Compare South Park: The Stick of Truth (uncut) prices across trusted key stores and find the best deal. Developed by Obsidian Entertainment. Published by Ubisoft. Released on 3/3/2014. Available on PC, Xbox. Genres: Action, Adventure, RPG. Metacritic score: 85/100.

Obsidian's love letter to South Park is a surprisingly solid RPG wrapped in the show's most unhinged humor. New Kid in town, ready to rule the school.

South Park: The Stick of Truth is a turn-based RPG developed by Obsidian Entertainment, the studio behind Fallout: New Vegas and Pillars of Eternity. That pedigree matters. This is not a licensed cash-grab. It is a genuinely crafted role-playing game that happens to also contain Nazi zombie abortions, a Canadian royal family, and Al Gore hunting Manbearpig. If that sentence makes you smile, you are the target audience. You play as the New Kid, a silent protagonist who has just moved to South Park and desperately wants to make friends. That framing device is funnier than it sounds because the entire town treats a childhood LARP war over a magic stick as if it were a world-ending conflict. Cartman runs the human faction, Kyle leads the elves, and everyone from Butters to Mr. Hankey has a role to play. The writing is from Trey Parker and Matt Stone directly, which means the pacing, the escalation, and the punchlines land the way they do on the show. This is not a studio approximation of South Park humor. It is the actual thing. On the RPG side, Obsidian built a clean class system with four archetypes: Fighter, Mage, Thief, and Jew (yes, that is a real class, and it is mechanically distinct). Combat is turn-based with timed button inputs for attacks and blocks, sitting somewhere between Paper Mario and classic Final Fantasy in feel. You recruit companions, each with unique abilities, and you customize your gear through a straightforward equipment system. The build variety is modest but functional. Do not expect Divinity: Original Sin depth here. The systems serve the comedy rather than demanding your full spreadsheet attention, and for this game that is exactly the right call. What Obsidian did cleverly is keep the mechanical floor low enough that the humor never gets blocked by frustrating difficulty spikes. The game's weaknesses are real but narrow. The main story is short, clocking around ten hours on a first playthrough even if you hunt down collectibles and side content. Replay value is thin because the narrative is largely linear and the class differences do not fundamentally change your experience. A second run is a series rewatch, not a new build experiment. The side quests exist mostly as excuses for more jokes rather than meaningful choices, which will frustrate anyone who comes in expecting Obsidian's usual branching structure. There are also scenes in the uncut PC version that are genuinely, aggressively transgressive. That is a feature for some players and a hard stop for others. Know which one you are before buying. For South Park fans, this delivers something rare in licensed games: a product that treats the source material with actual respect and craft. For RPG players who have never seen the show, the mechanical content alone is a bit thin, but the writing quality is high enough that it still works as a weird, funny adventure. For both groups, the Obsidian DNA keeps the whole thing from collapsing into a novelty. The Stick of Truth is short, deliberate, and very funny. That combination is harder to pull off than it looks. Monika, Scout Team

South Park: The Stick of Truth (uncut)

South Park: The Stick of Truth (uncut)

Mar 3, 2014Obsidian EntertainmentUbisoft
GamerScout Says

Obsidian's love letter to South Park is a surprisingly solid RPG wrapped in the show's most unhinged humor. New Kid in town, ready to rule the school.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€6.55-78%
at Eneba
Lowest tracked: €6.55
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GamerScout Verdict

A tight, genuinely funny RPG built by people who clearly respect both South Park and the genre - short but rarely padded.

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EnebaBest price
StandardGlobalUbisoft ConnectKey
€6.55-78%
Priced in EUR by the store
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StandardGlobalUbisoft ConnectKey
€7.10
Priced in EUR by the store
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StandardUnited StatesUbisoft ConnectKey
€7.51
Priced in EUR by the store
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StandardNorth AmericaUbisoft ConnectKey
€7.51
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€29.99
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€41.00
Priced in EUR by the store
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Price History

Lowest tracked
€6.5521 Aug 2026
Current best
€6.55
Lowest since we started tracking
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€6.43€6.83€7.23€7.635 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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About South Park: The Stick of Truth (uncut)

South Park: The Stick of Truth is a turn-based RPG developed by Obsidian Entertainment, the studio behind Fallout: New Vegas and Pillars of Eternity. That pedigree matters. This is not a licensed cash-grab. It is a genuinely crafted role-playing game that happens to also contain Nazi zombie abortions, a Canadian royal family, and Al Gore hunting Manbearpig. If that sentence makes you smile, you are the target audience. You play as the New Kid, a silent protagonist who has just moved to South Park and desperately wants to make friends. That framing device is funnier than it sounds because the entire town treats a childhood LARP war over a magic stick as if it were a world-ending conflict. Cartman runs the human faction, Kyle leads the elves, and everyone from Butters to Mr. Hankey has a role to play. The writing is from Trey Parker and Matt Stone directly, which means the pacing, the escalation, and the punchlines land the way they do on the show. This is not a studio approximation of South Park humor. It is the actual thing. On the RPG side, Obsidian built a clean class system with four archetypes: Fighter, Mage, Thief, and Jew (yes, that is a real class, and it is mechanically distinct). Combat is turn-based with timed button inputs for attacks and blocks, sitting somewhere between Paper Mario and classic Final Fantasy in feel. You recruit companions, each with unique abilities, and you customize your gear through a straightforward equipment system. The build variety is modest but functional. Do not expect Divinity: Original Sin depth here. The systems serve the comedy rather than demanding your full spreadsheet attention, and for this game that is exactly the right call. What Obsidian did cleverly is keep the mechanical floor low enough that the humor never gets blocked by frustrating difficulty spikes. The game's weaknesses are real but narrow. The main story is short, clocking around ten hours on a first playthrough even if you hunt down collectibles and side content. Replay value is thin because the narrative is largely linear and the class differences do not fundamentally change your experience. A second run is a series rewatch, not a new build experiment. The side quests exist mostly as excuses for more jokes rather than meaningful choices, which will frustrate anyone who comes in expecting Obsidian's usual branching structure. There are also scenes in the uncut PC version that are genuinely, aggressively transgressive. That is a feature for some players and a hard stop for others. Know which one you are before buying. For South Park fans, this delivers something rare in licensed games: a product that treats the source material with actual respect and craft. For RPG players who have never seen the show, the mechanical content alone is a bit thin, but the writing quality is high enough that it still works as a weird, funny adventure. For both groups, the Obsidian DNA keeps the whole thing from collapsing into a novelty. The Stick of Truth is short, deliberate, and very funny. That combination is harder to pull off than it looks.

Monika
Monika · Scout Team

RPGs

Tags

steamTurn-Based CombatLicensed IP Done RightTimed Input CombatShort PlaythroughCompanion SystemClass SelectionUncut VersionComedy RPG

System Requirements

Minimum

Processor
Intel Pentium Dual-Core E2180 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2.0 GHz
Memory
2 GB GB RAM
Graphics
nVidia GeForce 8800…

Recommended

Processor
Intel Core2Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 4400+ @ 2.3 GHz or better
Memory
4 GB RAM
Graphics
nVidia GeForce…

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Reviews & Ratings

Metacritic
85

Game Info

Developer
Obsidian Entertainment
Publisher
Ubisoft
Release Date
Mar 3, 2014

Features

Single-playerSteam AchievementsFull controller supportRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently asked questions about South Park: The Stick of Truth (uncut)

How much does South Park: The Stick of Truth (uncut) cost?

As of 7 September 2026, the cheapest in-stock offer for South Park: The Stick of Truth (uncut) is €6.55 at Eneba, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy South Park: The Stick of Truth (uncut) cheapest?

The lowest in-stock price we track for South Park: The Stick of Truth (uncut) is €6.55 at Eneba (7 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is South Park: The Stick of Truth (uncut) available on?

South Park: The Stick of Truth (uncut) is available on PC, Xbox.

When was South Park: The Stick of Truth (uncut) released?

South Park: The Stick of Truth (uncut) was released on 3 March 2014.

Who developed South Park: The Stick of Truth (uncut)?

South Park: The Stick of Truth (uncut) was developed by Obsidian Entertainment and published by Ubisoft.

Is South Park: The Stick of Truth (uncut) worth buying?

South Park: The Stick of Truth (uncut) holds a Metacritic score of 85/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.