Compare Skater XL - The Ultimate Skateboarding Game prices across 50+ stores and find the best deal. Developed by Easy Day Studios Pty Ltd. Published by Easy Day Studios Pty Ltd. Released on 7/28/2020. Available on PC. Genres: Action, Adventure, Indie, Simulation, Sports. Metacritic score: 56/100.

Physics-driven skateboarding sim with full independent foot control. Steep learning curve, massive mod scene, thin on content out of the box.

Skater XL is not a Tony Hawk game and it does not want to be. Easy Day Studios built this around a physics simulation where each foot is mapped independently to an analog stick, so every kickflip, heelflip, and manual is the product of actual input timing rather than a menu of canned animations. That distinction matters enormously. If you have ever felt that skateboarding games were just rhythm games with boards attached, this one will feel like a revelation. If you are looking for arcade combos and a progression loop with rewards every ten minutes, it will feel like a blank canvas dropped in your lap with no instructions. The control system is the entire argument for buying this game. Getting a clean nollie hardflip to lock into a nosegrind on a rail requires you to understand the mechanics at a physical level, not just memorize a button sequence. The learning curve is genuinely steep for the first few hours. Expect to land primo and faceplant repeatedly before muscle memory kicks in. Once it does, the feedback loop becomes almost meditative. Small refinements in stick timing produce noticeably cleaner tricks, and that tactile progress is what keeps the session going. The physics interact with terrain in ways that feel grounded rather than scripted, which means the same spot plays differently depending on your approach speed and foot placement. Here is the honest problem: the base game ships with a handful of real-world skate spots, including iconic locations like the Los Angeles Courthouse, and not much else. No career mode, no structured goals, no meaningful progression system. You are essentially handed a sandbox and told to entertain yourself. For a certain type of player, that is perfect. For anyone who needs external motivation to stay engaged, the base game evaporates quickly. The Metacritic score of 56 reflects this accurately. Critics were reviewing a product that launched feeling incomplete, and by most accounts it still does if you only look at the official content. The mod ecosystem is where Skater XL actually lives. The Steam Workshop and dedicated community sites host hundreds of custom maps, gear items, and gameplay tweaks. Modders have recreated real skateparks, famous street spots from across the world, and fictional environments that rival what a full development team might produce. Realistic skate physics mods refine the simulation further. If you treat the base game as a platform and the modding community as your content pipeline, the value proposition shifts dramatically. This is one of those cases where the developer built a solid engine and the community built the game around it. Knowing that going in changes the purchase calculus entirely. Who is this for. Simulation-minded players who find Session or manual-based skate sims appealing will feel at home immediately. Content creators and people who like filming virtual skate lines will get outsized mileage out of the replay editor. Casual players who want structured fun on a couch will bounce off it hard. The 86 percent positive Steam rating from nearly 20,000 reviews tells you that the people who stayed figured out what the game actually is, and they stuck around. The people who did not probably expected something closer to Skate 3. Both reactions are valid. Diego, Scout Team

Skater XL - The Ultimate Skateboarding Game
ActionAdventureIndieSimulationSports

Skater XL - The Ultimate Skateboarding Game

Jul 28, 2020Easy Day Studios Pty Ltd
GamerScout Says

Physics-driven skateboarding sim with full independent foot control. Steep learning curve, massive mod scene, thin on content out of the box.

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About Skater XL - The Ultimate Skateboarding Game

Skater XL is not a Tony Hawk game and it does not want to be. Easy Day Studios built this around a physics simulation where each foot is mapped independently to an analog stick, so every kickflip, heelflip, and manual is the product of actual input timing rather than a menu of canned animations. That distinction matters enormously. If you have ever felt that skateboarding games were just rhythm games with boards attached, this one will feel like a revelation. If you are looking for arcade combos and a progression loop with rewards every ten minutes, it will feel like a blank canvas dropped in your lap with no instructions. The control system is the entire argument for buying this game. Getting a clean nollie hardflip to lock into a nosegrind on a rail requires you to understand the mechanics at a physical level, not just memorize a button sequence. The learning curve is genuinely steep for the first few hours. Expect to land primo and faceplant repeatedly before muscle memory kicks in. Once it does, the feedback loop becomes almost meditative. Small refinements in stick timing produce noticeably cleaner tricks, and that tactile progress is what keeps the session going. The physics interact with terrain in ways that feel grounded rather than scripted, which means the same spot plays differently depending on your approach speed and foot placement. Here is the honest problem: the base game ships with a handful of real-world skate spots, including iconic locations like the Los Angeles Courthouse, and not much else. No career mode, no structured goals, no meaningful progression system. You are essentially handed a sandbox and told to entertain yourself. For a certain type of player, that is perfect. For anyone who needs external motivation to stay engaged, the base game evaporates quickly. The Metacritic score of 56 reflects this accurately. Critics were reviewing a product that launched feeling incomplete, and by most accounts it still does if you only look at the official content. The mod ecosystem is where Skater XL actually lives. The Steam Workshop and dedicated community sites host hundreds of custom maps, gear items, and gameplay tweaks. Modders have recreated real skateparks, famous street spots from across the world, and fictional environments that rival what a full development team might produce. Realistic skate physics mods refine the simulation further. If you treat the base game as a platform and the modding community as your content pipeline, the value proposition shifts dramatically. This is one of those cases where the developer built a solid engine and the community built the game around it. Knowing that going in changes the purchase calculus entirely. Who is this for. Simulation-minded players who find Session or manual-based skate sims appealing will feel at home immediately. Content creators and people who like filming virtual skate lines will get outsized mileage out of the replay editor. Casual players who want structured fun on a couch will bounce off it hard. The 86 percent positive Steam rating from nearly 20,000 reviews tells you that the people who stayed figured out what the game actually is, and they stuck around. The people who did not probably expected something closer to Skate 3. Both reactions are valid. Diego, Scout Team

Tags

steamPhysics SimulationIndependent Foot ControlMod-FriendlySteam WorkshopTrick-BasedSandbox SportsReplay EditorSteep Learning Curve

System Requirements

System requirements for Skater XL - The Ultimate Skateboarding Game aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
56
Steam
86%(19,573)

Game Info

Developer
Easy Day Studios Pty Ltd
Publisher
Easy Day Studios Pty Ltd
Release Date
Jul 28, 2020

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