Tesla Force
Top-down rogue-lite shooter where Tesla, Curie, Lovecraft, and Shelley blast Lovecraftian horrors. Solid budget pick for twin-stick fans, nothing groundbreaking.
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About Tesla Force
Tesla Force is a top-down rogue-lite twin-stick shooter from 10tons Ltd, the studio behind similar budget-tier arcade fare. You pick one of four playable characters - Nikola Tesla, Marie Curie, H.P. Lovecraft, and Mary Shelley - each carrying their own flavor of sci-fi or occult weaponry, and then you blast procedurally generated waves of tentacled cosmic horror until you die, upgrade, and do it again. The loop is fast, the arenas are chaotic, and the whole thing runs clean on modest hardware. For what it is, it moves. I want to be straight with you: if you come to Tesla Force looking for a deep RPG experience, you will be disappointed. The character selection is more aesthetic than mechanical. Yes, each character has distinct abilities and you unlock upgrades across runs, but the build variety is shallow compared to something like Hades or even Vampire Survivors. After a handful of runs you will have seen most of what the upgrade pool offers. The roguelite progression layer exists, but it does not evolve in ways that keep you theorycrafting past hour ten. The "RPG" tag on this one is generous. What does work is the raw shooting. The weapon variety - Tesla coils, radiation emitters, eldritch blasts depending on your character - creates some satisfying visual chaos, and the procedural level generation keeps the layouts from feeling identical. Co-op support means you can drag a friend into the madness, and in co-op the game genuinely gets more entertaining. The cosmic horror aesthetic is committed enough to be charming without ever reaching actual atmosphere. It is pulp, knowingly so, and it wears that lightly. The mixed Steam review score (sitting around 78 percent positive from a modest review pool) reflects the reality pretty accurately. Players who wanted more mechanical depth or narrative content left frustrated. Players who grabbed it during a sale and wanted a brainless arcade session came away satisfied. The Metacritic silence tells you where critical attention landed. There are no filler quests here to roast - there is basically no story at all - which is either a relief or a red flag depending on what you are after. Bottom line for my usual audience: this is not a game that rewards replaying for narrative payoff or build mastery. It is a snack, not a meal. If you have burned through your current rogue-lite rotation and want something low-commitment with a fun aesthetic hook and co-op potential, Tesla Force delivers that in a tidy package. Just do not expect the writing to reward a re-read, because there is almost no writing to re-read. Monika, Scout Team
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Game Info
- Developer
- 10tons Ltd
- Publisher
- 10tons Ltd
- Release Date
- Nov 19, 2020
