-hour experience here, split across five episodes of varying length. The final episode especially lands with enough weight to make the journey feel worthwhile, and the multiple endings give a reason to replay at least once. If you have not touched the Telltale Definitive Series, that remastered collection is worth knowing about as an alternative package, but the standalone game holds up fine visually even in its original form. For anyone who already loved Season One, Season Two is not optional, it is the next chapter in Clementine's story and the connective tissue to everything that follows. For newcomers, start with Season One first and let the attachment build naturally. The season is imperfect, a step down structurally from its predecessor, but it still does one thing exceptionally well: it puts you in the shoes of a child the world is trying to kill, and makes you feel every second of it. Alex, Scout Team

The Walking Dead: Season Two

The Walking Dead: Season Two

Dec 17, 2013Telltale GamesSkybound Games
GamerScout Says

Clementine's solo act is darker and bolder than what came before, though fans of Season One will feel the ghost of Lee Everett in every choice that no longer quite lands the same way.

PCXbox
Best Price Available
€3.18-41%
at YuPlay
Lowest tracked: €3.18
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GamerScout Verdict

Essential for Season One fans continuing Clem's story, but temper expectations for a rougher, less focused ride than the original.

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€3.18-41%
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€13.31-10%
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€13.90-6%
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€14.79
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Price History

Lowest tracked
€3.1830 Aug 2026
Current best
€3.18
Lowest since we started tracking
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€1.96€6.15€10.34€14.5316 Aug22 Aug27 Aug2 Sept7 Sept
Tracking prices since 16 Aug 2026
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Screenshots & Media

About The Walking Dead: Season Two

I went into Season Two expecting the same gut-punch storytelling that made Season One one of the most talked-about narrative games of its era. What I got was something more complicated: a sequel that swings for emotional heights, sometimes connects, and occasionally trips over its own ambitions in ways that are hard to ignore. The shift from Lee to Clementine as the playable character is the season's defining gamble. Playing as an eleven-year-old girl in a world that has no interest in her survival is genuinely unsettling in the best way, and the first episode wastes no time establishing the stakes with a sequence that forces you past a deeply ingrained social boundary. From there, Clem falls in with a cabin group of new survivors, and the season's five episodes trace her relationship with them as their situation deteriorates. The dialogue-and-decision loop that Telltale built its reputation on is still the core engine here, with QTEs refined to include directional stick inputs and held buttons alongside the usual button prompts. Light environmental exploration rounds things out, though the hub areas and puzzles from Season One are noticeably stripped back this time. Where Season Two earns its Overwhelmingly Positive rating on Steam is in its atmosphere and moment-to-moment tension. The comic-book visual style remains sharp, the voice acting is consistently strong, and when the writing clicks, particularly around the returning character Kenny and the moral weight he carries, the season absolutely delivers. The problem is consistency. Episodes three and four drag, some character deaths feel engineered for shock rather than emotional payoff, and several choices you make feel like they evaporate before they can matter. The game opens with a 16-month time jump that skips the growth players wanted to see, and the much-hyped carryover decisions from Season One turn out to be largely cosmetic. Critics and community members alike noted the story lacks a clear driving goal for much of its runtime, giving the season a drifting quality that Season One never had. That said, if you approach Season Two on its own terms rather than as a direct upgrade, there is a genuinely affecting five-to-six-hour experience here, split across five episodes of varying length. The final episode especially lands with enough weight to make the journey feel worthwhile, and the multiple endings give a reason to replay at least once. If you have not touched the Telltale Definitive Series, that remastered collection is worth knowing about as an alternative package, but the standalone game holds up fine visually even in its original form. For anyone who already loved Season One, Season Two is not optional, it is the next chapter in Clementine's story and the connective tissue to everything that follows. For newcomers, start with Season One first and let the attachment build naturally. The season is imperfect, a step down structurally from its predecessor, but it still does one thing exceptionally well: it puts you in the shoes of a child the world is trying to kill, and makes you feel every second of it.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedEpisodicNarrative-DrivenMoral DilemmasQTE CombatMultiple EndingsDark ToneChoice-and-ConsequenceComic-Book Art Style

System Requirements

Minimum

Processor
Core 2 Duo 2 GHz or equivalent
Memory
3 GB RAM
Graphics
ATI or nVidia card with 512 MB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Sound Card
Dire…

Recommended

Processor
Core 2 Duo 2.3 GHz or equivalent
Memory
4 GB RAM
Graphics
ATI or nVidia card with 1024 MB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Sound Card
DirectX 9.0c…

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Reviews & Ratings

Metacritic
80
Steam
97%(33,917)

Game Info

Developer
Telltale Games
Publisher
Skybound Games
Release Date
Dec 17, 2013

Features

Single-playerSteam AchievementsFull controller supportFamily Sharing

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Frequently asked questions about The Walking Dead: Season Two

How much does The Walking Dead: Season Two cost?

As of 7 September 2026, the cheapest in-stock offer for The Walking Dead: Season Two is €3.18 at YuPlay, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy The Walking Dead: Season Two cheapest?

The lowest in-stock price we track for The Walking Dead: Season Two is €3.18 at YuPlay (7 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is The Walking Dead: Season Two available on?

The Walking Dead: Season Two is available on PC, Xbox.

When was The Walking Dead: Season Two released?

The Walking Dead: Season Two was released on 17 December 2013.

Who developed The Walking Dead: Season Two?

The Walking Dead: Season Two was developed by Telltale Games and published by Skybound Games.

Is The Walking Dead: Season Two worth buying?

The Walking Dead: Season Two holds a Metacritic score of 80/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.