
South Park: The Stick of Truth
A short, filthy RPG that nails the show's voice better than any licensed game has a right to, as long as you can stomach its worst gags.
GamerScout Verdict
Worth it for South Park fans who want a real RPG attached to the jokes, provided a 12-hour runtime is enough.
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About South Park: The Stick of Truth
This one is for fans of the show who want a genuinely competent turn-based RPG underneath the crudeness, and for anyone curious whether a licensed cartoon game can hold up mechanically. Walk away if the humor is the whole reason you're here but you have limits, because the game finds them. What makes it work is that South Park's writers clearly wrote it. The town is a hand-drawn playground, the fetch quests are jokes rather than chores, and the combat borrows Paper Mario's timed-hit system: block at the right frame, mash for extra damage, chain a follow-up from your buddy. Picking Fighter, Mage, Thief, or Jew as your class actually changes your kit. Where it disappoints is length and depth. You'll see the credits in around twelve hours, the class differences thin out once you have decent gear, and the back half leans hard on shock gags that land less often than the early ones. A couple of the console versions shipped with content cuts. Still, the pacing is tight enough that nothing overstays, which is rarer than it sounds in RPGs.

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System Requirements
Minimum
- Processor
- Intel Pentium Dual-Core E2180 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2.0 GHz
- Memory
- 2 GB GB RAM
- Graphics
- nVidia GeForce 8…
Recommended
- Processor
- Intel Core2Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 4400+ @ 2.3 GHz or better
- Memory
- 4 GB RAM
- Graphics
- nVidia GeForce…
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Game Info
- Developer
- Obsidian Entertainment
- Publisher
- Ubisoft Entertainment
- Release Date
- Mar 6, 2014





