SUPERHOT + SUPERHOT: MIND CONTROL DELETE
Two of the sharpest slow-motion shooters on PC in one bundle: the lean, mind-bending original and its roguelite follow-up that trades tight narrative for addictive run-building.
GamerScout Verdict
Best for players who want a clever FPS concept served twice: once as a tight puzzle sprint, once as a run-based arcade grind.
Compare Prices(1 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About SUPERHOT + SUPERHOT: MIND CONTROL DELETE
I've gone back to the original SUPERHOT more times than I can count, and the hook never dulls. Time freezes the instant you stop moving, turning every encounter into a spatial puzzle played out at the speed of thought. You scan the room, map a route through incoming fire, snatch a pistol mid-flight off a shattering red enemy, and then watch the whole sequence replay in real-time like a highlight reel you actually choreographed. That one mechanic carries the whole game, and the SUPERHOT Team was smart enough to build a short, punchy campaign around it rather than padding it out. No health regen, no ammo drops sitting conveniently in corners. One hit kills you. That pressure is what makes it sing. MIND CONTROL DELETE, the third entry bundled in here, takes the same time-manipulation foundation and splices in roguelite structure. You work through a branching node map, each node containing a cluster of levels you must clear with a limited number of lives. Before entering a node you pick a Core, a perk that shapes your whole run through that section. Between individual stages you choose from randomly offered Hacks, short-term upgrades like spawning with a katana, making thrown objects explode, or gaining extra health. Hacks reset when you finish or fail a node, so there is no snowballing your way to invincibility across the whole game. The tension of losing your carefully assembled Hacks mid-run keeps things honest. The criticism you will read most often about MIND CONTROL DELETE is that it overstays its welcome compared to the surgical precision of the original. That critique is fair. The level pool is not procedurally generated in the way true roguelikes work, so you will recognize the office, the bar, and the dojo well before you hit the ending. Enemy variety helps offset this: red-armed enemies who cannot be disarmed force you to improvise rather than just chain-grabbing weapons, and later encounters pile on enough threats that even familiar arenas feel dangerous. Critics were divided, with some finding the roguelite additions a natural evolution and others calling it more content without proportional purpose. At 92 percent positive across tens of thousands of Steam reviews, the player base clearly skews toward the former. Who is this bundle for? Anyone who has never touched SUPERHOT gets the better end of the deal here: start with the original, absorb the concept over a focused four-to-five hour run, then roll straight into MIND CONTROL DELETE for the extended, build-driven version of that same high. If you already own the original, the second game is the main question, and it is a good one if you want more of the slow-motion puzzle-shooting spread across a longer format. Solo experience only, no multiplayer in either title, and the minimalist white-and-red art style means accessibility is straightforward even on modest hardware.

Catch-all
Tags
System Requirements
Minimum
- Processor
- Intel Core2Quad Q6600 2,40 GHz
- Memory
- 4 GB RAM
- Graphics
- GeForce GTX 650 (1024 MB Ram)
- Storage
- 4 GB available space
Recommended
- Processor
- Intel Core I5-4440 3,10 GHz
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 660 (2048 MB Ram)
- Storage
- 4 GB available space
Keep exploring
Community Discussion
Be the first to comment on SUPERHOT + SUPERHOT: MIND CONTROL DELETE.
Reviews & Ratings
Game Info
- Developer
- SUPERHOT Team
- Publisher
- SUPERHOT Team
- Release Date
- Feb 25, 2016
