Compare The Coma: Recut prices across trusted key stores and find the best deal. Developed by Dvora Studio Co., Ltd.. Published by Devespresso Games. Released on 9/22/2017. Available on PC. Genres: Action, Adventure, Indie.

Korean survival horror set in a nightmare high school. You run, hide, and slowly unravel a disturbing mystery with no guns and nowhere safe.

The Coma: Recut is a 2D side-scrolling survival horror game developed by Dvora Studio, a small Korean indie team, and this remastered version sharpens up the original cult release with redrawn art and a tightened experience. You play as Youngho, a sleep-deprived high school student who falls asleep during his final exams and wakes into a grotesque parallel version of Sehwa High. The corridors are dark, the classrooms are wrong, and something that looks like one of his teachers is hunting him. There are no weapons, no combat system to master. Your toolkit is running, hiding in lockers and under desks, managing your stamina, and scavenging notes and items that slowly build out a genuinely unsettling story. The horror here is rooted in atmosphere rather than jump scares. Dvora Studio clearly studied what makes confined spaces feel suffocating. The school loop - familiar hallways that shift and decay as the night deepens - is used with care. You learn the map not because the game holds your hand but because fear teaches you. The hand-drawn art deserves specific mention: character portraits have an almost manhwa weight to them, expressive and slightly grotesque, and the environmental detail in the corrupted classroom backgrounds rewards slow, anxious exploration. The soundtrack is sparse in the best way, ambient dread punctuated by audio cues that tell you the killer is close before you see her. The pacing will lose some players early. The opening stretch asks for patience. Youngho moves cautiously, the story parcels out information in scraps, and the first hour can feel repetitive if you are not the kind of person who reads every found document. That is the trade the game makes knowingly. The payoff is a narrative that earns its weirdness, pulling together Korean folklore, school-culture anxiety, and something more personal underneath. It is a six-to-eight hour game that knows its length and does not overstay it, which is rarer than it should be. Where The Coma: Recut stumbles is in some of the chase sequences, which can tip from tense into frustrating depending on your stamina item supply. Resource management occasionally feels punishing in ways that feel accidental rather than intentional design. And players looking for mechanical depth beyond stealth and item-hunting will not find it here. This is a mood piece, a story delivery system wrapped in survival horror dressing, and it succeeds most for players who treat it as such. If you have any fondness for Korean horror aesthetics, indie games built by small teams with a specific vision, or survival horror that strips the genre back to pure vulnerability and atmosphere, The Coma: Recut earns its Very Positive rating honestly. It is not trying to be Resident Evil. It is trying to make you feel like a scared kid in a school that should not exist, and it largely succeeds. Kai, Scout Team

The Coma: Recut

The Coma: Recut

Sep 22, 2017Dvora Studio Co., Ltd.Devespresso Games
GamerScout Says

Korean survival horror set in a nightmare high school. You run, hide, and slowly unravel a disturbing mystery with no guns and nowhere safe.

PC
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.95

GamerScout Verdict

Best for patience-forward horror fans who want atmosphere and story over combat, especially if Korean indie aesthetics resonate with you.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.9523 Jun 2026
Official storesKeyshops
€0.75€1.43€2.11€2.795 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About The Coma: Recut

The Coma: Recut is a 2D side-scrolling survival horror game developed by Dvora Studio, a small Korean indie team, and this remastered version sharpens up the original cult release with redrawn art and a tightened experience. You play as Youngho, a sleep-deprived high school student who falls asleep during his final exams and wakes into a grotesque parallel version of Sehwa High. The corridors are dark, the classrooms are wrong, and something that looks like one of his teachers is hunting him. There are no weapons, no combat system to master. Your toolkit is running, hiding in lockers and under desks, managing your stamina, and scavenging notes and items that slowly build out a genuinely unsettling story. The horror here is rooted in atmosphere rather than jump scares. Dvora Studio clearly studied what makes confined spaces feel suffocating. The school loop - familiar hallways that shift and decay as the night deepens - is used with care. You learn the map not because the game holds your hand but because fear teaches you. The hand-drawn art deserves specific mention: character portraits have an almost manhwa weight to them, expressive and slightly grotesque, and the environmental detail in the corrupted classroom backgrounds rewards slow, anxious exploration. The soundtrack is sparse in the best way, ambient dread punctuated by audio cues that tell you the killer is close before you see her. The pacing will lose some players early. The opening stretch asks for patience. Youngho moves cautiously, the story parcels out information in scraps, and the first hour can feel repetitive if you are not the kind of person who reads every found document. That is the trade the game makes knowingly. The payoff is a narrative that earns its weirdness, pulling together Korean folklore, school-culture anxiety, and something more personal underneath. It is a six-to-eight hour game that knows its length and does not overstay it, which is rarer than it should be. Where The Coma: Recut stumbles is in some of the chase sequences, which can tip from tense into frustrating depending on your stamina item supply. Resource management occasionally feels punishing in ways that feel accidental rather than intentional design. And players looking for mechanical depth beyond stealth and item-hunting will not find it here. This is a mood piece, a story delivery system wrapped in survival horror dressing, and it succeeds most for players who treat it as such. If you have any fondness for Korean horror aesthetics, indie games built by small teams with a specific vision, or survival horror that strips the genre back to pure vulnerability and atmosphere, The Coma: Recut earns its Very Positive rating honestly. It is not trying to be Resident Evil. It is trying to make you feel like a scared kid in a school that should not exist, and it largely succeeds.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamSurvival HorrorKorean IndieStealth MechanicsAtmosphericFound DocumentsSingle PlaythroughManhwa Art StyleNo Combat

System Requirements

Minimum

Processor
Core2Duo
Memory
2 GB RAM
Graphics
Any with hardware 3D acceleration
DirectX
Version 7.0
Storage
1 GB available space
Sound Card
Soundblaster / equivalent

Recommended

OS
Windows10
Processor
Core2Duo or above
Memory
4 GB RAM
Graphics
Nvidia 7900 / equivalent
DirectX
Version 9.0
Storage
1 GB available space Soun…

DLC & Add-ons for The Coma: Recut1

Expansions, DLC packs and add-on content for this game. Click any item to see store offers.

Keep exploring

Community Discussion

Be the first to comment on The Coma: Recut.

Reviews & Ratings

Steam
84%(3,001)

Game Info

Developer
Dvora Studio Co., Ltd.
Publisher
Devespresso Games
Release Date
Sep 22, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Dvora Studio Co., Ltd.

Buy smarter: helpful guides

Looking for more? See games like The Coma: Recut →

Frequently asked questions about The Coma: Recut

How much does The Coma: Recut cost?

The Coma: Recut pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy The Coma: Recut cheapest?

Compare The Coma: Recut prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is The Coma: Recut available on?

The Coma: Recut is available on PC.

When was The Coma: Recut released?

The Coma: Recut was released on 22 September 2017.

Who developed The Coma: Recut?

The Coma: Recut was developed by Dvora Studio Co., Ltd. and published by Devespresso Games.