Compare Snowrunner Year 1 Pass (DLC) prices across 50+ stores and find the best deal. Developed by Focus Home Interactive. Published by Focus Home Interactive. Released on 4/28/2020. Available on Xbox Series X, Xbox One, Xbox. Genres: Single Player, Multiplayer, Co-op, Third Person, Simulation, Adventure.

Four full seasons of off-road misery and triumph packed into one pass, plus a ZiKZ 605R that makes every other truck feel underpowered.

I have watched enough SnowRunner co-op sessions fall apart on a single river crossing to know that the base game alone will eat your weekend. The Year 1 Pass is the first big content gate, and the honest question is whether those four seasons earn their place or just stretch the runtime with filler. Mostly they earn it, though how much depends on your tolerance for suffering. The pass covers Seasons 1 through 4: Search and Recover, Explore and Expand, Locate and Deliver, and New Frontiers. Season 1 drops you into Russia's Kola Peninsula with Lake Kovd and Imandra, two maps that introduce breakable ice as a genuine hazard. Drive the wrong line across a frozen lake and your truck punches through, sits underwater, and now someone in your three-player co-op session has to run a rescue operation. It is the kind of moment that makes people either love this game or uninstall it. Season 2 shifts to Yukon, Canada, which is comparatively friendlier but still throws deep mud and snow at you across Flooded Foothills and Big Salmon Peak. Season 3 heads to Wisconsin with a fresh mix of summer terrain and water-heavy maps. Then Season 4, New Frontiers, takes place in Amur Oblast and is where the pass earns its reputation. Four maps including the Northern Aegis Installation, widely considered the hardest map in the entire game. Only three garages across those four maps, so bad planning will cost you hours. The contracts here have you rebuilding an old Soviet rocket launchpad, which is exactly the kind of absurd logistical challenge SnowRunner fans live for. Truck-wise, the standout is the ZiKZ 605R from Season 4. It has a raised chassis, serious capability across all terrain types, and it will bail you out of situations that would strand anything else in your garage. The Khan 317 Sentinel from the same season is forgettable, closer to a weaker version of trucks you likely already own. Season 1 brings the Ford F750, a capable scout that carries fuel and spare tires efficiently but has no mud tire option, which limits its usefulness in the worst conditions. The pass also bundles the Khan 39 Scout via the High Roller Pack and throws in four vinyl wrap packs for the White Western Star 4964, Chevrolet CK 1500, Chevrolet Kodiak C70, and the Derry Longhorn 4520 with the exclusive Sabertooth skin. Cosmetics will not move the needle for most players, but the Khan 39 is a genuinely handy extra scout. For co-op groups this is a solid purchase, provided everyone in the session owns it. The new regions all support the same shared-world multiplayer the base game uses, so your friends can drop in, get stuck in your Imandra ice rescue operation, and argue about the best winch angle. Solo players will also get solid hours out of it, though Amur in particular demands patience that not everyone will have. Casual players who found the base game regions already brutal should probably log more time there before committing to Season 1's ice mechanics or Season 4's map scarcity. The pass is a content expansion in the truest sense, not a quality boost, so if the core loop of slow, methodical off-road trucking is not clicking for you, four more regions will not fix that. Riley, Scout Team

Snowrunner Year 1 Pass (DLC)
Single PlayerMultiplayerCo-opThird PersonSimulationAdventure

Snowrunner Year 1 Pass (DLC)

Apr 28, 2020Focus Home Interactive
GamerScout Says

Four full seasons of off-road misery and triumph packed into one pass, plus a ZiKZ 605R that makes every other truck feel underpowered.

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About Snowrunner Year 1 Pass (DLC)

I have watched enough SnowRunner co-op sessions fall apart on a single river crossing to know that the base game alone will eat your weekend. The Year 1 Pass is the first big content gate, and the honest question is whether those four seasons earn their place or just stretch the runtime with filler. Mostly they earn it, though how much depends on your tolerance for suffering. The pass covers Seasons 1 through 4: Search and Recover, Explore and Expand, Locate and Deliver, and New Frontiers. Season 1 drops you into Russia's Kola Peninsula with Lake Kovd and Imandra, two maps that introduce breakable ice as a genuine hazard. Drive the wrong line across a frozen lake and your truck punches through, sits underwater, and now someone in your three-player co-op session has to run a rescue operation. It is the kind of moment that makes people either love this game or uninstall it. Season 2 shifts to Yukon, Canada, which is comparatively friendlier but still throws deep mud and snow at you across Flooded Foothills and Big Salmon Peak. Season 3 heads to Wisconsin with a fresh mix of summer terrain and water-heavy maps. Then Season 4, New Frontiers, takes place in Amur Oblast and is where the pass earns its reputation. Four maps including the Northern Aegis Installation, widely considered the hardest map in the entire game. Only three garages across those four maps, so bad planning will cost you hours. The contracts here have you rebuilding an old Soviet rocket launchpad, which is exactly the kind of absurd logistical challenge SnowRunner fans live for. Truck-wise, the standout is the ZiKZ 605R from Season 4. It has a raised chassis, serious capability across all terrain types, and it will bail you out of situations that would strand anything else in your garage. The Khan 317 Sentinel from the same season is forgettable, closer to a weaker version of trucks you likely already own. Season 1 brings the Ford F750, a capable scout that carries fuel and spare tires efficiently but has no mud tire option, which limits its usefulness in the worst conditions. The pass also bundles the Khan 39 Scout via the High Roller Pack and throws in four vinyl wrap packs for the White Western Star 4964, Chevrolet CK 1500, Chevrolet Kodiak C70, and the Derry Longhorn 4520 with the exclusive Sabertooth skin. Cosmetics will not move the needle for most players, but the Khan 39 is a genuinely handy extra scout. For co-op groups this is a solid purchase, provided everyone in the session owns it. The new regions all support the same shared-world multiplayer the base game uses, so your friends can drop in, get stuck in your Imandra ice rescue operation, and argue about the best winch angle. Solo players will also get solid hours out of it, though Amur in particular demands patience that not everyone will have. Casual players who found the base game regions already brutal should probably log more time there before committing to Season 1's ice mechanics or Season 4's map scarcity. The pass is a content expansion in the truest sense, not a quality boost, so if the core loop of slow, methodical off-road trucking is not clicking for you, four more regions will not fix that. Riley, Scout Team

Tags

xboxBreakable Ice MechanicsCo-op ExpansionShared World MultiplayerHardcore DifficultyTruck VarietyOpen World Off-RoadContent PassRescue Gameplay

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Game Info

Developer
Focus Home Interactive
Publisher
Focus Home Interactive
Release Date
Apr 28, 2020

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