Compare Surviving Mars All New In Bundle (DLC) prices across 50+ stores and find the best deal. Developed by Haemimont Games. Published by Paradox Interactive. Released on 4/28/2022. Available on Xbox Series X, Xbox One. Genres: Single Player, Bird View, Simulation, Strategy.

Three content creator packs in one: a functional rail transport system, 10 new building skins, and about 70 minutes of ambient sci-fi music for your colony sessions.

Let's be straight about what this bundle is and is not. The All New In Bundle groups three content creator packs for Surviving Mars, Haemimont's bird's-eye-view colony sim about keeping humans alive on a planet that actively wants them dead. Two of the three packs are purely cosmetic or atmospheric. Only one changes how you actually play. Knowing which is which before you buy is the whole point of this write-up. The headliner is Martian Express, created by veteran community modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit. It adds a rail transit system that lets you move colonists and resources between stations, opening up distant domes and remote resource deposits without depending entirely on shuttles. Here is why that matters from a logistics standpoint: shuttles are a mid-to-late research unlock and cannot operate during sandstorms. Trains are available right from the start of a run and carry both colonists and cargo simultaneously in two wagons, and while they do slow during cold waves, they do not ground completely the way shuttles can. One practical consequence is that you can now plan your map layout around train corridors early, spreading domes further apart without paying the usual shuttle tax in research investment. On the downside, the community has noted that laying track on uneven terrain requires more terraforming than feels comfortable, and the routing controls are not as smooth as the concept deserves. It is a welcome addition to the colony's logistics spreadsheet, but it is not the complete mass-transit overhaul some players were hoping for. The Future Contemporary Cosmetic Pack contributes 10 new skins for terrestrial buildings, the work of modder Teerapat "Quad Rioters" Kitjawijit. These are visual reskins only, zero gameplay change, but if you have spent 80 hours staring at the same dome facades they provide a genuine refresh. Revelation Radio rounds out the bundle with 16 tracks from 4 artists, roughly 70 minutes of ambient, futuristic music. It slots into the existing in-game radio system alongside Marsvision and other stations. Community opinion on music DLC in general is predictably split: players who run long sessions with the in-game audio on find it adds atmosphere; everyone else immediately switches to their own playlist and ignores it entirely. The bundle's value proposition sits almost entirely on how much you personally value the Martian Express functionality. If you are already deep into Surviving Mars and have been hand-managing your drone fleets and shuttle routes, the train network adds a real new logistical layer that changes early-game expansion decisions meaningfully. If you are a newcomer, know that the base game's steep learning curve (tunnel management, power grid stability, colonist sanity, mystery events) should be your first priority, and the Martian Express is an optional complexity layer rather than a core system. The cosmetic pack and radio are extras you should mentally subtract from the buying decision and treat as a small bonus. Diego, Scout Team

Surviving Mars All New In Bundle (DLC)
Single PlayerBird ViewSimulationStrategy

Surviving Mars All New In Bundle (DLC)

Apr 28, 2022Haemimont GamesParadox Interactive
GamerScout Says

Three content creator packs in one: a functional rail transport system, 10 new building skins, and about 70 minutes of ambient sci-fi music for your colony sessions.

Xbox Series XXbox One
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About Surviving Mars All New In Bundle (DLC)

Let's be straight about what this bundle is and is not. The All New In Bundle groups three content creator packs for Surviving Mars, Haemimont's bird's-eye-view colony sim about keeping humans alive on a planet that actively wants them dead. Two of the three packs are purely cosmetic or atmospheric. Only one changes how you actually play. Knowing which is which before you buy is the whole point of this write-up. The headliner is Martian Express, created by veteran community modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit. It adds a rail transit system that lets you move colonists and resources between stations, opening up distant domes and remote resource deposits without depending entirely on shuttles. Here is why that matters from a logistics standpoint: shuttles are a mid-to-late research unlock and cannot operate during sandstorms. Trains are available right from the start of a run and carry both colonists and cargo simultaneously in two wagons, and while they do slow during cold waves, they do not ground completely the way shuttles can. One practical consequence is that you can now plan your map layout around train corridors early, spreading domes further apart without paying the usual shuttle tax in research investment. On the downside, the community has noted that laying track on uneven terrain requires more terraforming than feels comfortable, and the routing controls are not as smooth as the concept deserves. It is a welcome addition to the colony's logistics spreadsheet, but it is not the complete mass-transit overhaul some players were hoping for. The Future Contemporary Cosmetic Pack contributes 10 new skins for terrestrial buildings, the work of modder Teerapat "Quad Rioters" Kitjawijit. These are visual reskins only, zero gameplay change, but if you have spent 80 hours staring at the same dome facades they provide a genuine refresh. Revelation Radio rounds out the bundle with 16 tracks from 4 artists, roughly 70 minutes of ambient, futuristic music. It slots into the existing in-game radio system alongside Marsvision and other stations. Community opinion on music DLC in general is predictably split: players who run long sessions with the in-game audio on find it adds atmosphere; everyone else immediately switches to their own playlist and ignores it entirely. The bundle's value proposition sits almost entirely on how much you personally value the Martian Express functionality. If you are already deep into Surviving Mars and have been hand-managing your drone fleets and shuttle routes, the train network adds a real new logistical layer that changes early-game expansion decisions meaningfully. If you are a newcomer, know that the base game's steep learning curve (tunnel management, power grid stability, colonist sanity, mystery events) should be your first priority, and the Martian Express is an optional complexity layer rather than a core system. The cosmetic pack and radio are extras you should mentally subtract from the buying decision and treat as a small bonus. Diego, Scout Team

Tags

xboxRail TransitContent Creator PackColony LogisticsCosmetic SkinsAmbient SoundtrackEarly-Game ExpansionTransport Management

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Game Info

Developer
Haemimont Games
Publisher
Paradox Interactive
Release Date
Apr 28, 2022

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