Compare The Colonists - New Lands (DLC) prices across trusted key stores and find the best deal. Developed by Codebyfire. Published by Mode 7. Released on 10/24/2018. Available on PC, Mac, Linux, Xbox. Genres: Indie, Strategy.

The Colonists - New Lands (DLC)

The Colonists - New Lands (DLC)

Add-on / DLC for The Colonists — view full game
Oct 24, 2018CodebyfireMode 7
PCMacLinuxXbox
Best Price Available
€0.00
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Historical low: €0.30

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Price History

Historical low
€0.3028 Jun 2026
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5 Jun — 18 Jul
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Screenshots & Media

Screenshot

About The Colonists - New Lands (DLC)

I'll be upfront: city builders are not my natural habitat. I live in aim trainers and MMR dashboards. But The Colonists got its hooks into me the same way a well-paced puzzle does, and I spent longer than I planned watching tiny robots shuffle wood planks down dirt paths at 2am. That says something, even if it also says something that I was playing on a machine I normally use for 360Hz competitive shooters. At its core this is a supply-chain and settlement game built in the spirit of The Settlers and the Anno series, made by a single developer named Richard Wallis operating under the Codebyfire label. The loop is all about road placement, resource chains, and research progression across three Ages. Your bots harvest wood, stone, coal, iron, and fish, refine raw materials into planks, bricks, and bread, and pipe everything through a road network where individual carribot units physically carry goods between buildings. Getting that network tight and efficient is genuinely satisfying, and the later scenarios push you into building harbors and shipping lanes between islands when land resources run dry. There is also a train system that opens up as you advance through the Ages, which meaningfully changes how you route goods at scale. The campaign splits into two tracks: a peaceful settlement branch and a military one. The combat side uses watchtowers as offensive and defensive units, upgraded to knock out enemy towers and capture territory. It is not deep by any strategy standard. Arrow research gives you a decisive edge over the AI, and once you have it the military missions feel more like a logistics test than a tactical one. The non-combat missions are the stronger experience, letting you focus on building density and supply routing without a clock pressure that punishes methodical play. Sandbox mode is here too, though reviewers across the board have noted it lacks objectives to anchor a long session. The main honest criticisms are about depth and retraceability. The research tree is lean enough that mid-game can feel like a holding pattern between unlocks. The AI in combat scenarios is readable once you have played a few missions. The resource management UI in the lower left is functional but not elegant, and road placement rules mean you will occasionally back yourself into a corner with a cramped settlement that requires rebuilding a chunk of your layout. None of this is game-breaking but all of it is worth knowing before you buy. On PC you also get procedurally generated maps, a Frontiers monthly competition mode, a map editor, and Steam Workshop support, which adds a meaningful amount of replayability the console version lacks. Who is this for? Builders and organizers who want a low-pressure session game, people new to the city-builder genre looking for a gentle on-ramp, or veterans who want something to play without spreadsheet depth. It is not going to satisfy anyone craving Anno 1800-level complexity. Steam user reception sits at 85% positive across over a thousand reviews, which is a fair read on the experience: consistently good, not exceptional.

Tags

tier:inline-dlcinherits-from:c80fb2c8-001d-424b-8bab-a4385d1fc8bc

System Requirements

Minimum

OS
64 bit Windows
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
1GB DX9 (shader model 3.0)
Processor
Multicore with SSE2 instruction set support

Recommended

8 GB RAM

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Game Info

Developer
Codebyfire
Publisher
Mode 7
Release Date
Oct 24, 2018

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Frequently asked questions about The Colonists - New Lands (DLC)

How much does The Colonists - New Lands (DLC) cost?

The Colonists - New Lands (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy The Colonists - New Lands (DLC) cheapest?

Compare The Colonists - New Lands (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is The Colonists - New Lands (DLC) available on?

The Colonists - New Lands (DLC) is available on PC, Mac, Linux, Xbox.

When was The Colonists - New Lands (DLC) released?

The Colonists - New Lands (DLC) was released on 24 October 2018.

Who developed The Colonists - New Lands (DLC)?

The Colonists - New Lands (DLC) was developed by Codebyfire and published by Mode 7.